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Rate my Team :)

  • 4
    Posts
    9
    Years
    • Seen May 17, 2015
    Mawile (M) @ Mawilite
    Ability: Huge Power
    EVs: 252 HP/252 Att/4 Deff
    Adamant Nature
    - Swords Dance
    - Play Rough
    - Iron Head
    - Sucker Punch

    Skarmory @ Rocky Helmet
    Ability: Sturdy
    EVs: 252HP/252 DEF/4 ATT
    Impish Nature
    - Stealth Rock
    - Roost
    - Brave Bird
    - Whirlwind

    Slowking @ Leftovers
    Ability: Regenerator
    EVs: 252 HP/ 252 Sp-Deff / 4 Sp-Att
    Calm Nature
    - Slack off
    - Thunder Wave
    - Scald
    - Ice Beam

    Nidoking @ Choice Scarf
    Ability: Sheer Force
    EVs: 252 Sp-Att / 252 Speed / 4 HP
    Modest Nature
    - Fire Blast
    - Ice Beam
    - Sludge bomb
    - Earth Power

    Scolipede @ Black Sludge
    Ability: Speed Boost
    EV's: 248 HP/ 20 Def / 240 Spe
    @ Timid Nature
    - Baton Pass
    - Protect
    - Substitute
    - Swords Dance

    Ursaring @ Flame Orb
    Ability: Guts
    EV's: 252 Att / 252 Speed / 4 HP
    @ Adamant Nature
    - Faccade
    - Earthquake
    - Close Combat
    - Seed Bomb

    Rate my team :)

    how to put sprites?
     
    Last edited:
    for in-game battles :)

    Seems like a Battle Spot team to me, as there are 2 Mega Evolutions on the team.

    Mawile's pre-Mega ability should be Intimidate to weaken physical attackers before it Mega Evolves.

    Anyway, Slowking does heavy specially defensive investment much better than (Mega) Slowbro can, so it should stick to a Bold nature:
    -Calm Mind
    -Scald
    -Psyshock/Iron Defense
    -Slack Off
    Nature: Bold
    EVs: 252 HP/80 Def/176 SDef
    Item: Slowbronite
    Ability: Regenerator

    or
    -Scald
    -Psyshock/Fire Blast/Ice Beam/Foul Play
    -Thunder Wave/Toxic
    -Slack Off
    Nature: Bold
    EVs: 252 HP/232 Def/24 SDef
    Item: Leftovers/Rocky Helmet
    Ability: Regenerator

    or
    -Scald
    -Psychic/Fire Blast
    -Ice Beam/Grass Knot/Psychic
    -Slack Off
    Nature: Modest
    EVs: 252 HP/40 Def/216 SAtk
    Item: Slowbronite
    Ability: Regenerator

    Sludge Wave > Sludge Bomb on Nidoking, so that it won't get walled by Bulletproof Chesnaught. Fire Blast already damages it heavily, but having your STAB move being able to hit it is much better.

    Ursaring doesn't need Seed Bomb, as Close Combat already heavily damages Rock (and Steel) Pokemon. It also doesn't need both Earthquake and Close Combat at once, since both offer redundant coverage together:
    -Facade
    -Close Combat
    -Crunch
    -Swords Dance/Protect
    Nature: Jolly/Adamant
    EVs: 252 Atk/4 Def/252 Spe
    Item: Toxic Orb (Jolly)/Flame Orb (Adamant)
    Ability: Quick Feet (Jolly)/Guts (Adamant)
     
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