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Arcknight316

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    • Seen Jul 12, 2008
    Weavile (♂) @ Choice Band
    Ability: Pressure
    EVs: 6 HP/252 Atk/252 Spd
    Jolly nature (+Spd, -SAtk)
    - Brick Break
    - Ice Punch
    - Night Slash
    - Pursuit
    ---
    Absol (♂) @ Choice Scarf
    Ability: Super Luck
    EVs: 6 HP/252 Atk/252 Spd
    Adamant nature (+Atk, -SAtk)
    - Night Slash
    - Psycho Cut
    - Stone Edge
    - X-Scissor
    ---
    Sceptile (♂) @ Choice Specs
    Ability: Overgrow
    EVs: 22 HP/236 Spd/252 SAtk
    Timid nature (+Spd, -Atk)
    - Dragon Pulse
    - Leaf Storm
    - Focus Blast
    - Hidden Power [Dark]
    ---
    Blissey (♀) @ Leftovers
    Ability: Natural Cure
    EVs: 196 HP/252 Def/62 SAtk
    Bold nature (+Def, -Atk)
    - Aromatherapy
    - Softboiled
    - Ice Beam
    - Seismic Toss
    ---
    Vaporeon (♂) @ Leftovers
    Ability: Water Absorb
    EVs: 190 HP/252 Def/68 SAtk
    Bold nature (+Def, -Atk)
    - Wish
    - Protect
    - Toxic
    - Surf
    ---
    Tangrowth (♂) @ Leftovers
    Ability: Leaf Guard
    EVs: 252 HP/6 Atk/252 Def
    Impish nature (+Def, -SAtk)
    - Stun Spore
    - Power Whip
    - Knock Off
    - Leech Seed
    ---

    Rate away, y'all.
     
    Last edited:
    I've been using this team for a while, and it works great.

    Salamence (♂) @ Choice Band
    Ability: Intimidate
    EVs: 6 HP/252 Atk/252 Spd
    Adamant nature (+Atk, -SAtk)
    - Dragon Claw
    - Earthquake
    - Stone Edge
    - Fire Blast

    BB does nothing for you and neither does crunch.

    Stone Edge stop Gyarados and Fire Blast stops Skarm.


    ---

    Garchomp (♂) @ Life Orb
    Ability: Sand Veil
    EVs: 16 Atk/242 Spd/252 SAtk
    Naughty nature (+Atk, -SDef)
    - Draco Meteor
    - Swords Dance
    - Fire Blast
    - Earthquake

    I dont like this, but W/E, cressy says hi =[


    ---

    Sceptile (♂) @ Choice Specs
    Ability: Overgrow
    EVs: 6 HP/252 Spd/252 SAtk
    Timid nature (+Spd, -Atk)
    - Dragon Pulse
    - Leaf Storm
    - Focus Blast
    - Hidden Power [Rock]

    Specs Roserade is better lol, looks fine anyways

    ---

    Blissey (♀) @ Leftovers
    Ability: Natural Cure
    EVs: 196 HP/252 Def/6 Spd/56 SAtk
    Bold nature (+Def, -Atk)
    - Aromatherapy
    - Seismic toss
    - Softboiled
    - Ice Beam

    Counter fails,

    T-Tar uses Dragon Dance

    Blissey uses counter

    T-Tar uses Dragon dance

    Blissey uses counter.

    ETC and proceeds to 6-0 you.

    S-Toss stops CM Cune and CM Kou from loling


    ---

    Weavile (♂) @ Life Orb
    Ability: Pressure
    EVs: 6 HP/252 Atk/252 Spd
    Jolly nature (+Spd, -SAtk)
    - Brick Break
    - Ice Punch
    - Night Slash
    - Swords Dance

    Pursuit is only good on the CB Revenge killer, this is not a CB revenge killer, so dont use Pursuit, use Night slash >> it.

    ---

    Tangrowth (♂) @ Leftovers
    Ability: Leaf Guard
    EVs: 252 HP/252 Def/6 SAtk
    Impish nature (+Def, -Atk)
    - Sleep powder
    - Knock off
    - Morning Sun
    - Power Whip

    is better.

    ---

    Changes are in bold

    SR Spikes are gonna wreck you for a start.


    if your not gonna put S-Toss on Bliss then CM KOU and CM Cune are gonna rape you.
     
    SpecsTile is a lot better than Specs Roserade IMO.. it's faster and have a better movepool with Focus Blast and Dragon Pulse. However, I'd remove HP rock for either HP fire or bug, so Celebi doesn't make a complete fool out of me everytime; and you'll be able to hit a lot of steels super effective.

    Weavile with Life Orb and no rapid spin in your team will die rather quickly. 25% from Stealth Rock + 10% everytime it attacks will greatly hinder him. Try putting a bulky water in his place, because your team is very weak to Infernape, especially if it carries HP ice. You need a pokemon that can take those HP ice directed at Garchomp / Salamence. I suggest Vaporeon with Surf, HP electric, Wish, Protect.

    Not a fan of CounterBliss, as it usually works against you after discovered.
     
    I've been using this team for a while, and it works great.

    Salamence (♂) @ Choice Band
    Ability: Intimidate
    EVs: 6 HP/252 Atk/252 Spd
    Adamant nature (+Atk, -SAtk)
    - Dragon Claw
    - Earthquake
    - Stone Edge / Rock Slide
    - Brick Break / Flamethrower

    I <3 CBMence.

    I'm not feeling Brick Break since Curselax is no longer a huge threat, and is rarely used at that.

    Crunchy is just pure and utter no. Flamethrower works for the physical wall of choice, Skarmory.


    Garchomp (♂) @ Life Orb
    Ability: Sand Veil
    EVs: 16 Atk/242 Spd/252 SAtk
    Naughty nature (+Atk, -SDef)
    - Draco Meteor
    - Swords Dance
    - Fire Blast
    - Earthquake

    Doesn't really fit with Salamence.

    Sceptile (♂) @ Choice Specs
    Ability: Overgrow
    EVs: 6 HP/252 Spd/252 SAtk
    Modest nature (+Spd, -Atk)
    - Dragon Pulse
    - Leaf Storm
    - Focus Blast
    - Hidden Power [Rock]

    SpecsTile is cool.

    Indeed. I hoestly prefer modest so you can actually damage some stuff.

    Blissey (♀) @ Leftovers
    Ability: Natural Cure
    EVs: 196 HP/252 Def/6 Spd/56 SAtk
    Bold nature (+Def, -Atk)
    - Aromatherapy
    - Seismic Toss
    - Softboiled
    - Ice Beam

    You will rarely see me using a Blissey other than this one.

    Which will work against you with Raikou lovers like me ;)

    Weavile (♂) @ Life Orb
    Ability: Pressure
    EVs: 6 HP/252 Atk/252 Spd
    Jolly nature (+Spd, -SAtk)
    - Brick Break
    - Ice Shard
    - Pursuit
    - Swords Dance

    SDVile is cool.

    With a SD boost, I'd honestly be one tyo take the speed priority over power.

    Tangrowth (♂) @ Leftovers
    Ability: Leaf Guard
    EVs: 252 HP/252 Def/6 SAtk
    Bold nature (+Def, -Atk)
    - Stun Spore / Sleep Powder
    - Leech Seed
    - Morning Sun
    - Power Whip

    Of course, this is my favorite Physical Wall of all time. Morning Sun IS STAYING.

    lol, good luck with Tyranitar then, especially considering it plows throw a lot of your team.

    Rate away, y'all.

    Ew, Raikourape victim for sure. Seismic Toss patches that up.

    This team is really weak defensively. A fast Ice Beam will actually beat half of your team, which in all honesty is rather sad.

    No really good resistances to work with, and two grassers plus two dragons is just no.

    Infernape will Inferape you pretty badly. Physical versions will be especially meddlesome, though Mixed will still kill about everything as well.

    Your team lacks any way of countering ridiculously common threats like all versions of Lucario, physical Salamence, Any Calm Minder, Azelf, Gengar, Alakazam, etc. the latter 3 might seem ridiculous, but Blissey has no real way of hurting Azelf, and Ice Beam will do hardly anything. Choice specs Focus Blast from Gengar and Zam crush Blissey, and more importantly Calm Mind Zam eats Blissey up.

    Way too many common weaknesses really.
     
    I've made some changes. Better now?
     
    Salamence (♂) @ Choice Band
    Ability: Intimidate
    EVs: 6 HP/252 Atk/252 Spd
    Jolly nature (+Spd, -SAtk)
    - Dragon Claw
    - Earthquake
    - Fire Blast
    - Stone Edge
    You need Speed in order to successfully pull a CB Attack =/. Also, Fire Blast because Brick Break just plain sucks.
    ---
    Yanmega (♂) @ Wide Lens
    Ability: Speed Boost
    EVs: 6 Def/252 Spd/252 SAtk
    Modest nature (+SAtk, -Atk)
    - Air Slash
    - Bug Buzz
    - Hypnosis
    - Protect
    Wide Lens plx.
    ---
    Sceptile (♂) @ Choice Specs
    Ability: Overgrow
    EVs: 6 HP/252 Spd/252 SAtk
    Timid nature (+Spd, -Atk)
    - Dragon Pulse
    - Leaf Storm
    - Focus Blast
    - Hidden Power [Rock]
    Okay.
    ---
    Blissey (♀) @ Leftovers
    Ability: Natural Cure
    EVs: 212 HP/252 Def/40 SAtk
    Bold nature (+Def, -Atk)
    - Aromatherapy
    - Softboiled
    - Ice Beam
    - Seismic Toss
    Why are there Speed EVs on Blissey?!
    ---
    Weavile (♂) @ Life Orb
    Ability: Pressure
    EVs: 6 HP/252 Atk/252 Spd
    Jolly nature (+Spd, -SAtk)
    - Brick Break
    - Ice Punch
    - Pursuit / Ice Shard
    - Night Slash
    Weavile shouldn't be using Swords Dance unless you're ridiculously lucky.
    ---
    Tangrowth (♂) @ Leftovers
    Ability: Leaf Guard
    EVs: 252 HP/252 Def/6 SAtk
    Impish nature (+Def, -SAtk)
    - Stun Spore
    - Morning Sun
    - Power Whip
    - Knock Off
    Eh.
    ---

    Rate away, y'all.
    Tyranitar destroys you, hands down.
    Dark Azelf explained the other weaknesses so yeah.
     
    Jolly CBmence is inferior to Adamant in every way possible, except occasionally running into Adamant Garchomp or something.

    It's better than before, but yuck, Physical Infernaope still toasts you. It will take out all 6 pokemon easily.

    Physical Boltbeamers, such as Electivire, will pretty much rampage on you.
     
    Jolly is only good for lead, Salamences, if not, than Adamant outclasses it in every single way


    Tell me why HP [Rock] is on Sceptile? Gyara gets raped by Leaf Storm and Salamence by Pulse. HP Ground for Houndoom or incoming Heatran, or even HP Fire for Skarm/etc
     
    Jolly is only good for lead, Salamences, if not, than Adamant outclasses it in every single way


    Tell me why HP [Rock] is on Sceptile? Gyara gets raped by Leaf Storm and Salamence by Pulse. HP Ground for Houndoom or incoming Heatran, or even HP Fire for Skarm/etc

    Bugs = Raped
    Fires = Raped
    Fliers = Raped
    Ices = Raped
    Poisons = Not Raped
     
    Neutral Leaf Storm hit everything except Flyers harder and Fires and Poisons and Bugs..
    HP Ground rapes Fires, Poisons, and Steels
    now tell me which one is better, hmm?

    OK, OK, but I'll wait for someone else to confirm HP Ground.
     
    I still think HP Ground would be better. The only thing that HP Rock will hands down destroy is Arty, which would roughly be 2/3 shot, Charizard, Yanmega, and Moltres. However...

    Articuno isn't commonly seen.
    Charizard's not for OU, and still rarely seen.
    Yanmega's horrid sp. defense make it vulnerable to common threats.
    Moltres...I've never seen one.

    HP Ground... Deals with Heatran, which is tremendous in OU, hits E-Vire rather decently, although Leaf Storm does more.

    In my opinon, HP Fire seems to be your top option. Focus Blast can damage Heatran enough, and it deals with grass types that would come in and just laugh as your Leaf Storm does little. It hits those steels that Focus Blast can't get the x2 on, such as Skarm and Forry. You're only getting +20 base power though.

    There's one thing I did notice though. With Sceptile, you can make it Heracross bait, and HP Flying it with the proper prediction. It also hits Yanmega for a decent chunk. However, Forry and Skarm can take a hit.
     
    Whatever, I got HP Ground.

    ABYAY, I really don't wanna lower my Speed with HP Fire.
     
    Focus Blast already deals with Heatran. Celebi still walls him if he lacks HP fire / bug. I guess HP fire is more practical here when he can hit Bronzong SE and other steels/grassers as well.
     
    HP Fire will lower your speed by 1 Point. I think that's a sacrifice you should make for better coverage.

    I was like, WTH who's Blueberry, and I clicked on your name, and I was like, hey, it's Loquacity!!!1111oneone111thirty-six11!!

    I guess I could use Bug, but I really don't wanna lower Speed, even if it's just by 1 point.
     
    yeah, if you go HP Fire, that one speed will cut you to 338, which will make 105 Base speeds have the potential to be quicker.

    In this case, I think HP Rock is your best bet.
     
    HP rock is useless on Sceptile.

    And really, 2 grassers isn't exactly a tremendous idea. You're just asking for physical Infernape to trounce you, which it does.
     
    What about HP Dark? I know it sounds like a bad idea, but it leaves me with max IVs and I can hit Celebi.

    I'm gonna add ScarfAbsol over Tentacruel. Really, even with Wish support, it dies too quick, and it's hard to say no to 25% crit and the ability to barely outspeed base 120s.
     
    Last edited:
    What about HP Dark? I know it sounds like a bad idea, but it leaves me with max IVs and I can hit Celebi.

    I'm gonna add ScarfAbsol over Tentacruel. Really, even with Wish support, it dies too quick, and it's hard to say no to 25% crit and the ability to barely outspeed base 120s.

    Another pokemon to add to your Heracross weak!

    IF you're going to replace Tenta...use something better.
     
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