- 12
- Posts
- 10
- Years
- Seen Feb 9, 2020
Hello! I've messed around a little with mapping a few years ago but never got into anything serious.
I went back to play my copy of Leaf Green I realized I missed a lot of mechanics from Gen II like the RTC, berries and some of the Gen III stuff like the Battle Frontier and moving sprites.
I'm wondering how difficult it would be to recreate the plot and mechanics/gameplay of Fire Red inside of Emerald and any major obstacles.
I should mention that I'm willing to learn. Coding if I have to. I felt like this project is good because it will give me experience with everything I need to make a mod. The creativity/balance that I'll need for introducing different Pokemon at night and Berry plot placement will be more manageable for a beginner since ill be making minor additions to an already established game.
_____________
Thank you for reading and any advice is welcome.
I went back to play my copy of Leaf Green I realized I missed a lot of mechanics from Gen II like the RTC, berries and some of the Gen III stuff like the Battle Frontier and moving sprites.
I'm wondering how difficult it would be to recreate the plot and mechanics/gameplay of Fire Red inside of Emerald and any major obstacles.
I should mention that I'm willing to learn. Coding if I have to. I felt like this project is good because it will give me experience with everything I need to make a mod. The creativity/balance that I'll need for introducing different Pokemon at night and Berry plot placement will be more manageable for a beginner since ill be making minor additions to an already established game.
_____________
Thank you for reading and any advice is welcome.