• Our software update is now concluded. You will need to reset your password to log in. In order to do this, you will have to click "Log in" in the top right corner and then "Forgot your password?".
  • Staff applications for our PokéCommunity Daily and Social Media team are now open! Interested in joining staff? Then click here for more info!
  • Welcome to PokéCommunity! Register now and join one of the best fan communities on the 'net to talk Pokémon and more! We are not affiliated with The Pokémon Company or Nintendo.

RMT that got me to top 100 on shoddy (once)

LORD NIGHTMARE

pokemon fwend
  • 25
    Posts
    16
    Years
    its a sandstorm team (sorta)

    Bronzong @ Lum Berry
    Ability: Levitate
    EVs: 252 HP/152 Atk/8 Def/50 SAtk/48 SDef
    Relaxed nature (+Def, -Spd)
    - Stealth Rock
    - Grass Knot
    - Hidden Power [Electric]
    - Gyro Ball
    ---
    get stealth rock out fast, also very good with getting quick KO's (sometimes)
    since it is an opener grass knot is for swampert and other similar threats, while HP electric is for knocking down vaporeon's subs and 2HKO'ing tauntrados,

    Starmie @ Choice Scarf
    Ability: Natural Cure
    EVs: 4 HP/252 Spd/252 SAtk
    Modest nature (+SAtk, -Atk)
    - Surf
    - Ice Beam
    - Thunderbolt
    - Psychic
    ---
    no one ever guesses that its scarfed, helpful for getting some cheep KO's
    beside that its a strong soled sweeper

    Tyranitar (F) @ Leftovers
    Ability: Sand Stream
    EVs: 252 HP/136 Atk/16 SAtk/104 SDef
    Brave nature (+Atk, -Spd)
    - Stone Edge
    - Ice Beam
    - Earthquake
    - Crunch
    ---
    bulky, has sand stream, and a nice move set
    ice beam 1HKO's garchomp and the likes, some times tricking the opponent into thinking its a tyranaboah (or how ever its spelt)
    tyranitar is the only pokemon i have my doubts about.

    Garchomp (F) @ Brightpowder
    Ability: Sand Veil
    EVs: 4 HP/252 Atk/252 Spd
    Jolly nature (+Spd, -SAtk)
    - Dragon Claw
    - Swords Dance
    - Earthquake
    - Roar
    ---
    brightpowder is more fun than life orb and it seems works more often
    i chose roar over fire blast because i don't have to change my nature and it actually works well. (sometimes)

    Gengar (F) @ Leftovers
    Ability: Levitate
    EVs: 164 HP/180 Atk/164 Spd
    Hasty nature (+Spd, -Def)
    - Shadow Ball
    - Thunderbolt
    - Substitute
    - Focus Punch
    ---
    2HKO's blissey also works well on other Pokemon too

    Heatran (F) @ Choice Scarf
    Ability: Flash Fire
    EVs: 164 HP/216 Spd/128 SAtk
    Modest nature (+SAtk, -Atk)
    - Earth Power
    - Lava Plume
    - Dark Pulse
    - Hidden Power [Ice]
    ---
    flamethrower over lava plume might work for extra power but the burn is too useful to disregard, if flash fire is activated the damage difference can be ignored.

    and thats my team got me though some tough battles, some time having to rely on hax (there is allot of that). got me too the top 100 on shoddy once as well, I'm going to leave this to work on a new party but i wanted to know what you thought of it first.
     
    Because getting to top 100 on shoddy is so damn hard!

    Seriously these topic titles are so annoying.

    ........

    Gengar with HP EVs and -Def nature.. I really don't see where this is going.. it's like you meant it for Blissey only. That's a really bad thing because now he doesn't even 2-3HKO stuff he usually does with 252 Sp.Atk. And Focus punch isn't even a 1HKO on her, so she can still Ice Beam your subs to hell. Good luck!

    OH great, 2 choice scarfers. It seems like a mix of bulky Heatran and fast Heatran..? doesn't look like it's going to work. If you're scared to be outsped by Dugtrio just give it Shed Shell =\

    Bronzong.. are you sure it can break Vapo's sub with that weak HP electric? =\ Good luck dying to Yanmega with this weird EV set. HP electric will fail again to do any significant damage.

    I bet the only member of your team that actually wins games is that annoying Brightpowder Garchomp.

    My only suggestion would be to define a job for each of your pokemon and not try to mix it so much. It loses utility.
     
    In other words, that's why McGar is obsolete...

    Boah really really bugs you. Once it subs up, your only safe switch at all is Bronzong, is is unreliable and can only take a few Dark Pulses.

    Also, Scarf Starmie with Psychci is pretty much begging for Weavile to come out and KO your counter to a lot of common sweepers.

    Just watch out for high OU choice item abusers...especially Dugtrio, which takes out half your team with a little damage on Tar thrown in.

    Just FYI, Dark Pulse is pretty useless on Heatran. Explosion is more useful, especially on the scarfer, as you can blow up before dying.

    To be honest, my main problem with this team is that you can't take status. I can see sweepers like Yanmega and Gengar giving you loads of trouble. Stamrie isn't all that reliable with a Choice Scarf set and its pursuit weakness (which is even worse because of Scarf).

    Also, if you have to rely on hax...soemthing is wrong with your team ._. Use sets that rely on skill or something along those lines. You win a lot more battles that way.
     
    Sandstorm can also hinder McGar's sturdiness. I assume by relying on hax you were refering to Brightpowder Chomp. Scarfing Starmie could provide kill or two from suprise, but there comes a time where being suprising won't compare to having a well constructed team. As Anti said, you have a problem with Weavile. It takes out Starmie, Gengar and Garchomp. Oh and Hera hurts. If you want to keep SS, then I recommend swapping TTar With Hippowdon, as it can take hits and stops multiple Phys Sweepers shutting down your team. Also, Roar on Garchomp is bad, as Roar has a negative priority.

    On the other hand, congrats on top 100.
     
    Back
    Top