Angelic Diablo
Scyther >> You
- 1,155
- Posts
- 18
- Years
- Australia
- Seen Jan 30, 2009
Scyther@Focus Sash
Technician
Jolly Nature
EVs: 252 Atk, 252 Spd, 6 HP
-X Scissor
-Aerial Ace
-Reversal
-Swords Dance
Aerial Ace is killer on this thing, thanks to Tech and STAB, reaches a BP of 135, that hurts alot that don't resist it. Scyther over Scizor, because I hate the speed drop in the evo, and plus Scyther has always been better IMO.
Reversal to take advantage off the Focus Sash. With enough speed and hopefully an SD or two, hardly anything will survive the BP 200 Reversal of doom!
Houndoom@Focus Sash
Flash Fire
Timid Nature
EVs: 252 Sp Atk, 252 Spd, 6 HP
-Flamethrower
-Dark Pulse
-Hidden Power Ground
-Nasty Plot
Ahh, Houndoom has been through some exciting battles in the past, some victories, some crushing defeats. But I like using favourites over OUs any day.
Kingdra@Choice Specs
Swift Swim
Modest Nature
EVs: 252 Sp Atk, 252 HP, 6 Spd
-Surf
-Draco Meteor
-Hidden Power Electric
-Dragon Pulse
This thing is so fast in rain, it doesnt even need the boost, so instead the Special Attack gets a boost through Nature & Specs, in which these things can destroy things that don't resist or have massive HP/Sp Def (Blissey grrr)
Surf and Draco Meteor are the only moves I have really used on him in battles. HP Electric to stop Gyarados who thinks he is funny. Dragon Pulse is for when Draco Meteor has run out.
Bronzong@Damp Rock
Levitate
Sassy Nature
EVs: 252 HP, 168 Def, 88 Sp Def
-Gyro Ball
-Hypnosis
-Rain Dance
-Reflect/Rest
The rain dance setter, with this thing Kingdra doesnt need to have Rain Dance in it's moveset to cause problems, thus allowing CSpecs to work on him. Split the Def EVs so that with the Nature boost, the end result is the same amount in stats.
Skarmory@Leftovers
Impish Nature
EVs: 252 HP, 252 Def, 6 Atk
-Drill Peck
-Whirlwind
-Roost
-Spikes
[joke]Blissey@Choice Band
Serene Grace
Adament Nature
EVs: 252 Atk, 252 Spd, 6 HP
-Iron Tail
-Double Edge
-Earthquake
-Focus Punch
There is no power beyond that of Choice Band Blissey!!![/joke]
Blissey@Leftovers
Bold Nature
EVs: 252 HP, 252 Def, 6 Sp Def
-Thunderwave
-Aromatherapy
-Softboiled
-Seismic Toss
Because I was lacking an idea for walls, and SkarmBliss works well together.
Another thing: Skarmory might get replaced with this
Donphan@Leftovers
Impish Nature
EVs: 252 HP, 252 Def, 6 Atk
-Earthquake
-Ice Shard
-Rapid Spin
-Rest
With this, Bronzong will have Reflect over Rest (maybe Hypnosis if I need 'Zong to survive) so that Donphan can actually take some decent hits, Rest abuse with Blissey FTW!
Technician
Jolly Nature
EVs: 252 Atk, 252 Spd, 6 HP
-X Scissor
-Aerial Ace
-Reversal
-Swords Dance
Aerial Ace is killer on this thing, thanks to Tech and STAB, reaches a BP of 135, that hurts alot that don't resist it. Scyther over Scizor, because I hate the speed drop in the evo, and plus Scyther has always been better IMO.
Reversal to take advantage off the Focus Sash. With enough speed and hopefully an SD or two, hardly anything will survive the BP 200 Reversal of doom!
Houndoom@Focus Sash
Flash Fire
Timid Nature
EVs: 252 Sp Atk, 252 Spd, 6 HP
-Flamethrower
-Dark Pulse
-Hidden Power Ground
-Nasty Plot
Ahh, Houndoom has been through some exciting battles in the past, some victories, some crushing defeats. But I like using favourites over OUs any day.
Kingdra@Choice Specs
Swift Swim
Modest Nature
EVs: 252 Sp Atk, 252 HP, 6 Spd
-Surf
-Draco Meteor
-Hidden Power Electric
-Dragon Pulse
This thing is so fast in rain, it doesnt even need the boost, so instead the Special Attack gets a boost through Nature & Specs, in which these things can destroy things that don't resist or have massive HP/Sp Def (Blissey grrr)
Surf and Draco Meteor are the only moves I have really used on him in battles. HP Electric to stop Gyarados who thinks he is funny. Dragon Pulse is for when Draco Meteor has run out.
Bronzong@Damp Rock
Levitate
Sassy Nature
EVs: 252 HP, 168 Def, 88 Sp Def
-Gyro Ball
-Hypnosis
-Rain Dance
-Reflect/Rest
The rain dance setter, with this thing Kingdra doesnt need to have Rain Dance in it's moveset to cause problems, thus allowing CSpecs to work on him. Split the Def EVs so that with the Nature boost, the end result is the same amount in stats.
Skarmory@Leftovers
Impish Nature
EVs: 252 HP, 252 Def, 6 Atk
-Drill Peck
-Whirlwind
-Roost
-Spikes
[joke]Blissey@Choice Band
Serene Grace
Adament Nature
EVs: 252 Atk, 252 Spd, 6 HP
-Iron Tail
-Double Edge
-Earthquake
-Focus Punch
There is no power beyond that of Choice Band Blissey!!![/joke]
Blissey@Leftovers
Bold Nature
EVs: 252 HP, 252 Def, 6 Sp Def
-Thunderwave
-Aromatherapy
-Softboiled
-Seismic Toss
Because I was lacking an idea for walls, and SkarmBliss works well together.
Another thing: Skarmory might get replaced with this
Donphan@Leftovers
Impish Nature
EVs: 252 HP, 252 Def, 6 Atk
-Earthquake
-Ice Shard
-Rapid Spin
-Rest
With this, Bronzong will have Reflect over Rest (maybe Hypnosis if I need 'Zong to survive) so that Donphan can actually take some decent hits, Rest abuse with Blissey FTW!
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