Recommendations

Credits go to Spinosaurus for creating this thread in the first place, but, I'd just like to make a new one, and (possibly) sticky it soon, for everyone! Anyways, if you have a certain video game in mind that you want to just recommend to people, to share all of your thoughts, and experiences with the game, as well as *why* people might be interested in it, please do so here!

If you also would like to ask for any recommendations for any games, for any system, you can also ask in here as well!

In an quoted explanation:

This thread isn't about finding out what your favorite game is or whatever, I'm sure not a whole lot is interested in that, I want to use this thread as a reference for the great games that I want to see recommended so someone would feel they should try it out, hence why I want some explanations. This thread will basically be a compilation of all the great games that you'd absolutely recommend. It's also very entertaining to read people's recommendations when they go out of their way to try and explain why it's worth playing. It's contradictory to the first sentence of this paragraph perhaps, but I find that proper explanations make all the difference. The real point of the thread isn't about what the best games on a specific system are, since that's subjective, but it's about why you think they are.

You don't have to mention just one game for a specific system, it could be 2, or 10, or all of them, so long as you feel it deserves a mention.


Double post rule is exempt from this thread!
 
Just for you guys to see what I'm talking about, I'll re-post my recommendation for a fire emblem game that've typed up in the past:



Alright now, this is a Fire Emblem game for the SNES, one which was one of my personal favourites for many, many reasons, which is ファイアーエムブレム トラキア776 - Fire Emblem: Thracia 776:

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Now, first and foremost, yes, this game is also only released in Japan, however, it is possible to grab an English patch of the game, so, if you have time, I'd recommend that you try it out on your SNES emulators! Now, on to the actual game. If you've played Awakening, Sacred Stones, Radiant Dawn, Path of Radiance, Fire Emblem 7, etc, etc, you'll find that those games are ridiculously easy compared to Fire Emblem: Thracia 776. In other words, this game is really hard. In fact, I'd say it's the hardest Fire Emblem game in the series, even harder than Fire Emblem Sword of Seals.

What makes this game so hard compared to the others? Well, the enemy units are exceptionally stronger than the other enemy units from the other Fire Emblem games stat wise, in fact, you'll feel like you're playing Lunatic Mode from Awakening. On top of that, Enemy reinforcements are also very common throughout the levels, as in, you won't get to react to them since they spawn during the enemy phase, and well, catch you off guard, so you'll find yourself near death normally, even when you're playing as safe as possible. Not only that, Staff magic can actually miss in this game, which makes healing also a problem. With all that being said and more, I have to warn you, I do not recommend this game for beginners. So, if you are just looking into the Fire Emblem series, I recommend you play games like Sacred Stones, Fire Emblem 7, or Fire Emblem Awakening because they are way more beginner friendly, and will familiarize yourself into the Fire Emblem mechanics.

Now, despite the extreme difficulty of this game, why play it? Despite the difficulty, this game in the Fire Emblem series is a definite solid game. For one thing, the storyline is pretty outstanding. The story in Thracia 776 branches off from Fire Emblem: Seisen no Keifu (Fire Emblem: Genealogy of the Holy War), in which the main Lord is named Leif, which is also a character from Genealogy of the Holy War. In fact, a lot of characters from the Genealogy of the Holy War such as Finn, Delmud, and Nanna are in this game too. Basically, you're trying to revive the the Kingdom of Leonster after it was invaded and attacked that resulted in the death of Leif's father. The storyline branches off in themes of betrayal, togetherness, and extreme depths of the heart. I believe it's a truly outstanding storyline with a lot of character development that is pretty much par within the more talked about Fire Emblem games, like Fire Emblem Awakening.


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The mechanics in Tharcia 776 is also really fun to help you enjoy the game play despite the difficulty. It pretty much uses the same mechanics as Genealogy of the Holy War, for example, this game has fairly larger maps compared to most of the other Fire Emblem games. Again, referring back to Awakening, you'll find that you'll be able to each both ends of the map within a small amount of turns, give or take, in which the game pretty much consists of small maps in deserts, castles, outfields, and so on. However in this game, you'll find that the fields near the castles are really large, which opens more opportunities to use more units for more interesting strategies! If you also notice when playing, the layout in each map kind of matches up with the world map, which adds to it's aesthetics!

The music is also quite amazing, which leaves an unforgettable experience upon playing each map, and entering each battle phase. For example, the main ost on attacking is called Start The Justice Attack, and the main defense theme is called Start the Justice Defense. IN JUSTICE WE TRUST It sort of adds that war-like feel to it, whenever you attack or fending off those ridiculously strong enemies! of course, there are also music within the game that adds to peaceful and sad moments too, and if you're like me, you'll appreciate each sentimental piece of music that adds to the feel of each key moment within each video game played. This one is no different.


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The battle mechanics are also pretty similar to Genealogy of the Holy War, and like the rest of the Fire Emblem games, follow the same pattern of the weapon triangle, (swords > axes, lances > swords, axes > lances) and I believe it was the first game that introduced the 'rescue' mechanic where you can rescue your units by 'pairing' with them and transport them else where. It also introduced Fog of War, where if you've played a Fire Emblem game for the GBA, like Sacred Stones, you'll know that Fog of War limits your vision on certain maps like maps with fog, or maps during the night time.

It produced another mechanic called the capture mechanic, which allows your units to actually capture enemy units! The downside is that it leaves your units with half of their normal HP, but when you capture the enemy, you can essentially steal their items. Another downside is that the enemy can capture your units too. If they do, they can also steal your items, and the only way to get them back is to of course kill the enemy unit. Another mechanic that I actually really, really dislike is called Fatigue, in which if your character does things like attack a enemy unit, they'll slowly become tired. If the character's fatigue builds up so much that it become more than their base HP, then you can't choose them in the next chapter, which adds to the strategy, but, I admit, it's sort of an annoying mechanic.


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But in conclusion, if you're liking the Fire Emblem series and would like to try your hand on a challenge, then try Fire Emblem: Thracia 776! Sure, because of the hard difficulty of this game, it requires you to be patient, and for you to think on your feet whenever something unexpected comes up on each map, but, after your done a really chapter, you'll feel great satisfaction on completing it, and you'll be prompted to find out what to do next in the next one! So, again in my own personal opinion, this is one of my favourite games for the SNES, and I urge you to try it out when given the chance!
 
I have a game a lot of people may like: Renegade X

Whoever has played C&C Renegade knows slightly what this game contains as it is a remake of this game with new stuff.

Released not too long ago on the 26th of February, this fan game made by Totem Arts is a FPS/TBS game with some unique features and elements. The game so far is in Open Beta but it already looks gorgeous. The options menu is a god to whoever loves to tweak with the graphics as it has more details than most commercial games, which is embarassing towards them, as Renegade X has 4 pages of graphical options.

The game has only one mode so far which is called Command and Conquer. In this mode you have a base to defend and your objective is to kill the enemy's base by sheer force with tanks or by placing C4 on their weak points or even dropping a nuke or an Ion Cannon on their buildings. There are also different maps which influence how the game is paced based on what kind of defensive structures you have. For instance both bases may have no defences at all and that game could end really fast to a C4 rush. There are 2 factions: The Global Defense Initiative and the Brotherhood of Nod. Both have their unique classes and tanks you can buy by earning credits. You get credits by defending your team's Harvester which harvests Tiberium (the green crystals around the map, which can kill you if you are on foot) and brings it back to the Refinery (one of your buildings). If the Harvester gets killed you instantly get a new one if your Airstrip/Weapons Factory isn't busy producing another tank. If your Refinery gets destroyed then you get no income from your harvester at all. You also gain credits by killing enemies, damaging structures and repairing your team's structures. Each team has 5 free classes and 10 classes you have to buy with credits. You can also pick from various tanks and even aircraft if the map allows aircraft in the game. A new feature implemented in the game is changing your sidearm to a Carbine or even a Tiberium Auto Rifle.

This game offers a mode unique to it's kind. No other shooter tried to do this which makes it a one of a kind game. Though games may last forever due to people figuring out what to do, this game is worth trying it out. It also has a skirmish mode in which you can fight against bots, but that is only if you cannot play online. Also the game is completely free and not even P2W, so that is another factor which may influence your decision!

Downsides are though that even though it is free, the only safe way to get it is to get a torrent from the official site. I had to get a torrent downloader just to get this game. Maybe this will change in the future, but for now that is a downside. Also the gunplay feels old. Guns have barely any recoil and aiming down the sights seems almost pointless, aswell is the sniping part of the game. Though this may have been done for nostalgic feels, it could improve.

Overall it is a fun, free and nostalgic shooter with the graphics of today. It is definetly worth a try if you ever want to try out a new game without being afraid of wasting money on it.
 
God there are sooooo many games I could recommend, I've probably played 10 too many, haha.

But I guess I'll go with Tales of Xillia! One of my favorites in the Tales series and one of my favorite PS3 games.

Xillia was developed by Namco Bandai and released in 2011 in Japan then released to the American market in 2013, took you long enough Namco!

Tales of Xillia is an Action JRPG that if you've played other Tales game is pretty similar to the older one, unlike Tales of Graces f. You have TP, Technical Points, it's like MP in say a Final Fantasy game, you use your TP to preform skills or Artes as it's know in Tales games. Artes are fairly powerful moves that you use to do a lot of damage, you use different Artes based on what direction your control stick is pushed to. You also have normal attacks which function similarly to Artes except it doesn't cost TP.

Something that was introduced to Xillia which wasn't in other Tales game is the Assault Counter or AC meter, the AC meter essentially is what determines how many attacks can use at once and recovers after a second of not attacking. This is similar to Tales of Graces f's CC meter except Tales of Graces didn't use TP. So Tales of Xillia is a very good mix between past Tales games and Tales of Graces, the mechanic is done very well and feels very good to play.

The game's story is nothing short of fantastic in my opinion, one of the best Tales story's I've ever had the pleasure of experiencing. I won't say too much in terms of the story but it is truly worth experiencing, Jude and Millia are great protagonists and it really does deserve some attention!

Now you can also play 2 different stories, Jude's story and Millia's story. While there isn't much difference in the 2 stories, you get to see a different perspective and see a few different scenes so it's nice if you want to know more about the story.

Again, highly recommend this game. If you like RPGs you will definitely enjoy it, if you're new to the Tales series it'll definitely get you into them.
 
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