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ROM Reaverz Hacking Team

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Thanks ^^
I just have problems with inserting...well...I can insert it, but if I open it from the bag, and close the map...the bag is buggy until I close it.
And this happens everytime I insert a region map, dunno why xD
 
maybe its because you edited the 3rd palette and the others, just try to edit the 1st, 2nd and 4rth.. that should do it?

neti, i had to remove the sea layers, i cant insert it or i can and if i did, i have to remove the green town..you have to choose

 
maybe its because you edited the 3rd palette and the others, just try to edit the 1st, 2nd and 4rth.. that should do it?

neti, i had to remove the sea layers, i cant insert it or i can and if i did, i have to remove the green town..you have to choose

whioch green town? i dont remember a green town
 
the starting town, the one in green color, on the top of the map..
you mean the green color doesnt fit into the palette anymore? then just remove it
make it blue like the other small towns
 
Yeah at least I know that ur a good scripter as well ^^

Btw neti, after some time I finally made it...the totodile event should be working fine now, except for the missing OW sprites.
Is lvl 10 okay or should I make it stronger/weaker?

I'll make a patch as a backup and then go on.
 
Yeah at least I know that ur a good scripter as well ^^

Btw neti, after some time I finally made it...the totodile event should be working fine now, except for the missing OW sprites.
Is lvl 10 okay or should I make it stronger/weaker?

I'll make a patch as a backup and then go on.
level 10 seems alright to me

edit: the owerworld changer that changes the ows size doesnt work for me anymore... i cant start it, nothing happens
ive got the totodile sprites with correct colors already, but theyre too large for a 16x16 or 16x32 sprite
i could resize them, but im not sure what theyll look like then...
well... if i dont resize them the totodile would be too big

edit: im done with the totodile OW and it looks so cool when its running away from the player hehe^^ well done MT

edit again^^: the third totodile takes a strange path... did you test it? its running down and right instead of up and left...
also you entered its id (201) at sight range, but i xorrected that before testing
the error might be caused by me... i had that person stuck glitch so i had to delete one trainer and that totodile and reinsert it
ill chek the person number

edit: person number is the same

edit: i went on and when i made 1 step the totodile reappered^^
also, the final one was alread ythere and the other two at the frozen lake didnt appear before

btw here is my sprite:
[PokeCommunity.com] ROM Reaverz Hacking Team

looks pretty neat ingame:
[PokeCommunity.com] ROM Reaverz Hacking Team
 
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Dunno why this is happening to you.
I tested it right now and the only problem was that the 3rd one reappeared.(which is because I wrote the 201 in the sightrange instead of the ID)
So..it's workin for me ô.O
Did you try patching again and testing the event afterwards?
 
Dunno why this is happening to you.
I tested it right now and the only problem was that the 3rd one reappeared.(which is because I wrote the 201 in the sightrange instead of the ID)
So..it's workin for me ô.O
Did you try patching again and testing the event afterwards?
i patched it again and compared the values, tehy were all the same
ill try patching it again, inserting the sprites and chaning the id
 
u got another patch from me. it's basically the same, I freshly extracted a new, clean rom and created a patch with the LoF version which I tried out some seconds ago (and it worked)
So I hope that will do it..
 
u got another patch from me. it's basically the same, I freshly extracted a new, clean rom and created a patch with the LoF version which I tried out some seconds ago (and it worked)
So I hope that will do it..
while you was doing taht i took your patch again, inserted the sprites, changed the id and now it works^^
but its sooo hard to catch^^ well thats good :p

edit: theres a big problem: if you dont catch totodile you cant leave the park anymore!
 
xD
Well, at least it's working ^^
I'm really glad, I couldn't stand lookin through these scripts AGAIN xD
And now...I think I'll make a banner or two ^^
Relaxing from the scripts:)
 
theres a big problem: if you dont catch totodile you cant leave the park anymore
there should be a setflag before the fight and if you leave the park later the ranger just says "The Event is over. Have a nice day."
 
ehehe..now that u mention it...
I think I used checkvar
I believe u can compile scripts with pokescript, right?
Then compile this one:
Spoiler:


And give the offset to the last totodile.
It should work then.
 
ehehe..now that u mention it...
I think I used checkvar
I believe u can compile scripts with pokescript, right?
Then compile this one:
Spoiler:


And give the offset to the last totodile.
It should work then.
Mind if I add something to that?
It's not necessary but it looks very neat/professional that way. Try and see yourself :D
 
oh yeah, I know what you mean ^^
This "its here-screen fades-screen fades back-it's gone-MAGIC!" thing xD
 
I wrote this one in pokescript cause I knew neti had pokescript as well and could compile it.
But he doesn't have it anymore, so I got a patch and have to do it myself so...this was really senseless xD
 
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