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Hello all! I was bored, and in desperate need of tilesets, so I started ripping them. Here is a tutorial on how to do it, RMXP style.
Necesities
1) Working Pok?mon ROM (R/S/E/FR/LG)
2) VisualBoy Advance 1.8.X
3) A paint program
4) An existing tileset (Does not have to be about Pok?mon)
Now, Let's get started!
Step one: Open all your programs, ready yourself.
Step two: Get to the point in the game where you want to rip a graphic.
Step three: Press [Prt Scr] key with VBA at top.
Step four: Go into paint and press [Ctrl]+[V] (paste)
Step five: Edit the tile to desired perfection.
Step six: Align the tile so it corresponds to the RMXP Standard.
Step seven: Repeat the top six steps until desired.
Note: To rip the graphics so thay are already the size (not placement) of the RMXP Standard, turn the video mode to 2X (If your resolution is 1024x768) and turn the filter on to "Simple 2x"
Necesities
1) Working Pok?mon ROM (R/S/E/FR/LG)
2) VisualBoy Advance 1.8.X
3) A paint program
4) An existing tileset (Does not have to be about Pok?mon)
Now, Let's get started!
Step one: Open all your programs, ready yourself.
Step two: Get to the point in the game where you want to rip a graphic.
Step three: Press [Prt Scr] key with VBA at top.
Step four: Go into paint and press [Ctrl]+[V] (paste)
Step five: Edit the tile to desired perfection.
Step six: Align the tile so it corresponds to the RMXP Standard.
Step seven: Repeat the top six steps until desired.
Note: To rip the graphics so thay are already the size (not placement) of the RMXP Standard, turn the video mode to 2X (If your resolution is 1024x768) and turn the filter on to "Simple 2x"
![[PokeCommunity.com] Ripping Graphics [PokeCommunity.com] Ripping Graphics](https://img135.imageshack.us/img135/7933/tut20la.png)
![[PokeCommunity.com] Ripping Graphics [PokeCommunity.com] Ripping Graphics](https://img135.imageshack.us/img135/3692/tut19yt.png)
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