Review 2.0

sims796

We're A-Comin', Princess!
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    I have thought of some things I must accomplish, & I decided on a few things. I shall describe my roles, since I thought these up. Here are my canidates, I need help deciding:

    Physical Sweeper
    Gyarados@Leftovers/Wacan Berry Nature:Adamant
    Waterfall
    EQ
    Dragon Dance
    Taunt
    EV:212 HP/16 ATK/180 DEF/100 SPD

    OR

    Miltank@Choice Band
    Nature:Adamant
    Return
    EQ
    Ice Punch
    Milk Drink/Brick Break
    EV:252 ATK/126 SPD/126 HP

    These] two can hit hard, and absorb Ice Attacks.

    SP.SWEEPER
    Raichu@Focus Sash
    Nature:Timid
    T-bolt
    Grass Knot
    Focus Blast
    Nasty Plot/T-wave/Substitute
    MAX SP.ATK, SPD/6 SP.DEF

    EXPLAINED IN PREVIOUS THREAD. Althought T-wave & Substitute (minus Focus Sash) has become options.

    MIXED SWEEPER
    Flygon@Life Orb/Choice Scarf
    Nature???
    EQ
    Dragon Claw/U-Turn
    Fire Blast
    Roost
    EV:???

    I need help on an EV spread. & Nature. He's my Skarmbliss killer.

    PHYSICAL WALL/RAPID SPINNER/STEALTH ROCKER
    Forretres@Leftovers
    Nature:Relaxed
    Gyro Ball
    EQ/Explosion
    Stealth Rock/Spikes
    Rapid Spin
    EV:???

    I forgot about Forry. He's for spinning, laying traps, & walling. Also for taking backup Ice Beams. Need EV help.

    SP.WALL
    Noctowl@Light Sreen
    Nature:Calm
    Night Shade
    Whirlwind
    Roost
    Reflect
    EV:252 HP/168 SP.DEF/68 DEF/22 SPD

    READ PREVIOUS THREAD. Flygon, Forry, & Gya/Miltank absorbs hits she cannot.

    CLERIC
    Vileplume@Black Sludge/Wide Lens
    Nature:Calm
    Energy Ball
    HP [ICE]
    Aromatherapy
    Sleep Powder/Stun Spore
    EV:SEE PREVIOUS THREAD

    SEE PREVIOUS THREAD. Gotta make room for Plume!

    Well, note the changes, & help me make up my mind!
     
    I have thought of some things I must accomplish, & I decided on a few things. I shall describe my roles, since I thought these up. Here are my canidates, I need help deciding:

    Physical Sweeper
    Gyarados@Leftovers/Wacan Berry Nature:Adamant
    Waterfall
    EQ
    Dragon Dance
    Taunt
    EV:212 HP/16 ATK/180 DEF/100 SPD

    OR

    Miltank@Choice Band
    Nature:Adamant
    Return
    EQ
    Ice Punch
    Milk Drink/Brick Break
    EV:252 ATK/126 SPD/126 HP

    These] two can hit hard, and absorb Ice Attacks.
    IMO, stick with Gyarados.

    SP.SWEEPER
    Raichu@Focus Sash
    Nature:Timid
    T-bolt
    Grass Knot
    Focus Blast
    Nasty Plot/T-wave/Substitute
    MAX SP.ATK, SPD/6 SP.DEF

    EXPLAINED IN PREVIOUS THREAD. Althought T-wave & Substitute (minus Focus Sash) has become options.
    Eh, I'd stick with Focus Sash and Nasty Plot, buddy.

    MIXED SWEEPER
    Flygon@Life Orb/Yache Berry
    Brave Nature
    Earthquake
    Dragon Claw
    Fire Blast
    Roost
    EV: 168 HP / 176 Atk / 120 Def

    I need help on an EV spread. & Nature. He's my Skarmbliss killer.
    If you intend on running Roost, then you should run his EVs in a Defensive Fashion.

    PHYSICAL WALL/RAPID SPINNER/STEALTH ROCKER
    Forretress@Leftovers
    Nature:Relaxed
    Gyro Ball
    Earthquake/Explosion
    Stealth Rock/Spikes
    Rapid Spin
    EV:248 HP / 20 Atk / 176 Def / 64 SDef

    I forgot about Forry. He's for spinning, laying traps, & walling. Also for taking backup Ice Beams. Need EV help.
    Those EVs should work, especially if you plan on using it to absorb Ice Beam.

    SP.WALL
    Noctowl@Light Clay
    Nature:Calm
    Night Shade
    Whirlwind
    Roost
    Reflect
    EV:252 HP/168 SP.DEF/68 DEF/22 SPD

    READ PREVIOUS THREAD. Flygon, Forry, & Gya/Miltank absorbs hits she cannot.
    Okay.

    CLERIC
    Vileplume@Black Sludge/Wide Lens
    Nature:Calm
    Energy Ball
    HP [ICE]
    Aromatherapy
    Sleep Powder/Stun Spore
    EV:SEE PREVIOUS THREAD

    SEE PREVIOUS THREAD. Gotta make room for Plume!
    :petals:

    Well, note the changes, & help me make up my mind!
    Electivire can still be a total predator if you're not careful. Other than that, everything's fine.
     
    Oh yeah, Torterra was my Vire Killer. I'll just be cautios.
     
    Hmmmm, yes, you have a big vire weakness now that I look at that. Finally someone chooses a special wall other than blissey! Yay! :)

    I'm sick to death of n00bs and the like asking for rates with in-game movesets and a team consisting of Blissey, Tyranitar, Dragonite, Salamence, Garchomp and Weavile!

    ~M51
     
    Gyarados & Flygon can handle Vire with proper prediction.

    Wait, Iceman, why is Flygon losing Speed?
     
    Last edited:
    I have thought of some things I must accomplish, & I decided on a few things. I shall describe my roles, since I thought these up. Here are my canidates, I need help deciding:

    Physical Sweeper
    Gyarados@Leftovers/Wacan Berry Nature:Adamant
    Waterfall
    EQ
    Dragon Dance
    Taunt
    EV:212 HP/16 ATK/180 DEF/100 SPD

    OR

    Miltank@Choice Band
    Nature:Adamant
    Return
    EQ
    Ice Punch
    Milk Drink/Brick Break
    EV:252 ATK/126 SPD/126 HP

    Go with the Miltank, just on the aspect of Speed... The move set is good, but go with Brick Break over Milk Drink... You may not get too many opportunities with Milking the Cow...

    These] two can hit hard, and absorb Ice Attacks.

    SP.SWEEPER
    Raichu@Focus Sash
    Nature:Timid
    T-bolt
    Grass Knot
    Focus Blast
    Nasty Plot/T-wave/Substitute Nasty Plot or Substitue would do wonders here... With T-Bolt, Thunder wave would just be a waste of space....
    MAX SP.ATK, SPD/6 SP.DEF

    EXPLAINED IN PREVIOUS THREAD. Althought T-wave & Substitute (minus Focus Sash) has become options.

    MIXED SWEEPER
    Flygon@Life Orb/Choice Scarf Go with the Scarf....
    Nature??? Hasty, Speed and You get to keep the Attack also, look for the characteristic of "Hates to Lose or Proud of it's power...
    EQ
    Dragon Claw/U-Turn D. Claw over U-Turn..
    Fire Blast
    Roost
    EV:???
    IV's should be as follows- 31/31/25/31/14/30 (The standard Flygon with at least three 31's
    I need help on an EV spread. & Nature. He's my Skarmbliss killer.

    PHYSICAL WALL/RAPID SPINNER/STEALTH ROCKER
    Forretres@Leftovers
    Nature:Relaxed Impish, Nuff Said
    Gyro Ball Lose Gyro and add Toxic Spikes...
    EQ/Explosion EQ over Exploding someone...
    Stealth Rock/Spikes Either one is fine, but go with Stealth Rock because it also hits flyers, where Spike do not..
    Rapid Spin
    EV:???
    IV's for Him: 31/20/31/26/31/25 Breed for something along those stats...

    I forgot about Forry. He's for spinning, laying traps, & walling. Also for taking backup Ice Beams. Need EV help.

    SP.WALL
    Noctowl@Light Sreen
    Nature:Calm
    Night Shade
    Whirlwind
    Roost
    Reflect
    EV:252 HP/168 SP.DEF/68 DEF/22 SPD

    Get Shadow Ball and replace any one of those moves, preferably, the Whirlwind, unless you're looking to do the ForOwl Spike/Rock Trap.

    READ PREVIOUS THREAD. Flygon, Forry, & Gya/Miltank absorbs hits she cannot.

    CLERIC
    Vileplume@Black Sludge/Wide Lens
    Nature:Calm
    Energy Ball
    HP [ICE]
    Aromatherapy
    Sleep Powder/Stun Spore
    EV:SEE PREVIOUS THREAD

    SEE PREVIOUS THREAD. Gotta make room for Plume!

    Well, note the changes, & help me make up my mind!

    My comments will be in Red....

    After Review: I'll say this, this team hhas potential to reek havoc on everyone, My comment may be lame, so take it with a grain of salt and use what you know...
     
    Well, thanks for trying, but those suggestions aren't too hot.

    First, you should never suggest IV's. Thats a major waste. I know the best IV's, & you can never predict those exact IV's. You get whatever's best. Plus, Forretress should never have high SPD IV's.

    Shadow Ball is a waste on Noctowl. It can't hit too hard, & both Night Shade & Shadow Ball hits the same things-& both falter to Normal types. Two Ghost type moves suck, & Noctowl isn't meant to hit, but Night Shade allows it to fend off attackers-like Blissey.

    Forry doesn't need Toxic Spikes, Gyro Ball is a great offensive move for a slow poke like him, plus, Toxic Spikes isn't a great move, since STEEL & POISON (Gengar) blocks those utterly.

    Don't ever underestimate T-wave. 100% paralysis>30&% paralysis, although I'll stick with Nasty.

    Finally, I'm not a noob, I know the characteristics.

    Thanks for trying, though you may wanna get more experience before rating.
     
    Well, thanks for trying, but those suggestions aren't too hot.

    First, you should never suggest IV's. Thats a major waste. I know the best IV's, & you can never predict those exact IV's. You get whatever's best. Plus, Forretress should never have high SPD IV's.

    Shadow Ball is a waste on Noctowl. It can't hit too hard, & both Night Shade & Shadow Ball hits the same things-& both falter to Normal types. Two Ghost type moves suck, & Noctowl isn't meant to hit, but Night Shade allows it to fend off attackers-like Blissey.

    Forry doesn't need Toxic Spikes, Gyro Ball is a great offensive move for a slow poke like him, plus, Toxic Spikes isn't a great move, since STEEL & POISON (Gengar) blocks those utterly.

    Don't ever underestimate T-wave. 100% paralysis>30&% paralysis, although I'll stick with Nasty.

    Finally, I'm not a noob, I know the characteristics.

    Thanks for trying, though you may wanna get more experience before rating.

    Never said you were a noob... #1..

    #2. I thought that looked ok, but again, leave it to me to screw something up...

    #3. The Forrest with Toxic Spikes was used against me with some success, where I raped someone else's Forrest for using Gyro... (At the Time, Lucario was at ownage status...)

    But again, I knew what was to happen in advance, but still someone's idea is worth something... (:disappoin Oh well.. Can't win them all)

    Anyways, HH and enjoy.

    Raziel X
     
    Well, I appreciate your help anyway. I know you weren't calling me a noob, but thats the impression you give when you tell the IV's they should have, and, especially, the characteristics. Thats common knowledge.

    You just need practice, thats all. You're not "bad", but you need to get better.
     
    I have thought of some things I must accomplish, & I decided on a few things. I shall describe my roles, since I thought these up. Here are my canidates, I need help deciding:

    Physical Sweeper
    Gyarados@Leftovers
    Nature:Adamant
    Waterfall
    EQ
    Dragon Dance
    Taunt
    EV:212 HP/16 ATK/180 DEF/100 SPD

    This is something to consider sims.

    Waterfall + Stone Edge

    OR

    Ice Fang + Earthquake.

    work best in terms of coverage.

    Waterfall and EQ gets walled by alot. I initially had Waterfall and EQ, however i switched Waterfall w/ Ice Fang and it works wonders in terms of coverage and i got walled alot less thus having to switch out less which = more DD's. Im having the same sort of problem with deciding on what to put on my Tyranitar..........

    Also why Wycan berry ? BulkyDos is meant to switch into Heracross and Garchomp etc, not Electivire , so it has no use for it, a one use item which is a waste of a Item slot IMO



    OR

    Miltank@Choice Band
    Nature:Adamant
    Return
    EQ
    Ice Punch
    Milk Drink/Brick Break
    EV:252 ATK/126 SPD/126 HP

    Ok lol, id really say brick Break with Choice Band

    SP.SWEEPER
    Raichu@Focus Sash
    Nature:Timid
    T-bolt
    Grass Knot
    Focus Blast
    Nasty Plot/T-wave/Substitute
    MAX SP.ATK, SPD/6 SP.DEF]

    Fine


    MIXED SWEEPER
    Flygon@Choice Scarf
    Nature: Naughty
    EQ
    Dragon Claw / Draco meteor
    Fire Blast
    U-Turn
    EV:252 ATT / 136 SPEED / 120 SP.ATT


    Standard Mixed


    PHYSICAL WALL/RAPID SPINNER/STEALTH ROCKER
    Forretres@Leftovers
    Nature:Relaxed
    Gyro Ball
    EQ /Rest
    Stealth Rock/Spikes
    Rapid Spin
    EV: 252 HP / 252DEF / 6 ATT


    Dont Blow up walls..EVER LOL. EQ for Magnezone whom will switch into and lol at you when you cant switch out due to Magnet Pull...

    or you can abuse Rest with Aromatherapy



    SP.WALL
    Noctowl@Light Clay
    Nature:Calm
    Night Shade
    Whirlwind
    Roost
    Reflect
    EV:252 HP/168 SP.DEF/68 DEF/22 SPD

    Fine

    CLERIC
    Vileplume@Black Sludge/Wide Lens
    Nature:Calm
    Energy Ball
    HP [ICE]
    Aromatherapy
    Sleep Powder
    EV:SEE PREVIOUS THREAD

    Fine. Sleep powder >> Stun Spore due to you not risking to get hit and pull off an Aromatherapy on whatever switches into sleep powder

    Just a couple of changes which are in Bold-ness
     
    Last edited:
    although gyarados gets a good stab w/ waterfall, i would go with ice fang 1st for more type coverage.

    about the only thing that could wall u with ice fang is bronzong, while waterfall + eq would be walled by anything under the sun. even another gyarados.

    and gdos > miltank anyday :D
     
    Don't underestimate Miltank. I'll try Ice Fang, you guys seem insistant, at least until I get Stone Edge.
     
    waterfall + stone edge has better coverage. i'd rather go with that and also, losing STAB sucks =/. rather not be walled by bronzong. i'd go with wacan berry. it's not about who gyara can switch into, it's about who can switch into gyara. if the person is prepared, they'll have a gyara counter, and don't be surprised when something as simple as choice scarf + tbolt/hp electric/shock wave/charge beam/thunderpunch is all they have for a gyara counter. even w/o scarf, a metagross would survive EQ it after one DD and would revenge kill w/ tpunch. it's just not something that you should let happen.

    flygon! yay. go with the scarf set if you need speed. otherwise, life orb is just as good. you don't have to make it defensive if you want to give it roost, but the set that Iceman gave you for flygon is very nice. i like subdefensive attacking on sweepers.

    explosion on forry is just fine. gyro ball, on the other hand... not a fan of it. i've never had a positive outcome w/ gyro ball. bulky waters/steels/snorlaxes/fires make nothing of it. but that's just my opinion. i eventually got rid of gyro ball and replaced it with light screen lol

    your Noctowl must have like infinite manas considering that its hold item is Light Screen XD
     
    Damn you ALL! You guys spared no expense to take advantage of my hacked Noctowl's Light Screen!


    I think I'll Scarf Flygon. Few pokes outspeeds it, but it becomes less able to handle both Skarmory & Blissey on the switch. Life Orb is good, but it leaves out the speed I crave. I'm conflicted.
     
    i'd prefer life orb specifically for this team. you have the same problem going on that we discussed -- the need for switching in and out too much. with flygon, you have his weaknesses covered well, so i don't see the need to give him scarf if he can deliver damage before switching out.
     
    Plus, I have U-Tub-I mean, Turn, if I MUST switch.

    OK, time for me to find that Life Orb. Where in Stark Mountain is it?
     
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