Welcome to another of my RMT's and yet another revamp of my team. Dunno where Team White came from, other than White is my surname and original and all that pulava; Team Red may have been better, but anyway.... I am more positive about this team than any of my others, and I just love it. :) I hope that I learn my team is simply flawless, yet that isn't going to happen. :P All critique is much appreciated and is taken into account at all times. Thankyou.
Team Changes:
Machamp @ Choice Scarf (Male)
Ability: No Guard
EVs: 12 HP, 252 Atk, 242 Spd.
Adamant Nature
- Ice Punch
- Thunder Punch
- DynamicPunch
- Payback
My Anti-lead and Physical Sweeper. I thought Choice Scarf would work seeing as though I only need to select one move for whichever lead I am faced against. Ice Punch for Roserade and Hippowdon, Thunderpunch for Gyarados, Salamence & Skarmory. DynamicPunch for STAB coverage and Payback to kick ass against Cesselia. If I am faced with the faster Azelf and Gengar, I can switch out to Spiritomb.
Spiritomb @ Leftovers (Male)
Ability: Pressure
EVs: 252 HP/4 Def/252 Sp.Def
Careful Nature
- Rest
- Sleep Talk
- Shadow Ball
- W-O-W
My Rest-Talking, Anti-Spin Special Attacker. W-O-W to cripple those Physical Sweepers, Rest to heal HP. Shadow Ball to actually attack and get Super-effective STAB on Gengar, Cresselia and Azelf and Sleep Talk is self explanatory. Another awesome Pokemon, and works well in helping Machamp when that can't do anything.
Tentacruel @ Toxic Sludge (Male)
Ability: Liquid Ooze
EVs: 204 HP/172 Sp.Def/40 Spd/92 Sp.Atk
Calm Nature
- Surf
- Ice Beam
- Toxic Spikes
- Rapid Spin
Fantastic T-Spiker and Spinner. A utility with nice type coverage with Surf and Ice Beam. Toxic Sludge lets me not go OVERKILL on the Leftovers and the EV's are standard.
Tangrowth @ Leftovers (Female)
Ability: Leaf Guard
EVs: 252 HP, 228 Def, 28 Spd
Impish Nature
- Power Whip
- Knock Off
- Leech Seed
- Sleep Powder
My favourite Pokemon in this team. I LOVE this thing, it's brilliant. Knock-Off makes her unique and let's me know what type of set my opponents Pokemon may be running. Power Whip for great STAB. Leech Seed to help it work as a superb defensive Wall and Sleep Powder for status. AWESOME.
BLACK COLOUR FOR BLISSEY AS PINK IS TOO LOUD AND MAKES EYES BLEED.
Blissey @ Leftovers (Female)
Ability: Natural Cure
EVs: 216 Sp.Def, 252 Def, 40 HP
Calm Nature
- Softboiled
- Seismic Toss
- Stealth Rock
- Aromatherapy
Standard Blissey, the Special Wall and Cleric-ing Legend. Softboiled is great and should be on every Blissey, well except WishBliss. Seismic Toss for constant, reliable damage. T-Wave for Status would be in slot 3, yet with T-Spikes, Sleep Powder and W-O-W, I think Stealth Rock will be much more helpful to the team. Aromatherapy to fulfill it's Cleric Criteria.
Salamence @ Leftovers (Female)
Ability: Intimidate
EVs: 82 HP/176 Spd/252 Atk
Adamant Nature
- Dragon Dance
- Dragon Claw
- Stone Edge
- Earthquake
DDMence, a fantastic late-game sweeper. I've used a lot of hyphens in this thread. DD is obvious; Dragon Claw for STAB, Stone Edge for Fliers and general power and Earthquake because I haven't used it once yet, which is an achievement in itself for seeing how popular the bloody move is. Hopefully, this beauty can help me end my battles on a high.
Thanks very much for reading, please R-M-T. HYPHENS! :)
Team Changes:
- Blissey's EV's have been changed from 252 Sp.Def, 252 Def, 6 HP to 40 HP, 252 Def, 216 Sp.Def.
- Machamp's EV's changed and Payback > Fire Punch.
- Salamence EV's changed to outspeed Lucario.
Machamp @ Choice Scarf (Male)
Ability: No Guard
EVs: 12 HP, 252 Atk, 242 Spd.
Adamant Nature
- Ice Punch
- Thunder Punch
- DynamicPunch
- Payback
My Anti-lead and Physical Sweeper. I thought Choice Scarf would work seeing as though I only need to select one move for whichever lead I am faced against. Ice Punch for Roserade and Hippowdon, Thunderpunch for Gyarados, Salamence & Skarmory. DynamicPunch for STAB coverage and Payback to kick ass against Cesselia. If I am faced with the faster Azelf and Gengar, I can switch out to Spiritomb.
Spiritomb @ Leftovers (Male)
Ability: Pressure
EVs: 252 HP/4 Def/252 Sp.Def
Careful Nature
- Rest
- Sleep Talk
- Shadow Ball
- W-O-W
My Rest-Talking, Anti-Spin Special Attacker. W-O-W to cripple those Physical Sweepers, Rest to heal HP. Shadow Ball to actually attack and get Super-effective STAB on Gengar, Cresselia and Azelf and Sleep Talk is self explanatory. Another awesome Pokemon, and works well in helping Machamp when that can't do anything.
Tentacruel @ Toxic Sludge (Male)
Ability: Liquid Ooze
EVs: 204 HP/172 Sp.Def/40 Spd/92 Sp.Atk
Calm Nature
- Surf
- Ice Beam
- Toxic Spikes
- Rapid Spin
Fantastic T-Spiker and Spinner. A utility with nice type coverage with Surf and Ice Beam. Toxic Sludge lets me not go OVERKILL on the Leftovers and the EV's are standard.
Tangrowth @ Leftovers (Female)
Ability: Leaf Guard
EVs: 252 HP, 228 Def, 28 Spd
Impish Nature
- Power Whip
- Knock Off
- Leech Seed
- Sleep Powder
My favourite Pokemon in this team. I LOVE this thing, it's brilliant. Knock-Off makes her unique and let's me know what type of set my opponents Pokemon may be running. Power Whip for great STAB. Leech Seed to help it work as a superb defensive Wall and Sleep Powder for status. AWESOME.
BLACK COLOUR FOR BLISSEY AS PINK IS TOO LOUD AND MAKES EYES BLEED.
Blissey @ Leftovers (Female)
Ability: Natural Cure
EVs: 216 Sp.Def, 252 Def, 40 HP
Calm Nature
- Softboiled
- Seismic Toss
- Stealth Rock
- Aromatherapy
Standard Blissey, the Special Wall and Cleric-ing Legend. Softboiled is great and should be on every Blissey, well except WishBliss. Seismic Toss for constant, reliable damage. T-Wave for Status would be in slot 3, yet with T-Spikes, Sleep Powder and W-O-W, I think Stealth Rock will be much more helpful to the team. Aromatherapy to fulfill it's Cleric Criteria.
Salamence @ Leftovers (Female)
Ability: Intimidate
EVs: 82 HP/176 Spd/252 Atk
Adamant Nature
- Dragon Dance
- Dragon Claw
- Stone Edge
- Earthquake
DDMence, a fantastic late-game sweeper. I've used a lot of hyphens in this thread. DD is obvious; Dragon Claw for STAB, Stone Edge for Fliers and general power and Earthquake because I haven't used it once yet, which is an achievement in itself for seeing how popular the bloody move is. Hopefully, this beauty can help me end my battles on a high.
Thanks very much for reading, please R-M-T. HYPHENS! :)
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