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ROM Reaverz Hacking Team

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Yes i know.

Hey guys remember me, Im the best OW spriter (Of pokemon) You'll ever find, now im back, and ready for work.

This is my most Detailed Peice of work, use it if you like!

[PokeCommunity.com] ROM Reaverz Hacking Team
<----Darkrai


It needs indexing, Tell me a Sprite and ill do it :) But im leaving this team soon.. so Make the most of my sprites as possible!
 
dont know if we need sprites atm...
i had to change something at town 5, the very ffirst house when entering thee town caused tile errors when coming from the route so i replaced it with a normal house from tileset 1, but with a red roof which will be always available in tileset 1 now
i also added stairs that lead to a warp downstairs

edit: i edited route 5, added the pokemon pension (dont know the english word):
[PokeCommunity.com] ROM Reaverz Hacking Team


i will remake town 4 now cause in my eyes its not very pretty...
after that ill make videos of the new events
 
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I like what you did with the map, whats the point of the lab though?
 
its no lab, its a pokemon daycare or whatever the english word for it is xD

edit:
remaking town 4 finished:
[PokeCommunity.com] ROM Reaverz Hacking Team

hope you like it
ill make new videos now

edit: done, ill try to upload em now, but my wlan is freakin me out
ive noticed several mistakes in the text, but i will be able to edit that with adv text i think

edit: Videos are uploaded!
Pokedex Event
Forest Event
SA got the new patch from me with a few map tilet and block cchanges, theyre circled red here (tileset 0 and 1):
Spoiler:

you might be confused about the stairs, i made them so youre able to enter the boat. when walking on tose stairs you can use the warp on them by going down.
and the roof at the bottom is for the bigger houses in the first town

as you can see i also added some new tree tiles which let us create way better looking tree groups. compare those two images of route 1:
Spoiler:

i think it looks better, but rearranging ALL tress in town 1, town 2, route 2 and town 3 would be a bunch of work! especially route 2!
 
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Skills: Beta Tester [I'm brilliant at thinking out side of the box.]
Proof of work: None really... This is my first...
Past Experience: Again, none.
Contact possibilities: PM? Email... MSN.
 
W00t! Hack of the Week: Flame of Rage! Im so HAPPY!

I cant really go on mapping without the desert tiles... and for those i need to know how to make tiles contain wild pokemon
 
damn I don't know how to do this -.-'

That's a real problem, there should be wild pokemon in the desert O.o (of course they should...).
 
ok im done with the new trees in town 1 route 1 and town 2, now the biggest part: route 2...
thee other maps dont have tree borders so i wont have to remake those, maybe town 3...

edit: phew... finally done... whats next?^^
ive just looked through an emerald rom and i think we could use some of the buildings from that rom as gyms... eg the buildings from that fighting island (dunno what it is called, i never played emerald... but there is a snake building for our snake gym) or those buildings where the competitions about beauty and stuff are held. i think they look really great!
we could use the tileset from the island to create an asian or egypt city too^^
i have to say: there are a lot of cool tiles we could extract from that rom...

btw is everyone fine with me replacing lapras with groudon sprite?
 
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yeah I didn't think about that yet but it's a great idea!
You mean the german Kampfiptis, dunno waht's in english. It looks great inside too, there are many rooms (depends on which way you choose everytime).
So, good idea-> we should make it ^^
 
btw what do you think about the firsst sprite i ever made^^:
[PokeCommunity.com] ROM Reaverz Hacking Team


...
maybe you noticed i just took groudon from ruby and remade it with palette 6 xD
for now i replaced the lapras doll... is that okay?
i could also take latias/latios/rayquaza/kyogre that way, but do we need them?
i think ill modify ho-oh a bit using another palette... the palette that is used for it at the moment doesnt conatin any green... but it has green feathers
and it is too small anyway, gamefreak sux
well i cant find a palette that contains green and red/yellow
ive decided to just resize the old one, looks cool too and ho-oh isnt so damn small compared with entei groudon and human anymore

edit: here it is, my first completely selfmade sprite (based on the original ho-oh):
[PokeCommunity.com] ROM Reaverz Hacking Team

heres the old one (as a comparison):
[PokeCommunity.com] ROM Reaverz Hacking Team
 
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yeah nice groudon xD

Don't know if we need latias/os, I don't even know how to make it that they can be found in the grass after an event. I think you need ASM for that and that's very complicated.
It compiles low level programming language in high level.
I'll ask around if it can be done somehow else.
 
Hey Team! ;D i'm working now on the backsprites and this work kills me xD really it kills me.

But i'm finally done with the prototype of the girlsbacksprite, it's in the attachement, i really really really hope you like it xD

please poste here what do you think about it:
 
you mean it is less pixeled^^ if it had less pixel it would mean it was smaller... but thx anyway^^ il lsend you the other 2 too when im done with them so you can correct em

edit: here they are, with the original one:
[PokeCommunity.com] ROM Reaverz Hacking Team
[PokeCommunity.com] ROM Reaverz Hacking Team

[PokeCommunity.com] ROM Reaverz Hacking Team
[PokeCommunity.com] ROM Reaverz Hacking Team

since you (SA) are already sleeping you might check them for mistakes when you have time tomorrow.

Ill go make Lugia now
 
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great work Sa, this backsprite is awesome :shocked:
And the Legendarys too, good job neti ;)

I have a really good feeling that this hack will become really great ^^

What is the next event I have to script?
I have a presentation tomorrow (not important, it's done and I won't script today xD)
On wednesday I have an important maths test, so Wednesday would be allright for me to start with a new script.
 
i dont know what script we need now... but i know for sure that im done with lugia:
[PokeCommunity.com] ROM Reaverz Hacking Team
[PokeCommunity.com] ROM Reaverz Hacking Team

ill look for more sprites to do

btw sudowoodo got inserted with the wrong palette, ive corrected it. ill upload a ne wpatch befor ei go to sleep with all the new sprites

edit: made another groudon:
[PokeCommunity.com] ROM Reaverz Hacking Team

i htink this one looks more angry
in fact its the one from emerald, there is also a pic from the side, so we might add movement to groudon...
i made a kyogre two times and both times i got an error when trying to save it...

edit: ive decided to set some names now:
1st Town = Greenhill (by Master_Track)
2nd Town = Bloominggrove (by Master_Track)
Forest = Bloomingwoods (based on 2. Town)
3rd Town = Sparrowdale
Cave = Genesis Cave (was already set)
4th Town = Hawksham
5th Town = Port Bydon (by Master_Track)
thats how far we are at the moment
if you dislike one of the name tell me
and dont rewrite the scripts now, we can easily change text passages using advance text!

edit: i will insert the 3 dog pokemon of wisdom now (their sprites) xD
for that ill replace sprite 149 (i dont even know which pokemon that hsall be...), 135 (the old entei) and 118 (Seel)

what does "error 55 (File already open)" in ow editor mean when i try to save?

edit: here they are:
[PokeCommunity.com] ROM Reaverz Hacking Team
[PokeCommunity.com] ROM Reaverz Hacking Team
[PokeCommunity.com] ROM Reaverz Hacking Team

theyre based on Coronis' Kanto Sprite set
im gonna look for some sprites now we dont need that can be replaced with arcanine charizard rapidash and ninetails (i think we need them in the final stage when you have to stop the flame of rage *not telling too much*)
... coronis sprites are too big (except for arcanine) but i could manage to resize ninetails and rapidash. for charizard we will have to take a 24x24 sprite if that exists or a 32x32 one.
sprites i consider useless (means they will be replaced by the ones listed above): 120 (slowpoke), 123 (wigglytuff), 125 (fearow)
i hope everyone is ok with that, about charizard i dont know yet... we still have the deoxys sprites in the game (which we dont need) and the tiangel from deoxys' island... all 4 are 32x32 sprites, thats waste of sprites^^ i will replace one of them with a charizard. not a sbig as entei etc but bigger than ninetails and the others

edit: here theey are (replacing slowpoke, fearow, 1 deoxy and wigglytuff):
[PokeCommunity.com] ROM Reaverz Hacking Team
[PokeCommunity.com] ROM Reaverz Hacking Team
[PokeCommunity.com] ROM Reaverz Hacking Team
[PokeCommunity.com] ROM Reaverz Hacking Team

again based on coronis' sprites, a bit modified (first of all charizad was made bigger by me)...

maybe youve already noticed im not in school where i should normally be... well im not feeling good today cause i was outside in the rain yesterday...
btw why didnt we just take the sudowoodo sprite from emerald instead of letting SA work ? xD

gonna eat sth now and when i come back i hop SA is online... i have noone to talk to atm xD

edit:
ok since i dotn wanna steel SAA all of her sprriting work i made the FROZEN GROTTO, where you can have a wildbattle with Vaporeon... well if you manage to pass it^^
here are the map shots:
[PokeCommunity.com] ROM Reaverz Hacking Team

And the second part:
[PokeCommunity.com] ROM Reaverz Hacking Team

have fun trying to cross it^^
the entrance is located in port bydale, but you need surf to reach it.
btw i will need a script for it now, when you (MT) come online tell me and ill send yyou the latest patch.
ANyway ill upload a new patch right now
 
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ok, Neti, your map is great, as always! ;D

i love it! just a question: which item will be in the second part (the pokeball)?

can't wait to see the other two caves (or whatever they will be)!! (i sound like a groupie xD)
 
i actually ddont know which item there are xD
i took the original persons from icefall cave^^
and thx^^
ill make the other two maps when i placed their entrance, but that wont be on a map i already made

im out with the dog now, the first one of you who sends me pm wit han edited screenshot of the cave where youve drawn the way through it gets ...
nothing

edit: ive made a lil list of sprites we can replace:
Spoiler:

well in txt format it looks better xD
look it up here: https://eugenier.eu.ohost.de/poke/useless_sprites.txt

edit: ok since we still dont have an idea how to solve the problem with the desert tiles im changing my plan:
route 6 become a canyon
route 7 becomes steppe (i think the word is the same in english and german)
if we manage to get our desert tiles we can change the routes

edit: heres route 6:
[PokeCommunity.com] ROM Reaverz Hacking Team


ill do route 7 now
 
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wow you're working fast ^^
I start making the scripts for the persons and signs in the first town (which now has a name xD).
I may try to make a tile for fun too^^
 
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