Request an Individual Moveset / Incomplete Team Help Thread

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Anyone have suggestions for an all-attack moveset for Regigigas? I'm trying to use one for Double Teams some time (w/ skill swap) ):

I have Drifblim as my current Skill Swapper, but if you can think of a better one - recommend one w/o hesitation :P
It has Timid Nature and Unburden (to abuse the speed boost for Regigigas): 252 HP / 4 Sp.Atk / 252 Spe
-Skill Swap
-Swagger
-Substitute / Will-o-Wisp
-Shadow Ball (Might change to Baton Pass for passing Substitutes though)

I know Regigigas isn't much of a great Pokemon + outclassed just because of Slow Start, so I'm trying to get rid of that using Skill Swap and boost it as much as possible while at it - just trying how good it could be if ever successful y'know? xD
 
[PokeCommunity.com] Request an Individual Moveset  / Incomplete Team Help Thread


OLOL :X

And here https://www.smogon.com/forums/showthread.php?t=56144

^^

:D

BUT I NEED THOSE RESULTS >:-(

Sez on the usage that Vileplume is viable for Uber play. Bout time IMO.
 
Sorry, Syn, but if you listen to DA, it'll actually suck worse.

Now tell me the most popular spread for Mence, as well as it's usage.
 
here's my lvl 100 Primary Team:
1.Staraptor(Mukuhawk) Rash ~Razor Fang
WING ATTACK
BRAVE BIRD
CLOSE COMBAT
FLY

ENPOLEON (Enperuto) Hasty~Quick Claw
Hydro Cannon
Brine
Drill Peck
Metal Claw

Luxray(Rentoraa) Bold~Magnet
Discharge
Crunch
Iron Tail
Thunderbolt

Altaria Quirky~Dragon Fang
Dragon Dance
Flamethrower
Dragon Pulse
Sky attack

Blaziken (Bashamo) Quirky~Razor Claw
Sky uppercut
Blaze Kick
Stone Edge
Earthquake

Sceptile (Jukain) quirky~Expert Belt
Leaf Blade
Frenzy Plant
Rockslide
X scizzor
please tell me what moves or Pokemon I should replace
 
Sorry, Syn, but if you listen to DA, it'll actually suck worse.

Now tell me the most popular spread for Mence, as well as it's usage.

Salamence is #2 on usage. ^^
Salamence | Usage | 153535 | 22.7 |
| Salamence | Ability | Intimidate | 100.0 |
| Salamence | Item | Life Orb | 59.2 |
| Salamence | Item | Leftovers | 7.9 |
| Salamence | Item | Other (7) | < 7.7 |
| Salamence | Nature | Naive | 26.5 |
| Salamence | Nature | Adamant | 19.0 |
| Salamence | Nature | Naughty | 15.8 |
| Salamence | Nature | Jolly | 10.7 |
| Salamence | Nature | Other (6) | < 9.0 |
| Salamence | HP EV | None | 89.5 |
| Salamence | HP EV | Other (4) | < 4.2 |
| Salamence | Attack EV | Max | 35.0 |
| Salamence | Attack EV | Low (50-100) | 18.0 |
| Salamence | Attack EV | Very High (200+) | 15.8 |
| Salamence | Attack EV | None | 14.8 |
| Salamence | Attack EV | Other (2) | < 13.8 |
| Salamence | Defense EV | None | 96.6 |
| Salamence | Defense EV | High (150-200) | 3.4 |
| Salamence | SpAttack EV | None | 40.2 |
| Salamence | SpAttack EV | Very High (200+) | 22.6 |
| Salamence | SpAttack EV | Max | 16.9 |
| Salamence | SpAttack EV | Very Low (<50) | 13.4 |
| Salamence | SpAttack EV | Other (3) | < 3.4 |
| Salamence | SpDefense EV | None | 98.7 |
| Salamence | SpDefense EV | Medium (100-150) | 1.3 |
| Salamence | Speed EV | Max | 66.4 |
| Salamence | Speed EV | Very High (200+) | 11.4 |
| Salamence | Speed EV | High (150-200) | 10.6 |
| Salamence | Speed EV | Other (3) | < 4.7 |
| Salamence | Move | Earthquake | 78.6 |
| Salamence | Move | Outrage | 65.8 |
| Salamence | Move | Fire Blast | 45.0 |
| Salamence | Move | Draco Meteor | 45.0 |
| Salamence | Move | Dragon Dance | 43.8 |
| Salamence | Move | Flamethrower | 24.1 |
| Salamence | Move | Dragon Claw | 18.3 |
| Salamence | Move | Roost | 16.0 |
| Salamence | Move | Brick Break | 10.9 |
| Salamence | Move | Hydro Pump | 10.0 |
| Salamence | Move | Stone Edge | 9.8 |
| Salamence | Move | Dragon Pulse | 6.8 |
| Salamence | Move | Other (5) | < 6.7 |

Bolded would be the most common.
 
here's my lvl 100 Primary Team:
1.Staraptor(Mukuhawk) RashAdamant ~Razor Fang
-WING ATTACK U-Turn / Pursuit (Brave Bird does the job already)
-BRAVE BIRD
-CLOSE COMBAT
-FLY Return (2 Turn attacks are bad, gives a free turn for opponents to switch. Go with Return.)

ENPOLEON (Enperuto) Hasty Modest or Timid~ Petaya Berry
-Hydro Cannon Surf / Hydro Pump (Hydro Cannon gives a free turn, which can cost the game + 2 surf / HP does more damage anyways)
-Brine Ice Beam (2 same type attacks = bad unless you have a dragon Pokemon which is mostly an exception)
-Drill Peck Substitute (Sub until Petaya Berry Activates = 1 happy sweep)
-Metal Claw Grass Knot (For countering Water types)

Luxray(Rentoraa) Bold Adamant~Magnet Choice Band
-Discharge Spark (Uses the better Physical Attack Stats)
-Crunch
-Iron Tail Ice Fang (Great coverage with Spark and Iron Tail sucks.)
-Thunderbolt Return (good reliable move)

Altaria Quirky Adamant or Modest~Dragon Fang Life Orb
-Dragon Dance or Hidden Power Ground
-Flamethrower Roost or Fire Blast
-Dragon Pulse or Outrage
-Sky attack Earthquake or Draco Meteor

Blaziken (Bashamo) Quirky Adamant~Razor Claw
-Sky uppercut or Superpower (Reliability or Hit&Run)
-Blaze Kick Flare Blitz (Most of the time Flare Blitz's better even w/ Recoil)
-Stone Edge
-Earthquake

Sceptile (Jukain) quirky Physical: Adamant~Expert Belt Leftovers
-Leaf Blade
-Frenzy Plant Earthquake (Frenzy Plants give a "free" turn to opponents + 2 Leaf Blade does it better)
-Rock Slide Dragon Claw (Rock Slide isn't popular anymore - Dragon Claw covers many types)
-X scizzor Swords Dance (Sceptile has a rather mediocre attack stat)

if you want special attack: Modest ~ Leftovers / Choice Specs
-Leaf Storm (Hit&Run + STAB)
-Dragon Pulse (Great Type Coverage)
-Focus Blast (Hits Steel)
-Grass Knot or Hidden Power Ice (Grass Knot for reliable STAB or HP Ice for Coverage)


please tell me what moves or Pokemon I should replace

Well, the team has not much sync, although great typings (for some) - You need to get pokemon with better natures, since MOST of them seem as if they were your starter pokemons with recently caught pokemons (seeing there are so many random natures). Try list your EV Spreads as well, since it's really hard to see how good it would be. Don't use 2-turn attacks (which 4 of your Pokemon does, since it only gives opponents a free turn to do whatever they want.)
 
Okay i'm fairly new to competitive battling so let me know what i should keep what i should scrap and what i should bring in thank you


Scarf Heatran for a revenge killer
Heatran @Choice Scarf
Moves: flamethrower(or fire blast), earthpower, explosion, dragon pulse
252 Spd, 252 Sp Atk, 6 Hp
nature: Naive

Mamoswine @focus sash
earthquake, ice shard, stealth rock, and endeavor/stone edge
nature: adamant
252 Atk, 252 Spd, 6 Hp
Gyrados
Offensive Dragon Dancer
- Dragon Dance
- Waterfall
- Stone Edge / Ice Fang / Earthquake
- Stone Edge / Ice Fang / Earthquake
Item Attached: Leftovers / Life Orb
Ability: Intimidate
EVs and Nature:
EVs: 4 HP / 252 Atk / 252 Spd
Adamant Nature ( Atk, -SAtk)

Alakazam
252 Sp Atk, 252 Spd, 6 Hp
psychic,
focus blast,
shadow ball,
energy ball
item: life orb

Salamance
Attacks:
-Hidden Power [Flying]
-EarthquakeRock Slide
-Flamethrower / Double-Edge /
-Brick Break
Attached: Choice Band
EVs: 4 HP / 252 Atk / 252 SpdAdamant Nature (+Atk, -SAtk) / Jolly Nature (+Spd, -SAtk)
Not sure whice. Adamant most likely
Blissey
Calm
Attacks:
-Water Pulse
-Thunder Wave
-SoftBoiled
-Seismic Toss
Attached: Leftovers
 
Okay i'm fairly new to competitive battling so let me know what i should keep what i should scrap and what i should bring in thank you


Mamoswine @ Focus Sash (if you want Endeavour) or Life Orb (for Stone Edge)
Nature: Adamant or Jolly (if you want some more speed boost)
-Earthquake
-Ice Shard
-Stealth Rock
-Endeavor / Stone edge

252 Atk, 252 Spd, 4 HP
(Good Mamo lead - just choose between FS Endeavour or LO Stone Edge)

Scarf Heatran for a revenge killer
Heatran @ Choice Scarf
252 Spd, 252 Sp Atk, 4 HP
nature: Timid or Modest (works much better than Naive ever will)
-Fire blast(Heatran REALLY needs that attack boost from Fire Blast, so use that instead of Flamethrower)
-Earthpower
-Explosion
-Dragon Pulse
(Great ScarfTran, with coverage against all pokemon + a great way to blow up in front of Blissey's face :P)

Gyrados
Offensive Dragon Dancer
EVs: 4 HP / 252 Atk / 252 Spd
Adamant Nature ( Atk, -SAtk)
Item Attached: Leftovers / Life Orb
-Dragon Dance
-Waterfall
-Stone Edge / Ice Fang / Earthquake
-Stone Edge / Ice Fang / Earthquake

(Good Gyarados, just choose between the moves to your preference; just remember that:
Waterfall + Stone Edge
+ Earthquake = problems with Breloom / Tangrowth and Celebi
Waterfall + Ice Fang + Earthquake = problems with bulky waters + skarmory
Waterfall + Ice Fang + Stone Edge = Arguably the best of all three

.Since I've used Salamence for DDing, you might want to switch into CB and use all the combinations = easy and done)

Alakazam
252 Sp Atk, 252 Spd, 6 Hp
Item: Life Orb or Choice Specs
-Psychic,
-Focus Blast,
-Shadow Ball or Signal Beam (Hits dark more reliably but oh well.)
-Energy Ball or Trick (only if you're using Choice Specs)


Salamance
EVs: 4 HP / 252 Atk / 252 Spd (if Stone Edge) or 232Atk / 24SpAtk / 252 Speed (if using Fire Blast)
Adamant
(Stone Edge) / Naughty (Fire Blast) Nature
-Dragon Dance (HP Flying isn't really recommended especially with Adamant / Jolly since they are Sp.Attacks now. Go with Life Orb + DDmence)
-Earthquake
-Stone Edge (if Adamant) or Fire Blast (Choose Mild instead of Adamant)
-
Outrage
Attached: Choice Band Life Orb (Salamence is one of best DD Outragers in OU so you might want to change Gyara to CBer)

Blissey
Calm Bold (to let it endure some more physical attacks)
Attached: Leftovers
Preferred Nature: Natural Cure
-Ice Beam (Covers much more pokemon than Water Pulse)
-Thunder Wave or Toxic (if Steels aren't a problem)
-SoftBoiled
-Thunderbolt (Creates the boltbeam combo)

Changes in Bold - I'll have some more of the team overall look soon (too tired - 1:17AM z z z) when I get the chance and see the weakness of the teams. But the first glance of it looks better than what I've seen for a while :P
 
Changes in Bold - I'll have some more of the team overall look soon (too tired - 1:17AM z z z) when I get the chance and see the weakness of the teams. But the first glance of it looks better than what I've seen for a while :P
Awsome man thanks.
First Competitive team ^_^
I'll will take note of your changes and see what i can do!
 
Okay ive been trying to make a team,(since my last one was trash TT__TT) and this is what I came up with so far.



Gliscor @ Leftovers
Impish Nature
Trait: Sand Veil
252 HP | 40 Defense | 216 Speed
-Earthquake
-Stealth Rock
-Roost
-Stone Edge



Starmie @ Choice Scarf
Modest Nature
Trait: Natural Cure
252 Special Attack | 252 Speed | 4 HP
-Hydro Pump
-Ice Beam
-Thunderbolt
-Psychic



Latias @ Life Orb
Timid Nature
Trait: Levitate
252 Special Attack | 252 Speed | 4 HP
-Calm Mind
-Surf
-Dragon Pulse
-Recover



Metagross @ Choice Band
Adamant Nature
Trait: Clear Body
252 HP | 236 Attack | 12 Defense | 8 Speed
-Meteor Mash
-Earthquake
-Thunderpunch
-Ice Punch | Explosion | Bullet Punch


Can anyone suggest two pokemon that can fill the last two slots?
 
I'm going to try helping you.

First Thing is, you have 3 Psychic types around. so I suggest you have machamp as 1 of your other pokemon.
You also have 2 pokemon weak to ice, so I suggest your last pokemon is fire type.(the fighting type can do this too)

Gliscor @ Leftovers
Impish Nature
Trait: Sand Veil
252 HP | 40 Defense | 216 Speed
-Earthquake
-Stealth Rock
-Roost
-Stone Edge (You can also use aerial ace for stab, but I think it's fine)



Starmie @ Choice Scarf
Modest Nature
Trait: Natural Cure
252 Special Attack | 252 Speed | 4 HP
-Hydro Pump (maybe you can use surf over Hydro pump, since it's more accurate, but it's totally up to you)
-Ice Beam
-Thunderbolt
-Psychic



Latias @ Life Orb
Timid Nature
Trait: Levitate
252 Special Attack | 252 Speed | 4 HP
-Calm Mind
-Surf
-Dragon Pulse
-Recover



Metagross @ Choice Band
Adamant Nature
Trait: Clear Body
252 HP | 236 Attack | 12 Defense | 8 Speed
-Meteor Mash
-Earthquake
-Thunderpunch
-Ice Punch | Explosion | Bullet Punch
[/B][/COLOR]
 
Sorry Wild, but that advice doesn't make much sense.

Why should he have Machamp? How does that solve his three psychics problem? Because Psy beats Fight? It's the attacks that matters, as well as poke type, which are still varied.

Don't put so much emphasis on TYPE, because as important as that is, it doesn't decide the ENTIRE match, get what I mean?

Basically, just throwing in a fire type won't magically solve his problems. Just because he has three psychics, doesn't mean he is wide open, especially considering each Psychic has an additional type (Water, Dragon, and Steel respectivley). He has two pokemon weak to ice, yet 2 more who are not, and I guess the other two won't be either.

For example, my team, I just noticed, has 3 ground types. Does that mean I'll fold over to Ice moves? Nope. I am ready to handle all types of Ice moves, be it quick, physical moves like Ice Shard, or powerful special moves like Ice Beam.
 
is 252/attack, 252/special attack, 4/speed on a naughty typhlosion with aerial ace, flamethrower, shadow claw, and earthquake any good. i know i should have put more in speed and jolly nature, but i wanted a powerful one
 
Not at all. Whatsoever.

You'll get KO'ed by my Uber Caterpie spread before you can pull off an attack.
 
what should i do? i've got stat lowering berries. is jolly a good nature for it?
 
Im trying to make this team, so far I have a Lead Gliscor, Scarf Starmie and CBMetagross. What are three pokemon that could work well in conjunction with these three?
 
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