Krazy_Meerkat
Rawr!
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- Australia
- Seen Apr 4, 2017
That's what I thought we were doing :)phoenix316 said:when it comes to coding i don't think there's no-one better than Krazy. just to clarify how the lateralshift site works. We can see the site but nobody else can, true? so when the battle system is done krazy uploads it to the site and then we download it ourselves add in some stuff and then upload the new version for somebody else to add to. am i correct?
Daegon, I wouldn't trust anyone else with our hardwork than a remote webhost. A remote webhost won't just remove all your files after he has downloaded them..
If you want to do some side events for the game while the battle is still going then feel free too, just don't do anything too complicated with lots of variables and switches we can't change later.. part of this is the reason below.
Well... The battle system uses (so far) variables: 1-74 and for some reason 145-146.. I think it uses some variables from the 2500 block for pokemon information. Also it uses switches 1-27. Please remember this while making your games.. I am sorry but I can't change those switches or variables now, it is too late and would ultimately slow down progress of the battle..
Ok progress report:
I have been working very hard and now I can display our pokemon's HP. I don't think I can make it rock up and down though.. Just because of the way I have done it.. I am working on the name display and the HP and Level numbers.. But I think I will do the enemy's stuff first.
I am going to put in a nifty little piece of coding to make the HP go down bit-by-bit. As it is, huge chucks just dissapear.
Phoenix, I can't see .PNG's only for some reason.. Wierd because it used to work :(
Thanks for all your positive comments :D
I appologise for any inconveniences to anyone but I have been a bit sick X_X