RMT: Trying something different

Angelic Diablo

Scyther >> You
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    Ok I was on vacation with the family, and bred/caught some new pokemon, this is a team I came up with (somewhat based on what the Best Pokemon Team thread was coming up with)

    Salamence@Choice Band
    Adament Nature
    EVs: 252 Atk, 252 Spd, 6 HP
    -Dragon Claw
    -Earthquake
    -Brick Break
    -Aerial Ace

    CBMence > Specsmence IMO, too many people expect the specs variety, and they will be sorry when they switch their counters into this bad boy

    Heatran@Choice Scarf/Specs
    Modest/Timid Nature
    EVs: 252 Spd, 252 Sp Atk, 6 HP
    -Fire Blast/Lava Plume
    -Earth Power
    -Hidden Power Fighting
    -Dark Pulse

    Scarftran to wreak havoc, somewhat predictable, but with all my ground resists might as well give him a try

    Weezing@Black Sludge
    Bold Nature
    EVs: 252 HP, 252 Def, 6 Sp Atk
    -Fire Blast
    -Thunderbolt
    -Haze
    -Pain Split

    Weezing stops Tauntrados and Heracross in their tracks, thinking of switching to Gliscor if Heracross proves too much of a problem

    Dusknoir@Leftovers
    Careful Nature
    EVs: 252 HP, 144 Def, 114 Sp Def
    -Shadow Sneak
    -Will o Wisp
    -Pain Split
    -Fire Punch/Thunder Punch

    Mixed wall, to take those annoying pokemon that Weezing and Blissey can't take out

    Blissey@Leftovers
    Bold Nature
    EVs: 148 HP, 252 Def, 110 Sp Atk
    -Aromatherapy
    -Seismic Toss
    -Ice Beam
    -Softboiled

    Ice Beam over Thunderwave due to that damn Electivire who can run amok with the Motor Drive boost.

    Tyranitar@Leftovers
    Adament Nature
    EVs: 152 HP, 212 Atk, 40 Sp Def, 106 Spd
    -Dragon Dance
    -Earthquake
    -Stone Edge
    -Crunch

    Late game sweeper, once the physical wall falls, this thing shows up and clears up everything that Salamence and Heatran couldn't

    NOTE: Tyranitar is only for late games unless dragged out by Whirlwind/Roar so don't worry too much about the Sandstream damage to the rest of the team
     
    Ok I was on vacation with the family, and bred/caught some new pokemon, this is a team I came up with (somewhat based on what the Best Pokemon Team thread was coming up with)

    Salamence@Choice Band
    Adament Nature
    EVs: 252 Atk, 252 Spd, 6 HP
    -Dragon Claw
    -Earthquake
    -Flamethrower
    -Stone Edge/Rock Slide


    CBMence > Specsmence IMO, too many people expect the specs variety, and they will be sorry when they switch their counters into this bad boy
    If you want CBMence, this is the set...

    Heatran@Choice Specs
    Modest Nature
    EVs: 252 Special Attack/204 Speed/52 HP
    Overheat/Flamethrower
    Earth Power
    Dragon Claw
    Explosion


    Heatran@Choice Scarf
    Modest Nature
    EVs: 252 Special Attack/236 Speed/20 HP
    Fire Blast
    Earth Power
    Hidden Power [Ice]
    Explosion


    I gave you both sets for whichever one you want to choose.
    Scarftran to wreak havoc, somewhat predictable, but with all my ground resists might as well give him a try.

    That's all I have time for...sorry.

    ~desu Saba~
     
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    Weezing@Black Sludge
    Bold Nature
    EVs: 252 HP, 252 Def, 6 Sp Atk
    -Fire Blast
    -Thunderbolt
    -Haze
    -Pain Split

    This is good.

    Dusknoir@Leftovers
    Careful Nature
    EVs: 252 HP, 78 Def, 180 Sp Def
    -Shadow Sneak
    -Will o Wisp
    -Pain Split
    -Fire Punch/Thunder Punch

    May want to invest more sp.def evs and less def evs as Will-o-wisp covers your defense.


    Blissey@Leftovers
    Bold Nature
    EVs: 148 HP, 252 Def, 110 Sp Atk
    -Aromatherapy
    -Seismic Toss
    -Ice Beam
    -Softboiled

    Looks fine

    Tyranitar@Leftovers / Life Orb
    Jolly Nature
    252 SPEED / 252 ATT / 6 HP
    -Dragon Dance
    -Earthquake
    -Stone Edge / Ice Beam
    -Crunch

    Nice, Jolly max speed and max attack, Jolly lets you outspeed max speed timid Azelf, Gengar, Starmie etc.

    I like Ice Beam if i use it for late game, OHKO's Garchomp and Gliscor, 2hko's Hippowdon and Donphan but with with life Orb, even with a Jolly Nature, although you may use Naive to power it up a bit more


    Changes are in bold

    Choice Band T-Tar causes you a bit of pain, as does do Jolly DD Taunt variations and even Ice Beam Boah if it sets up on Bliss or weezing or dusknoir.


    Use Sabaku's other sets for Salamence, Heatran etc.
     
    Last edited:
    I'd suggest if you're going to give Salamence a Choice Band make him Jolly nature. Or keep him Adamant nature and give him a Choice Scarf. Also just because Electivire comes in with Motor Drive on your Blissey doesn't mean that you shouldn't use the move, but that setup is still good. Everything else looks good though.
     
    I'd suggest if you're going to give Salamence a Choice Band make him Jolly nature. Or keep him Adamant nature and give him a Choice Scarf. Also just because Electivire comes in with Motor Drive on your Blissey doesn't mean that you shouldn't use the move, but that setup is still good. Everything else looks good though.

    E-Vire cant really do much here, he has Dusknoir to burn it.

    If you go with Jolly, you loose one hell of alot of power and get 2hko's on stuff you should be OHKOing Adamant Always, same with Specs Mence Modest always. Choice Scarf is meh, it doenst really do much for it.

    Blissey doesnt have T-wave and the only thing that can activate motor drive is Weezings T-Bolt, and lets face it, its not gonna be switching in on another potential will-o-wisp (They wont know he doesnt pack it). When they do figure out he doesnt pack will-o-wisp, he switches to Noir, which will burn it.

    So E-Vire isnt a problem, due to Dusknoir mainly.
     
    Ok I was on vacation with the family, and bred/caught some new pokemon, this is a team I came up with (somewhat based on what the Best Pokemon Team thread was coming up with)

    Salamence@Choice Band
    Adament Nature
    EVs: 252 Atk, 252 Spd, 6 HP
    -Dragon Claw
    -Earthquake
    -Stone Edge
    -Aerial Ace / Brick Break

    CBMence > Specsmence IMO, too many people expect the specs variety, and they will be sorry when they switch their counters into this bad boy

    Finally, somebody who agreeswith me, CBmence is ownage in a bottle.

    Heatran@Choice Scarf/Specs
    Modest/Timid Nature
    EVs: 252 Spd, 252 Sp Atk, 6 HP
    -Fire Blast/Lava Plume
    -Earth Power
    -Hidden Power Fighting
    -Dark Pulse

    Scarftran to wreak havoc, somewhat predictable, but with all my ground resists might as well give him a try

    Eh, sure.

    Weezing@Black Sludge
    Bold Nature
    EVs: 252 HP, 252 Def, 6 Sp Atk
    -Flamethrower
    -Thunderbolt
    -Haze
    -Pain Split

    Weezing stops Tauntrados and Heracross in their tracks, thinking of switching to Gliscor if Heracross proves too much of a problem

    Flamethrower IMO.

    Dusknoir@Leftovers
    Careful Nature
    EVs: 252 HP, 76 Def, 180 Sp Def
    -Shadow Sneak
    -Will o Wisp
    -Pain Split
    -Fire Punch/Thunder Punch

    Ironically enough, neither punch would do too much good IMO. EQ qould be kewl or Ice Punch. then again, those are reallyn ovelty so just go w/ whatever punch you feel like.

    Mixed wall, to take those annoying pokemon that Weezing and Blissey can't take out

    Blissey@Leftovers
    Bold Nature
    EVs: 148 HP, 252 Def, 110 Sp Atk
    -Aromatherapy
    -Seismic Toss
    -Ice Beam
    -Softboiled

    Ice Beam over Thunderwave due to that damn Electivire who can run amok with the Motor Drive boost.

    I'm not a fan of the super-SAtk breeds of Bliss, but sure.

    Tyranitar@Leftovers
    Adament Nature
    EVs: 152 HP, 212 Atk, 40 Sp Def, 106 Spd
    -Dragon Dance
    -Earthquake
    -Stone Edge
    -Crunch

    Late game sweeper, once the physical wall falls, this thing shows up and clears up everything that Salamence and Heatran couldn't

    kewl.

    NOTE: Tyranitar is only for late games unless dragged out by Whirlwind/Roar so don't worry too much about the Sandstream damage to the rest of the team

    Pretty good team, Choice Scarfers are a potential problem.

    With CBmence having to switch, SR will really wear it down, I suggest grabbing a spinner.
     
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