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RMXP Team

Which name is better


  • Total voters
    12

Rm2k3Guy

Lord of shadows
  • 289
    Posts
    20
    Years
    I thought i might form a team to make a Pokemon game in RMXP i think it would be cool if you wanna help please say and please don't flame me positions which would be good
    Mappers
    Event makers
    Spriters
    Scripter(s)
    Plot thinker
    Is their anything i have forgot?
    Well as i say please do not flame
    cya dudes
    rm2k3guy
     
    Last edited:
    hey, ill do mapping or help with story, or most other stuff...my aim is awkwardsilencer.. email is [email protected] ...so get a hold of me, and we can start working. ive never finished a game either, and i wanted to make an original series, but i guess i could help out making a pokemon one too...just get hold of me. if you need me

    i can also do events
     
    Put me down as a mapper and event maker rm2k3guy (and semi for coding i kind of know ruby but dont want to take the places from more talented ppl *cough virtual lol endcough*)
     
    rm2k3guy i am an event programmer too remember :P
     
    I'll do maps and events also.....I think....
     
    To be totally honest, I'm surprised anyone signed up at all for this. I thought the first sentence would have immediately put people off.
    I thought since i never finish my games
    IMO teams never work out and it'll be even harder since Ruby is a fairly new language to a lot of members on this board. And the team leader hasn't put himself down for any jobs.

    Good luck though, I hope you can prove me wrong.
     
    Esai said:
    Put me down as a mapper and event maker rm2k3guy (and semi for coding i kind of know ruby but dont want to take the places from more talented ppl *cough virtual lol endcough*)

    i'm not that talented :dead:
    i've read some toturials on ruby(rgss),
    but that's it...anyway, i'm editting my menu,
    fixing some thing, and if it's done i'll post it here so you can use it
     
    menu
    ok, here's the menu...

    if you look in the script you'll see "Warp.new(1, 10, 10 -1)"
    you can also see it as
    "Warp.new(MapID, x coordinate, y coordinate, facing)"
    for facing: -1 = direct facing, 2 = up, 4 = left? 6 = right? 8 = up

    enjoy :rambo:
     
    Cool menu, but, how do you make it so that when you press "Bag", you go to the items window?
     
    Last edited:
    i would like too...
    but i have loads of tests coming up ( :dead: school :dead: )
    maybe when i finish them, i'll help a bit :D
    and i've been sick for a week,
    so i've loads of homework left.

    i really don't like working in a team...
    it's just so confusing

    Peekimon said:
    Cool menu, but, how do you make it so that when you press "Bag", you go to the items window?
    go to the script Scene_Menu
    and change
    Code:
         when "Bag"
           $game_system.se_play($data_system.decision_se)
           Warp.new(1, 83, 224, -1)
    for
    Code:
         when "Bag"
           $game_system.se_play($data_system.decision_se)
           $scene = Scene_Item.new
     
    Last edited:
    I voted for Mysteries. A single word generally sounds better.

    The screens are.... alright. I think a bit more could be done with detail, such as shadow on the floor, and I don't think that setting really works for an intro. That's just me though. "There," not "their." Quite possibly the most common grammar mistake in the English language ;)
     
    I also voted for Pokemon Mysteries. The other titles seem a bit long and they aren't as catchy.
     
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