Rate my team please

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    11
    Years
    • Seen Apr 6, 2014
    Hey!
    I just wondered if anyone had any comments on my team that i'm building up at the moment.
    Any problems i may face with it etc.

    Sylveon @Leftovers
    Calm nature
    EVS : 252 HP / 252 Sp.Def / 4 Sp. Att
    Moves:
    Wish
    Protect
    Moonblast
    HP Ground

    Umbreon @?
    Impish Nature
    EVS : 252 Def / 252 HP / 4 Sp.Def
    Moves:
    Toxic
    Curse
    Payback
    Wish

    Garchomp @?
    Adamant Nature
    EVS : 252 Att / 252 Speed / 4 Def
    Moves:
    Earthquake
    Outrage/Dragon Rush
    Stone Edge
    Fire Fang/Crunch

    Charizard @ Charizardite Y
    Modest Nature
    EVS : 252 Sp.Att / 252 Speed / 4 Def
    Moves:
    Solarbeam
    Flamethrower
    Air Slash
    Focus Blast

    Aegislash @ Life Orb
    Adamant Nature
    EVS : 252 Att / 128 Def / 128 Sp.Def
    Moves:
    Swords Dance
    King's Shield
    Shadow Sneak
    Sacred Sword

    Gengar @?
    Modest Nature
    EVS : 252 Sp.Att / 252 Speed / 4 Sp.Def
    Moves:
    Shadow Ball
    Sludge Bomb
    Dazzling Gleam
    Energy Ball

    Thata the team! I know some are in OU but I've never tried to make a team with proper EV training before so I wanted to stick with pokemon that were favourites. Charizard and Gengar are special sweepers, Garchomp and Aegislash are physical sweepers, Sylveon is a Special wall and umbreon is a physical wall and both work as wish passers.
    I've put question marks next to pokemon because i don't know what items to put on them...
    Any advice would be appreciated thanks!
     
    This should go in the Battle Center Section.

    However, for the actual post, I'm not good with items, but there are people on here who will definitely help. The team looks pretty solid, though. I use Charizard and Sylveon. However, on Sylveon you should use Pixelate and use Hyper Voice. It becomes a fairy-type move and I think it hits through protect or something. I forgot exactly what it did.

    I'll get the thread moved for you now
     
    Tiers don't matter if this is a team that's going to be used on Battle Spot.


    Defensive Sylveon should use a Bold nature and Defense EVs to make it a mixed wall. It has enough Sp.Defense naturally that it doesn't need investment in that stat:


    -Sylveon w/Leftovers
    Nature: Bold
    Ability: Pixilate is preferred, but Cute Charm is ok if you can't get that
    EVs: 252 HP, 244 Defense, 12 Sp.Attack
    Moves: Hyper Voice (if Pixilate)/Moonblast (if Cute Charm), Protect, Wish, Toxic/Heal Bell


    Umbreon's not the best choice for a physical wall with Fairies running about and Fighting types being able to smash through it, even if it does have a few Curse boosts. It's also unnecessary have 2 Wish passers on a team. Mandibuzz and Tentacruel are better choices because they also provide Defog/Rapid Spin support, which Charizard needs:


    -Mandibuzz w/Leftovers
    Nature: Impish
    Ability: Overcoat
    EVs: 252 HP, 252 Defense, 4 Sp.Defense
    Moves: Defog, Roost, Toxic, Knock Off/Foul Play


    -Tentacruel w/Black Sludge
    Nature: Bold
    Ability: Clear Body/Liquid Ooze
    EVs: 248 HP, 244 Defense, 16 Speed
    Moves: Rapid Spin, Scald, Toxic/Toxic Spikes, Protect/Substitute


    And I'll mention Skarmory, because Skarm is Skarm:


    -Skamory w/Leftovers or Shed Shell
    Nature: Impish
    ability: Sturdy
    EVs: 252 HP, 252 Defense, 4 Attack
    Moves: Brave Bird, Roost, Whirlwind, Spikes/Toxic


    Dragon Rush shouldn't be used because of its accuracy, especially when you have other Dragon attacks you can use. Outrage is an acceptable option (though I prefer Dragon claw myself). Jolly is also the best nature because it allows Garchomp to makes use of its trollriffic base Speed of 102.


    -Garchomp w/Focus Sash or Roseli/Haban/Yache Berry
    Nature: Jolly
    Ability: Rough Skin
    EVs: 252 attack, 252 Speed, 4 HP
    Moves: Swords Dance, Earthquake, Outrage/Dragon Claw, Stone Edge


    or


    -Garchomp w/Choice Band or Choice Scarf
    Nature: Jolly
    Ability: Rough Skin
    EVs: 252 Attack, 252 Speed, 4 HP
    Moves: Outrage/Dragon Claw, Earthquake, Stone Edge, Fire Fang


    MegaZard Y should use Dragon Pulse in place of Air Slash. Dragons wall Flamethrower and Solarbeam, and can take a Focus Miss (particularly Salamence, Dragonite, and Rayquaza). Air Slash doesn't offer any extra coverage anyway.


    Swords Dance Aegislash should have an EV spread of 252 HP, 252 Attack. It's defenses are naturally high in Shield form, so they don't need a boost. Putting them into HP maximizes its bulk.


    Gengar can use either a Life Orb or Black Sludge. Timid is also the better nature.
     
    Last edited:
    Tiers don't matter if this is a team that's going to be used on Battle Spot.


    Defensive Sylveon should use a Bold nature and Defense EVs to make it a mixed wall. It has enough Sp.Defense naturally that it doesn't need investment in that stat:


    -Sylveon w/Leftovers
    Nature: Bold
    Ability: Pixilate is preferred, but Cute Charm is ok if you can't get that
    EVs: 252 HP, 244 Defense, 12 Sp.Attack
    Moves: Hyper Voice (if Pixilate)/Moonblast (if Cute Charm), Protect, Wish, Toxic/Heal Bell


    Umbreon's not the best choice for a physical wall with Fairies running about and Fighting types being able to smash through it, even if it does have a few Curse boosts. It's also unnecessary have 2 Wish passers on a team. Mandibuzz and Tentacruel are better choices because they also provide Defog/Rapid Spin support, which Charizard needs:


    -Mandibuzz w/Leftovers
    Nature: Impish
    Ability: Overcoat
    EVs: 252 HP, 252 Defense, 4 Sp.Defense
    Moves: Defog, Roost, Toxic, Knock Off/Foul Play


    -Tentacruel w/Black Sludge
    Nature: Bold
    Ability: Clear Body/Liquid Ooze
    EVs: 248 HP, 244 Defense, 16 Speed
    Moves: Rapid Spin, Scald, Toxic/Toxic Spikes, Protect/Substitute


    And I'll mention Skarmory, because Skarm is Skarm:


    -Skamory w/Leftovers or Shed Shell
    Nature: Impish
    ability: Sturdy
    EVs: 252 HP, 252 Defense, 4 Attack
    Moves: Brave Bird, Roost, Whirlwind, Spikes/Toxic


    Dragon Rush shouldn't be used because of its accuracy, especially when you have other Dragon attacks you can use. Outrage is an acceptable option (though I prefer Dragon claw myself). Jolly is also the best nature because it allows Garchomp to makes use of its trollriffic base Speed of 102.


    -Garchomp w/Focus Sash or Roseli/Haban/Yache Berry
    Nature: Jolly
    Ability: Rough Skin
    EVs: 252 attack, 252 Speed, 4 HP
    Moves: Swords Dance, Earthquake, Outrage/Dragon Claw, Stone Edge


    or


    -Garchomp w/Choice Band or Choice Scarf
    Nature: Jolly
    Ability: Rough Skin
    EVs: 252 Attack, 252 Speed, 4 HP
    Moves: Outrage/Dragon Claw, Earthquake, Stone Edge, Fire Fang


    MegaZard Y should use Dragon Pulse in place of Air Slash. Dragons wall Flamethrower and Solarbeam, and can take a Focus Miss (particularly Salamence, Dragonite, and Rayquaza). Air Slash doesn't offer any extra coverage anyway.


    Swords Dance Aegislash should have an EV spread of 252 HP, 252 Attack. It's defenses are naturally high in Shield form, so they don't need a boost. Putting them into HP maximizes its bulk.


    Gengar can use either a Life Orb or Black Sludge. Timid is also the better nature.
    To build on to the rate:

    Mandibuzz can afford to run both Knock Off and Foul Play in some cases. Though Knock Off got buffed, Mandibuzz's Attack is still weak and it won't dish out much damage on its own with Knock Off, plus if Knock Off already knocked away an item on a previous target, of if it's used on a Mega Pokemon, it won't do much damage. Foul Play is the mandatory option on it due to it not using not using Mandibuzz's low Attack:
    -Foul Play
    -Defog
    -Roost
    -Toxic/Whirlwind/Knock Off
    Nature: Bold/Impish
    EVs: 248 HP/252 Def/8 SDef
    Item: Leftovers
    Ability: Overcoat

    Here are better Skarmory sets for you to use:
    -Roost
    -Whirlwind
    -Stealth Rock/Spikes/Defog
    -Brave Bird/Defog
    Nature: Impish/Bold
    EVs: 252 HP/252 Def/4 SDef or 252 HP/16 Def/240 SDef
    Item: Leftovers/Rocky Helmet
    Ability: Sturdy

    or
    -Spikes
    -Whirlwind
    -Roost
    -Taunt/Brave Bird
    Nature: Bold/Impish
    EVs: 252 HP/184 Def/72 Spe
    Item: Leftovers/Rocky Helmet
    Ability: Sturdy

    Fire Blast is preferred on Megazard Y because of the raw power under the sun:
    -Fire Blast
    -Solar Beam
    -Focus Blast
    -Roost/Dragon Pulse
    Nature: Timid/Modest
    EVs: 4 Def/252 SAtk/252 Spe
    Item: Charizardite Y

    There's a reason why people don't use Swords Dance + King's Shield Aegislash anymore. It's too easy to play around:
    -Shadow Ball
    -Substitute
    -Toxic
    -King's Shield
    Nature: Modest
    EVs: 244 HP/252 SAtk/12 Spe
    Item: Leftovers

    or
    -Shadow Ball
    -Sacred Sword/Iron Head
    -Shadow Sneak/Iron Head
    -King's Shield
    Nature: Quiet
    EVs: 244 HP/252 SAtk/12 Spe
    Item: Leftovers

    or
    -Shadow Ball
    -Iron Head/Sacred Sword
    -Shadow Sneak
    -Sacred Sword/King's Shield/Pursuit
    Nature: Quiet
    EVs: 244 HP/252 SAtk/12 Spe
    Item: Life Orb/Spooky Plate/Spell Tag

    or
    -Swords Dance
    -Shadow Sneak
    -Iron Head/Shadow Claw
    -Sacred Sword/Head Smash
    Nature: Adamant
    EVs: 4 HP/252 Atk/252 Spe
    Item: Life Orb

    or
    -Autotomize
    -Shadow Ball
    -Hidden Power (Ice)
    -Sacred Sword/Iron Head/Flash Cannon
    Nature: Rash/Modest
    EVs: 88 Atk/252 SAtk/168 Spe
    Item: Life Orb/Weakness Policy

    Energy Ball doesn't give Gengar noteworthy coverage:
    -Shadow Ball
    -Sludge Bomb/Thunderbolt
    -Focus Blast
    -Destiny Bond
    Nature: Timid
    EVs: 4 HP/252 SAtk/252 Spe
    Item: Life Orb/Focus Sash

    or
    -Substitute
    -Shadow Ball
    -Disable/Will-o-Wisp/Pain Split
    -Will-o-Wisp/Pain Split/Focus Blast
    Nature: Timid
    EVs: 4 HP/252 SAtk/252 Spe
    Item: Black Sludge/Life Orb

    or
    -Shadow Ball
    -Sludge Bomb
    -Focus Blast
    -Trick/Thunderbolt/Hidden Power (Ice)
    Nature: Timid
    EVs: 4 HP/252 SAtk/252 Spe
    Item: Choice Scarf
     
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