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RMT:Shoddy Team v2

Max™

Needs to scarfduggy
  • 142
    Posts
    17
    Years
    I made this team while back when I was playing around with Azumarill, I made some adjustments, some for more coverage and other stuff, I'll keep you posted.

    Torterra (M) @ Leftovers
    Ability: Overgrow
    EVs: 100 HP/252 Atk/158 Def
    Sassy nature (+SDef, -Spd)
    - Leech Seed
    - Stealth Rock
    - Wood Hammer
    - Earthquake
    ---Nice and good bulky lead. Leech seed and Stealth rock combination works for me and Wood hammer and EQ dishes out solid damage.

    Weavile (M) @ Expert Belt
    Ability: Pressure
    EVs: 252 Atk/252 Spd
    Adamant nature (+Atk, -SAtk)
    - Brick Break
    - Ice Shard
    - Night Slash
    - Pursuit
    ---Standard. I just swiped it off Smogon.

    Azelf @ Leftovers
    Ability: Levitate
    EVs: 6 HP/252 Spd/252 SAtk
    Modest nature (+SAtk, -Atk)
    - Nasty Plot
    - Grass Knot
    - Flamethrower
    - Psychic
    ---I decided to ditch my Porygon-Z because Azelf was simply faster and had NP boost...then again, so does poryz.

    Azumarill (F) @ Choice Band
    Ability: Huge Power
    EVs: 252 HP/252 Atk/6 Def
    Adamant nature (+Atk, -SAtk)
    - Aqua Jet
    - Dig
    - Ice Punch
    - Superpower
    ---Oh yea, Azumarill is one of the best pokemon ever. 436 attack with huge power and stick on choice band, 654 attack power. Adamant nature for more power and then Aqua Jet for STABed and priority. Main job is to take out difficult opponents in the OU and finish off the weak.
    Gengar = OHKO
    Lucario = 2HKO
    Electivire = 2HKO
    Gyarados = 10HKO
    I'll keep you posted on this.

    Gallade (M) @ Life Orb
    Ability: Steadfast
    EVs: 252 Atk/252 Spd
    Jolly nature (+Spd, -SAtk)
    - Close Combat
    - Psycho Cut
    - Night Slash
    - Leaf Blade
    ---Hax hax hax hax. Oh well.Close Combat and Phycho Cut for STABed. Leaf for Bulky Waters namely Swampert and Night SLash to get some coverage.

    Aerodactyl (M) @ Life Orb
    Ability: Pressure
    EVs: 252 Atk/252 Spd/6 SAtk
    Adamant nature (+Atk, -SAtk)
    - Rock Slide
    - Earthquake
    - Thunder Fang
    - Aerial Ace
    ---Rock slide for STABed. EQ for Electivire and other electric types. Tfang for water types. I chose Aerial Ace above Crunch because I need it for those occasional Brelooms and more importantly, Heracross, especially the emo kinds that burn themselves.
    Close Combat for Weavile
    Megahorn for Azelf and Torterra
    Stone Edge for Aero himself
    Night Slash for Gallade

    I'll keep on improving this team.
     
    Last edited:
    Wow, I havn't done this in forever, so i'll keep it simple and not get into the detailed stuff.

    I made this team while back when I was playing around with Azumarill, I made some adjustments, some for more coverage and other stuff, I'll keep you posted.

    Torterra (M) @ Leftovers
    Ability: Overgrow
    EVs: 100 HP/252 Atk/158 Def
    Sassy nature (+SDef, -Spd)
    - Leech Seed
    - Stealth Rock
    - Wood Hammer
    - Earthquake
    ---Nice and good bulky lead. Leech seed and Stealth rock combination works for me and Wood hammer and EQ dishes out solid damage.

    Weavile (M) @ Expert Belt
    Ability: Pressure
    EVs: 252 Atk/252 Spd
    Jolly nature (+Atk, -SAtk)
    - Brick Break
    - Ice Shard
    - Night Slash
    - Pursuit

    Smogon's good for a basis or a starting point but often it's better to edit them a little.

    Azelf @ Leftovers
    Ability: Levitate
    EVs: 6 HP/252 Spd/252 SAtk
    Modest nature (+SAtk, -Atk)
    - Nasty Plot
    - Grass Knot
    - Flamethrower
    - Psychic
    ---I decided to ditch my Porygon-Z because Azelf was simply faster and had NP boost...then again, so does poryz.

    Azumarill (F) @ Choice Band
    Ability: Huge Power
    EVs: 252 HP/252 Atk/6 Def
    Adamant nature (+Atk, -SAtk)
    - Aqua Jet

    - Dig No dig, somone Smart will just switch into a flying type
    - Ice Punch
    - Superpower uh..no?
    ---Oh yea, Azumarill is one of the best pokemon ever. 436 attack with huge power and stick on choice band, 654 attack power. Adamant nature for more power and then Aqua Jet for STABed and priority. Main job is to take out difficult opponents in the OU and finish off the weak.
    Gengar = OHKO
    Lucario = 2HKO
    Electivire = 2HKO
    I'll keep you posted on this.


    Um........Doesn't huge power double the power of moves, as in Aqua Jet does 80 instead of 40. Whatever I could be wrong, but with 654 attack you probabley should be able to OHKO Electivire.
    I think if your going to use Azumarill you should take advantage of his HP and Defenses. Sub-Puncher maybe. Return? Brick Break? Rest?


    Gallade (M) @ Don't rely on Life Orb's too much, ones enough
    Ability: Steadfast
    EVs: 252 Atk/252 Spd
    Jolly nature (+Spd, -SAtk)
    - Close Combat
    - Psycho Cut
    - Night Slash
    - Leaf Blade
    ---Hax hax hax hax. Oh well.Close Combat and Phycho Cut for STABed. Leaf for Bulky Waters namely Swampert and Night SLash to get some coverage.

    Aerodactyl (M) @ Life Orb
    Ability: Pressure
    EVs: 252 Atk/252 Spd/6 HP
    Jolly nature (+Atk, -SAtk)
    - Rock Slide
    - Earthquake
    - Thunder Fang
    - Aerial Ace
    ---Rock slide for STABed. EQ for Electivire and other electric types. Tfang for water types. I chose Aerial Ace above Crunch because I need it for those occasional Brelooms and more importantly, Heracross, especially the emo kinds that burn themselves.
    Close Combat for Weavile
    Megahorn for Azelf and Torterra
    Stone Edge for Aero himself
    Night Slash for Gallade

    I'll keep on improving this team.


    That's just what I saw from a quick scan. Keep working at it.
     
    No, Huge Power doubles the users attack stat, not the power of the moves. Make Aerodactyl Jolly instead, and go Stone Edge > Rock Slide. 105 base attack isn't very impressive and cannot truly pull off a sweep in my opinion.

    Dig is doing nothing for you, I'd go Body Slam so you can get paralyze hax and outspeed some things.

    I would go Ice Punch > Night Slash and slap a CB on Weavile. Another thing I notice is that you don't have a single special wall. How do you expect to stop Special Sweepers like Azelf from setting up and sweeping you? I'd drop one sweeper for a Special wall, maybe Blissey? (someone post the Calm set, I use the Bold)

    Blissey @ Leftovers
    Bold
    252 HP, 252 Def, 6 SpD
    Toxic
    Ice Beam
    Seismic Toss
    Softboiled.=
     
    What's the point of Ice Shard then? Scarf users? I think Weavile should have as much attack as it can get
     
    What's the point of Ice Shard then? Scarf users? I think Weavile should have as much attack as it can get

    CB Weavile functions as a revenge killer, without Ice Shard, Scarf Chomp and Dragon Dancers laugh at it, i feel Ice Shard is needed to live up to its reputation as a top revenge killer.

    EDIT :Its also for Ninjask, Yanmega, Aerodactly etc. Priority moves are always win anyway.
     
    Scarfchomp =/ Ewww...

    I guess the dragon dancing part makes sense, but it has no answer to DDTar.
     
    It outruns Jolly DDTar even after a DD, hence Brick Break =D.

    Not after two though =D And a revenge killer kills Pokemon that were killed meaning he will get a second DD in. Unless my definition of revenge killer is shady.
     
    Dig = Epic Fail. Replace with Body Slam or Double-Edge. Also, Aqua Jet is illegal with Ice Punch, seeing how Ice Punch is obtained by Emerald tutor and Aqua Jet is by breeding. Superpower faces the same legalty issue, and is illegal with either Jet or Ice Punch.

    Azumarill@Choice Band
    Adamant, Huge Power (duh)
    252atk/212HP/44spd

    Waterfall
    Double-Edge/Body Slam
    Focus Punch/Brick Break
    Aqua Jet/Ice Punch

    Don't bother with Superpower too much because if you do, then you're going to have problems for a 4th slot. Double-Edge has sheer power, but Body Slam can be useful for that paralysis chance, but you're stuck with Ice Punch, which isn't bad. Use this beast with paralysis support for its maximum potential to be seen because nothing enjoys hits from this and must be outpredicted a majority of the time.

    Team in general could use some physical and special walling.
     
    to deal with azelf and other SpA users like gengar, azumarill aqua jet dishes out damage to do a lot of damage, i agree with replacing dig though

    Huge Power is 4 EV = 2attack instead of 1

    azumarill will soon look like:

    body slam
    aqua jet
    brick break
    iron tail / water fall (more on the waterfall)

    i need the ice shard to OHKO all the dragons with priority, my new motto! Kill dragons first!
     
    Not after two though =D And a revenge killer kills Pokemon that were killed meaning he will get a second DD in. Unless my definition of revenge killer is shady.

    Yes, it is. If he gets in two, you damn well deserve to lose, right there & then. He KO's a poke, Weavile takes that Pokemon's place. Outspeeding, & eliminating Ttar. If he get's in two...Why I oughta...
     
    guys just wondering, does a vileplume work as a Special Sponge?

    Vileplume @ Black Sludge
    Ev:252 def/ 252 SpD
    Modest (Calm??)
    Sunny Day
    Solar Beam
    synthesis
    Hp Fire
     
    Not really. Especially with that set. He is a great supporter. Give mea sec, I'll give you a set.
     
    Im thinking of starmie instead

    Starmie @ leftovers
    Ev:252def/252SpD
    Calm
    Recover
    Rapid Spin
    Ice Beam
    Thunderbolt

    starmie has gyara counter unlike vileplume. And i get spin and SpD =D
     
    Look, first off, if you need a special wall, why are you giving it max defense? Why? Second, a special wall cannot be weak to Thunderbolt. Or Ice Beam. Itis not a wall, never will be, and it never ewven tried.

    Blisssey, Hypno, Grumpig, Snorlax, Regice, all afew sp.walls out there.
     
    can somebody gimme a set for Grumpig, I'm going to try out the pi g, I just don't know a set for it, plz...
     
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