Doom Hammer said:
Hi, I would need a team centered around tyranitar (meaning that I hope not all my team will get killed by sandstorm), and if possibly, use a claydol too.
Off topic, why is Weezing so darn bad that everyone needs to have a counter for him?
Tyranitar (M) @ Leftovers
Trait: Sandstream
EVs: 240 HP / 92 Atk / 176 Spd
Adamant Nature (+Atk, -SAtk)
- Dragon Dance
- Earthquake
- Rock Slide
- Taunt
Skarmory @ Leftovers
Trait: Sturdy
EVs: 196 HP / 120 Atk / 192 Def
Impish Nature (+Def, -SAtk)
- Drill Peck
- Rest
- Roar
- Spikes
Celebi @ Leftovers
Trait: Natural Cure
EVs: 240 HP / 132 Def / 136 Spd
Bold Nature (+Def, -Atk)
- Calm Mind
- Leech Seed
- Psychic
- Recover
Claydol @ Leftovers
Trait: Levitate
EVs: 232 HP / 36 Atk / 184 Def / 56 SDef
Sassy Nature (+SDef, -Spd)
- Earthquake
- Ice Beam
- Rapid Spin
- Reflect
Snorlax (M) @ Leftovers
Trait: Thick Fat
EVs: 204 HP / 52 Atk / 104 Def / 148 SDef
Careful Nature (+SDef, -SAtk)
- Body Slam / Return
- Curse
- Rest
- Shadow Ball / Sleep Talk
Zapdos @ Leftovers
Trait: Pressure
EVs: 124 HP / 60 Def / 80 Spd / 240 SAtk
Modest Nature (+SAtk, -Atk)
- Hidden Power [Grass]
- Rest
- Sleep Talk
- Thunderbolt
Weezing isn't all that bad, but you should generally have a counter for anything that can counter you, in Weezing's case, you should be able to counter it because it will stop your non Guts+Facade physical sweepers cold.