• Just a reminder that providing specifics on, sharing links to, or naming websites where ROMs can be accessed is against the rules. If your post has any of this information it will be removed.
  • Ever thought it'd be cool to have your art, writing, or challenge runs featured on PokéCommunity? Click here for info - we'd love to spotlight your work!
  • Welcome to PokéCommunity! Register now and join one of the best fan communities on the 'net to talk Pokémon and more! We are not affiliated with The Pokémon Company or Nintendo.

[Question] [RMXP]Using Autotiles at Map Edges

  • 56
    Posts
    11
    Years
    • Seen Jul 8, 2023
    Hi, I am trying to add deep water auto tiles at the edge of two connected maps but they appear square shaped at the edge like this:
    [PokeCommunity.com] [RMXP]Using Autotiles at Map Edges

    Is there any way to prevent this? I am currently using Essentials 16.2.
     
    Last edited by a moderator:
    Bypass autotiling. Holding shift while you select and place tiles will bypass autotiling. Also double clicking on the autotile in your palette will bring up all the possible tiles for that autotile, which you can select from. Look up any tutorial on RPG Maker XP's autotiling stuff for more info.
     
    Bypass autotiling. Holding shift while you select and place tiles will bypass autotiling. Also double clicking on the autotile in your palette will bring up all the possible tiles for that autotile, which you can select from. Look up any tutorial on RPG Maker XP's autotiling stuff for more info.
    That did the trick, thanks!
     
    Back
    Top