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StrickeN

The mighty force will Strike
  • 384
    Posts
    17
    Years
    • Seen Oct 7, 2010
    Ok put this team together, works ok but as you will see I have a few HUGE weaknesses lol

    Ninjask @ Leftovers
    Jolly
    252 Speed 252 Attack 4 HP
    -Substitute
    -Baton Pass
    -Swords Dance (considering taking it out for something else)
    -X-Scissor

    Standard Ninjask BP'er. SD is probably going to be replaced, idk what with though. I tried using it with a sub and every hit the sub broke, even with "not very effective"

    Metagross @ Choice Band
    Adament
    244 Attack 252 HP 8 Defense 4 Speed
    -Meteor Mash
    -Ice Punch
    -EQ
    -Explosion

    Another Standard CBGross. Yeah you get the point.

    Gengar @ Life orb
    Timid
    252 Speed 252 Sp. Attack 4 HP
    -Hypnosis
    -Tbolt
    -Energy Ball
    -Shadow Ball

    Considering revision. NOt sure if I should replace Energy ball with something.

    Starmie @ Leftovers
    Timid
    252 Speed 126 HP 126 Sp. attack
    -Rapid Spin
    -Recover
    -Surf
    -Tbolt

    My spinner for this team. Works pretty good, and with the speed a tbolt could prob OHKO a Gyara, and if not my starm Gengar can most definantly

    Skarmory @ Leftovers
    Impish
    252 Defense 126 Attack 130 Speed
    -Stealth Rock
    -Whirlwind
    -Roost
    -Aerial Ace

    Defensive Wall. Probably the best liver on my team. I don't think he's been OHKO'ed yet

    Blissey @ Leftovers
    Bold
    252 Defense 80 HP 172 Sp. Def
    -Seismic Toss
    -Softboiled
    -Ice Beam
    -Twave

    My Special Wall. She works .... OK. Thinking of getting rid of Ice Beam for Counter, due to the fact that she SUSTAINED a SD lucario's Close Combat with minimal HP but it still SURVIVED IT. Thought she could be a good killer for those power houses. (the cario was Life orbed)


    Weird mix, 3 people weak against fire. 3 Against Electric. Yeah some other flaws I probably don't see yet. Thanks in advance
     
    Ninjask @ Leftovers
    Jolly
    252 Speed, 252 Attack, 4 HP
    -Substitute
    -Baton Pass
    -Swords Dance (considering taking it out for something else)
    -X-Scissor

    (won't comment, due to others opposition)

    Metagross @ Choice Band
    Adament
    244 Attack, 252 HP, 8 Defense, 4 Speed
    -Meteor Mash
    -Ice Punch
    -EQ
    -Explosion


    Gengar @ Life orb
    Timid
    252 Speed, 252 Sp. Attack, 4 HP
    -Hypnosis
    -Tbolt
    -Focus blast
    -Shadow Ball


    Starmie @ Leftovers
    Timid
    252 Speed, 126 HP, 126 Sp. attack
    -Rapid Spin
    -Recover / Psychic
    -Surf
    -Tbolt


    Skarmory @ Leftovers
    Impish
    252 Defense, 126 Attack, 130 Speed
    -Stealth Rock/Spikes (depending on your mood)
    -Whirlwind
    -Roost
    -Brave bird


    Blissey @ Leftovers
    Calm
    252 Defense, 80 HP, 172 Sp. Def
    -Seismic Toss
    -Softboiled
    -Aromatherapy
    -Twave

    Changes are in bold, that i know about
     
    Ok put this team together, works ok but as you will see I have a few HUGE weaknesses lol

    Ninjask @ Leftovers
    Jolly
    80 Speed 252 Attack 176 HP
    -Substitute
    -Baton Pass
    -Swords Dance/Ariel Ace
    -X-Scissor/Ariel Ace

    Standard Ninjask BP'er. SD is probably going to be replaced, idk what with though. I tried using it with a sub and every hit the sub broke, even with "not very effective"
    That is a speed overdose. Deoxys E aside it's is the fastest poke this side of a scarf. Bulk it up a bit more, and ariel ace is your other option. I really recommend keeping SD though, it's essentially passing dragon dances.

    Metagross @ Choice Band
    Adament
    244 Attack 252 HP 12 Def
    -Meteor Mash
    -Thunder Punch
    -EQ
    -Explosion

    Another Standard CBGross. Yeah you get the point.
    Consider Pursuit over explosion.

    Gengar @ Life orb
    Timid
    252 Speed 252 Sp. Attack 4 HP
    -Hypnosis
    -Tbolt
    -Focus Blast
    -Shadow Ball

    Considering revision. NOt sure if I should replace Energy ball with something.
    Yes you should. Energy ball offers jack all when it comes to coverage. Focus Blast is standard.

    Starmie @ Leftovers
    Timid
    160HP/216Spd/132SpAtt
    -Rapid Spin
    -Recover
    -Surf
    -Tbolt

    My spinner for this team. Works pretty good, and with the speed a tbolt could prob OHKO a Gyara, and if not my starm Gengar can most definantly
    That EV spread is better.

    Skarmory @ Leftovers/Shed Shell
    Impish
    252HP/56Att/200Def
    -Stealth Rock/Spikes
    -Whirlwind
    -Roost
    -Brave Bird

    Defensive Wall. Probably the best liver on my team. I don't think he's been OHKO'ed yet
    With that EV spread I'm amazed it's never been KO'd. It needs max HP to function properly. Brave Bird allows it to actually hurt something, and you can roost off the recoil.

    Blissey @ Leftovers
    Calm
    252 Defense 40 HP 216 Sp. Def
    -Seismic Toss
    -Softboiled
    -Aromatherapy
    -Twave

    My Special Wall. She works .... OK. Thinking of getting rid of Ice Beam for Counter, due to the fact that she SUSTAINED a SD lucario's Close Combat with minimal HP but it still SURVIVED IT. Thought she could be a good killer for those power houses. (the cario was Life orbed)
    Nononono. Counter Sucks. Never EVER use it. You should not be trying to hurt your blissey just so it can hit back hard. That's not a wall's job is it?

    Weird mix, 3 people weak against fire. 3 Against Electric. Yeah some other flaws I probably don't see yet. Thanks in advance

    Changes in bold. Ninjask doesnt really do much for this team, it just adds to the weakness you have listed yourself. If you recognise those weaknesses without us having to tell you then you should have at least made an effort to rectify them before posting.
     
    Ninjask as a subpasser is so lame it's not funny, sure the speed boosts can help a bit, but I suggest replacing it with a subpassing vappy

    Vaporeon@Leftovers
    Calm Nature
    EVs: 188 HP, 252 Def, 68 Sp Atk
    -Substitute
    -Baton Pass
    -Wish/Ice Beam/HP Electric/Surf/Protect/Toxic
    -Wish/Ice Beam/HP Electric/Surf/Protect/Toxic

    I personally use Wish and Protect in the last two slots, but then I never allow vappy to be my last pokemon, if that is your concern, then I have provided other options. Toxic also works well on Vappy, it's really up to you.

    But yeah, Ninjask is just a dead weight
     
    Ninjask as a subpasser is so lame it's not funny, sure the speed boosts can help a bit, but I suggest replacing it with a subpassing vappy

    Vaporeon@Leftovers
    Calm Nature
    EVs: 188 HP, 252 Def, 68 Sp Atk
    -Substitute
    -Baton Pass
    -Wish/Ice Beam/HP Electric/Surf/Protect/Toxic
    -Wish/Ice Beam/HP Electric/Surf/Protect/Toxic

    I personally use Wish and Protect in the last two slots, but then I never allow vappy to be my last pokemon, if that is your concern, then I have provided other options. Toxic also works well on Vappy, it's really up to you.

    But yeah, Ninjask is just a dead weight

    He's passing Speed and Attack boosts, not Subs. The subs are for a chance to get in an SD.
     
    I think you should maybe change up the Types
    I can see a Mix Ape sweeping your team

    Both yours Walls are taken out by Infernape
    Skarmory - Flamethrower
    Blissey - Close Combat


    Im not sure of the bulkyness of a metagross but i think a Flare Blitz/Flamethrower can kill it?
    But if you can get a baton pass to starmie while ape uses fire your pretty safe ^^
     
    Consider Aromatherapy > Ice Beam as you need a reliable cleric. >;)
     
    I think you should maybe change up the Types
    I can see a Mix Ape sweeping your team

    Both yours Walls are taken out by Infernape
    Skarmory - Flamethrower
    Blissey - Close Combat


    Im not sure of the bulkyness of a metagross but i think a Flare Blitz/Flamethrower can kill it?
    But if you can get a baton pass to starmie while ape uses fire your pretty safe ^^

    Starmie is regarded as one of the best infernape counters in the game, so he doesnt need to worry too much. He also has gengar to take close combats.
     
    He's passing Speed and Attack boosts, not Subs. The subs are for a chance to get in an SD.

    Attack to whom though, Metagross is the only one going to take them and he has to switch out rather soon because of the band, no one else really can or needs the attack boosts, which is why i suggested a better subpasser.
     
    Starmie is regarded as one of the best infernape counters in the game, so he doesnt need to worry too much. He also has gengar to take close combats.

    Yeah, Starmie counters Ape' really well, so he isn't much of a threat. >:0
     
    I do plan to take the Jask out. He's been nothing but dead weight for me in the last few battles I've had. Even with the speed boosts and such, his attack hasn't done much of ANYTHING towards any one. With the exception of Alakazam, Gallade, and Gardevoir which I've fought. For those I have my Gengar though. I was thinking of adding in the place of my Jask a Mixape

    Infernape @ Life Orb
    Jolly
    252 Speed 126 Attack 126 Sp. Att
    -Close Combat
    -Flamethrower
    -U-turn
    -Grass Knot

    With that I can take out some pretty strong of counters towards him. Atleast I would hope, however if you have other ideas continue to post.

    Thinking of replacing my Ice Beam for Aroma considering I was taken out with a Toxistaller and other variants of the thing.

    Also, I put Ice Punch over Thunder Punch because it's held BETTER for my Metagross. Simply because it takes out a lot of common walls, Gliscor / Torterra to be the most recent. I'm still considering a lot of things and I highly appreciate the help.
     
    Ok, I battled this team, worked out OK. He beat me, but I was BS'ing so much, just to make it more...interesting. Seriously, I've battled teams like this too many times.

    For instance, as I said before, the SkarmBliss combo. I could have easily played that aganist you, as it is very well predicted. Second, Ninjask was useless that match, Stealth Rock took care of it for me. If you dare to use it, get a spinner.
     
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