- 3
- Posts
- 14
- Years
- Seen Dec 6, 2010
Urugamosu
@Charcoal
SAtck 255/ D 136/ HP 116
Modest
-Sunny Day
-Heat Wave
-Bug Buzz
-Hurricane
-So far, in the few battles I've done, it's working really well as a starter. If the opponent starts with a faster pokemon, generally their first move is a status effecter, allowing me to use Sunny Day to either power up or prepare for Torterra should the opponent's starter be a major threat.
Torterra
@Life Orb
HP 255/ Atck 255
Brave
-Synthesis
-Earthquake
-Wood Hammer/Solar Beam
-Stone Edge
Torterra works best after Urugamosu's Sunny Day, and in most runs, that's where I get to play him. He lasts quite a while so far, but I'm beginning to prefer Wood Hammer over Solar Beam for the occasions I don't get the luxury of pulling him out right when I'd like. His main problem is staying alive when a fast Ice Pokemon comes into play.
Gyarados
@Life Orb
SAtck 252/ HP 234/ Def 24
Modest
-Hydro Pump
-Dragon Pulse
-Thunder
-Rain Dance
This guy comes in handy both as a switch out/in to use as a Dragon and a block to someone trying to combat my Sunny Day pair above.
Ursaring
@Leftovers
HP 255/ Atck 255
Adament
-Retribution
-Giga Impact
-Rest
-Sleep Talk
In the few trial battles I've run, this guy surprised me. He holds up remarkably well as a Revenge Killer and lasts a long while with Sleep Talk. The Normal typing keeps him from taking mass amounts of damage until a fighter comes out.
Lucario
@Leftovers
HP 255/ SAtck 255
Modest
-Aura Sphere
-Cross Chop
-Flash Cannon
-Metal Sound/ Rest
His chances are easily 50/50. He either kicks tail or get's his face rearranged. He also increases the chances of a strong fighter coming through and wiping my team out. I use him for type advantage.
Absol
@Black Glasses
Atck 255/ Spd 136/ HP 116
Adament
-Blizzard
-Night Slash
-Swords Dance
-Assurance
My attempt to keep Ghosts and Dragons at bay. Works excellent for ghosts, but lack of STAB for Blizzard makes it dangerous to throw him underneath certain Dragons like Dragonite unless all I need is that bit of damage.
All in All
Urugamosu and Torterra are working really well together for the Sunny Day combo, and I'd like to keep the combo. Any suggestions on improvements (Fighters/Dragonites are murdering me) would be appreciated. I've read several websites, including this one, on suggestions to make it better, but since this is my first competitive team I've used online, I could use some good criticism.
(If I left anything out, tell me. I would have added sprites to make it easier to glance over, but I don't have a high enough post count. Sorry.)
@Charcoal
SAtck 255/ D 136/ HP 116
Modest
-Sunny Day
-Heat Wave
-Bug Buzz
-Hurricane
-So far, in the few battles I've done, it's working really well as a starter. If the opponent starts with a faster pokemon, generally their first move is a status effecter, allowing me to use Sunny Day to either power up or prepare for Torterra should the opponent's starter be a major threat.
Torterra
@Life Orb
HP 255/ Atck 255
Brave
-Synthesis
-Earthquake
-Wood Hammer/Solar Beam
-Stone Edge
Torterra works best after Urugamosu's Sunny Day, and in most runs, that's where I get to play him. He lasts quite a while so far, but I'm beginning to prefer Wood Hammer over Solar Beam for the occasions I don't get the luxury of pulling him out right when I'd like. His main problem is staying alive when a fast Ice Pokemon comes into play.
Gyarados
@Life Orb
SAtck 252/ HP 234/ Def 24
Modest
-Hydro Pump
-Dragon Pulse
-Thunder
-Rain Dance
This guy comes in handy both as a switch out/in to use as a Dragon and a block to someone trying to combat my Sunny Day pair above.
Ursaring
@Leftovers
HP 255/ Atck 255
Adament
-Retribution
-Giga Impact
-Rest
-Sleep Talk
In the few trial battles I've run, this guy surprised me. He holds up remarkably well as a Revenge Killer and lasts a long while with Sleep Talk. The Normal typing keeps him from taking mass amounts of damage until a fighter comes out.
Lucario
@Leftovers
HP 255/ SAtck 255
Modest
-Aura Sphere
-Cross Chop
-Flash Cannon
-Metal Sound/ Rest
His chances are easily 50/50. He either kicks tail or get's his face rearranged. He also increases the chances of a strong fighter coming through and wiping my team out. I use him for type advantage.
Absol
@Black Glasses
Atck 255/ Spd 136/ HP 116
Adament
-Blizzard
-Night Slash
-Swords Dance
-Assurance
My attempt to keep Ghosts and Dragons at bay. Works excellent for ghosts, but lack of STAB for Blizzard makes it dangerous to throw him underneath certain Dragons like Dragonite unless all I need is that bit of damage.
All in All
Urugamosu and Torterra are working really well together for the Sunny Day combo, and I'd like to keep the combo. Any suggestions on improvements (Fighters/Dragonites are murdering me) would be appreciated. I've read several websites, including this one, on suggestions to make it better, but since this is my first competitive team I've used online, I could use some good criticism.
(If I left anything out, tell me. I would have added sprites to make it easier to glance over, but I don't have a high enough post count. Sorry.)
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