RaulCortez
Maybe active...sometimes?
- 96
- Posts
- 13
- Years
- Panamá, Panamá
- Seen Aug 2, 2024
Hey Everyone,
I directed this question originally to Maruno, but if anyone knows how to do this, i'd be eternally grateful!
I'm using the latest release (december 24), and I'd like to change the battle system.
Not sure if it's a huge change, but instead of using a backsprite, i'd like to use the front sprite, but mirrored, the way it shows on the summary. Here's a picture to illustrate what i mean:
To describe it briefly, the idea is to put the ally pokemon side by side with the enemy pokemon, using the mirrored front sprite.
Now, the position of the hp bars were easy to change, but my main thing is that i put Torchic on that position by mirroring the sprite on photoshop and then replacing the backsprite with the mirrored version. Then i had to reposition it to be on that place with the editor.
If i did that with each and every pokemon of all the 600+...well, you can imagine.
But i really don't think that should be necessary if there was a way to just use the front sprite, mirror it and use it on battle, on that position, just like the summary sprite.
So, i'm not sure if that peculiar thing requires a lot of work or if it can be done with minor tweaks, so i'm asking:
How can i do it?
Is that on the Pokebattle_ActualScene part?
Or is it somewhere else?
FL told me that i could do something on the lines of
"@sprites["pokemon"].mirror=true"
But i don't really know in what part of the script i can add that, also i'm not sure if that would do the whole repositioning sprites thing. But thanks FL, it gave me an idea!
And...i think that's it. It would be great it you could give me some advice on that. Thank you so much!
I directed this question originally to Maruno, but if anyone knows how to do this, i'd be eternally grateful!
I'm using the latest release (december 24), and I'd like to change the battle system.
Not sure if it's a huge change, but instead of using a backsprite, i'd like to use the front sprite, but mirrored, the way it shows on the summary. Here's a picture to illustrate what i mean:
Spoiler:
![[PokeCommunity.com] Replacing Back Sprites with Front Sprites in Battle [PokeCommunity.com] Replacing Back Sprites with Front Sprites in Battle](https://www.freeimagehosting.net/newuploads/qlfu6.png)
To describe it briefly, the idea is to put the ally pokemon side by side with the enemy pokemon, using the mirrored front sprite.
Now, the position of the hp bars were easy to change, but my main thing is that i put Torchic on that position by mirroring the sprite on photoshop and then replacing the backsprite with the mirrored version. Then i had to reposition it to be on that place with the editor.
If i did that with each and every pokemon of all the 600+...well, you can imagine.
But i really don't think that should be necessary if there was a way to just use the front sprite, mirror it and use it on battle, on that position, just like the summary sprite.
So, i'm not sure if that peculiar thing requires a lot of work or if it can be done with minor tweaks, so i'm asking:
How can i do it?
Is that on the Pokebattle_ActualScene part?
Or is it somewhere else?
FL told me that i could do something on the lines of
"@sprites["pokemon"].mirror=true"
But i don't really know in what part of the script i can add that, also i'm not sure if that would do the whole repositioning sprites thing. But thanks FL, it gave me an idea!
And...i think that's it. It would be great it you could give me some advice on that. Thank you so much!
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