KodiakBlackout
Espionage Expert
- 29
- Posts
- 17
- Years
- England
- Seen Aug 27, 2009
Please give your input on this team, I take your opinions into serious consideration for the development of my teams.
Here it is then. (Changes in BOLD)
Aerodactyl @ Focus Sash
Pressure
Jolly
4HP/252Atk/252Spe
- Stealth Rock
- Taunt
- Stone Edge
- EQ
Typical suicide lead. Will Taunt first turn, then SR. Focus Sash to ensure SR being set up. Once its job is done, it isn't needed around much, so will EQ or Stone Edge and try to take an opponent down with it.
Forretress @ Shed Shell
Sturdy
Relaxed
252HP/128Def/128SpDef
- Gyro Ball
- Toxic Spikes
- Spikes
- Rapid Spin
Provides RS support and Spikes support. Switches in to Spin, and can escape again if needed. Shed Shell to prevent Magnezone trapping him. Will wall opponents and set up Spikes + Toxic Spikes for maximum effect. Gyro Ball needs a low speed, so Relaxed + 0EVs and a low Speed IV is necessary.
Tyranitar @ Leftovers
Sand Stream
Jolly
4HP/252Atk/252Spe
- Dragon Dance
- EQ
- Taunt
- Stone Edge / Crunch
DD sweeper Tyranitar. Will find a point to DD, and hopefully Taunt to stop Whirlwind/Roar/Haze attempts. Crunch for powerful STAB, and the coverage of Ghosts and Psychics, which is lacking in the rest of the team.
Metagross @ Leftovers
Clear Body
Adamant
4HP/252Atk/252Spe
- EQ
- Agility
- Meteor Mash
- ThunderPunch
AgiltyGross. Will find a spare turn later on in the game and use Agility to outspeed threats. Moves provide great power and coverage. Carries ThunderPunch over anyting else for Skarmory, and Gyarados, and other threats otherwise uncovered. Could go with Life Orb for the item, for the extra power it will bring.
Swampert @ Leftovers
Torrent
Relaxed
252HP/196Def/60SAtk
- EQ
- Ice Beam
- Surf
- Toxic/Roar
MixPert. Provides a way of weakening the opponent, and walling Electric types and various others. Last slot is a toss up, either to weaken tough opponents (Zapdos) or to force them out, along with set up sweepers amongst other troublesome things.
Gengar @ Life Orb
Levitate
Modest
4HP/252SAtk/252Spe
- Focus Blast
- TBolt
- Shadow Ball
- Will O Wisp
This Gengar has been considered for the team as a Rapid Spin wall primarily, to block attempts to remove the entry hazards that have taken half of the match to set up. Aside from the RS Wall duties, he can act as a Sweeper later on, if needed.
I considered a few other options, such as a Bronzong Wall, Hippowdon Wall, Gliscor Wall and Scizor Sweeper etc. These slots have been filled by other members, however (eg Hippowdon's SS support coming from Tyranitar, other members with Walling properties, and enough Physical sweepers)
So please give your input, and i will read and respond to all (for clarification if nothing else).
Thanks guysss :)
Here it is then. (Changes in BOLD)
Aerodactyl @ Focus Sash
Pressure
Jolly
4HP/252Atk/252Spe
- Stealth Rock
- Taunt
- Stone Edge
- EQ
Typical suicide lead. Will Taunt first turn, then SR. Focus Sash to ensure SR being set up. Once its job is done, it isn't needed around much, so will EQ or Stone Edge and try to take an opponent down with it.
Forretress @ Shed Shell
Sturdy
Relaxed
252HP/128Def/128SpDef
- Gyro Ball
- Toxic Spikes
- Spikes
- Rapid Spin
Provides RS support and Spikes support. Switches in to Spin, and can escape again if needed. Shed Shell to prevent Magnezone trapping him. Will wall opponents and set up Spikes + Toxic Spikes for maximum effect. Gyro Ball needs a low speed, so Relaxed + 0EVs and a low Speed IV is necessary.
Tyranitar @ Leftovers
Sand Stream
Jolly
4HP/252Atk/252Spe
- Dragon Dance
- EQ
- Taunt
- Stone Edge / Crunch
DD sweeper Tyranitar. Will find a point to DD, and hopefully Taunt to stop Whirlwind/Roar/Haze attempts. Crunch for powerful STAB, and the coverage of Ghosts and Psychics, which is lacking in the rest of the team.
Metagross @ Leftovers
Clear Body
Adamant
4HP/252Atk/252Spe
- EQ
- Agility
- Meteor Mash
- ThunderPunch
AgiltyGross. Will find a spare turn later on in the game and use Agility to outspeed threats. Moves provide great power and coverage. Carries ThunderPunch over anyting else for Skarmory, and Gyarados, and other threats otherwise uncovered. Could go with Life Orb for the item, for the extra power it will bring.
Swampert @ Leftovers
Torrent
Relaxed
252HP/196Def/60SAtk
- EQ
- Ice Beam
- Surf
- Toxic/Roar
MixPert. Provides a way of weakening the opponent, and walling Electric types and various others. Last slot is a toss up, either to weaken tough opponents (Zapdos) or to force them out, along with set up sweepers amongst other troublesome things.
Gengar @ Life Orb
Levitate
Modest
4HP/252SAtk/252Spe
- Focus Blast
- TBolt
- Shadow Ball
- Will O Wisp
This Gengar has been considered for the team as a Rapid Spin wall primarily, to block attempts to remove the entry hazards that have taken half of the match to set up. Aside from the RS Wall duties, he can act as a Sweeper later on, if needed.
I considered a few other options, such as a Bronzong Wall, Hippowdon Wall, Gliscor Wall and Scizor Sweeper etc. These slots have been filled by other members, however (eg Hippowdon's SS support coming from Tyranitar, other members with Walling properties, and enough Physical sweepers)
So please give your input, and i will read and respond to all (for clarification if nothing else).
Thanks guysss :)