CyanSMP64
Furret
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- Seen Apr 23, 2025
Pokeemerald Music Expansionby CyanSMP64 "Furret"
Update 03/11/2022: Music Expansion is being maintained again. Final releases are expected to be out by April in the form of a single commit. Sorry for any inconvenience the current version has in terms of conflicts.
- The upcoming update can potentially save a few tens of thousands to hundreds of thousands of bytes by reducing the sample rates of some samples that lack any high end frequencies, while also increasing the sample rates of fewer samples with distinct high end frequencies to make playback at higher sample rates sound more crisp. For context, all samples in the current version were resampled to the default engine rate of 13,379 Hz.
- Black 2/White 2 has been completed.
- Complete overhaul of D/P/Pt and HG/SS is in progress.
However at the moment it's just gonna be DPPt+HGSS, no Gen V stuff as I have yet to polish them up like I did with Gen IV in the past couple of months. It took a lot longer than I expected (was initially targeting an April release) because there was just more things I wanted to do with it. Also I had a writer's block some time starting in late March after finding out that I had made a mistake in several Gen IV midis that I thought I had already polished up.
The release will come in the form of single commits in fresh new branches, for easier mergeability. For the time being I have removed the links to the branches for maintenance.
Update 10/20/2022: Please visit the #resources channel in the PRET Discord for the branch links. This thread is obsolete and I plan to move it.
These branches add music from Gen IV and Gen V games to the Pokeemerald decomps.
Features!
- Music from DPPt, HGSS and BW, converted accurately to sound best in-game. B2W2 is planned!
- NDS Soundfonts
- HQ m4a mixer
- 15 voice direct sound polyphony
- Sound test menu accessible via the title screen by pressing the Right+Select+B button combination
- Legendaries that appear in the wild will have their respective themes play instead of the default wild battle theme
Public Repository
Be sure to check how much space left you have in your ROM, because these can take up a lot of space.
As of 06/20/2022, the links have been removed for maintenance. See update notice above.
- DPPt Music. (Requires 1671152 bytes (~1.59 MB) of free space.)
- HGSS Music. (Requires 1435028 bytes (~1.37 MB) of free space.)
- DPPt and HGSS Music. (Requires 2877024 bytes (~2.74 MB) of free space.)
- BW Music. (Requires 3710592 bytes (~3.54 MB) of free space.)
- HGSS and BW Music. (Requires 4619264 bytes (~4.41 MB) of free space.)
- DPPt, HGSS and BW Music. (Requires 6009792 bytes (~5.73 MB) of free space.)
Selection branches
- DPPt, HGSS and BW (battle music only). (Requires 2165920 bytes (~2.07 MB) of free space.)
To-Do
- Portamento implementation. Many Gen V tracks are notably lacking portamento, and I've pointed out which ones do so in the song list at /include/constants/songs.h.
Credits
- Ipatix - HQ m4a mixer
- Sierraffinity - Sound test menu ported from CrystalDust
- Junichi Masuda, Go Ichinose, Morikazu Aoki, Hitomi Sato, Shota Kageyama, Takuto Kitsuta, Minako Adachi - Original compositions and arrangements
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