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Script Help Thread (DO NOT REQUEST SCRIPTS)

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Hey everyone, I need help with a Script, I'm currently using XSE cause I find it easier to use and things. Back to the script, when I try to Compile it doesn't let me so I clicked the Debug button and when I press Debug it shows me this.
Spoiler:


And when Insert the offset for @start into A-Map i open the script again using the built in one, and and it comes up with this:
Spoiler:

And in the game I press the script and i don't get a response, any ideas whats wrong. I cant get the compile button to work either.
 
Hey everyone, I need help with a Script, I'm currently using XSE cause I find it easier to use and things. Back to the script, when I try to Compile it doesn't let me so I clicked the Debug button and when I press Debug it shows me this.
Spoiler:


And when Insert the offset for @start into A-Map i open the script again using the built in one, and and it comes up with this:
Spoiler:

And in the game I press the script and i don't get a response, any ideas whats wrong. I cant get the compile button to work either.

If I had to guess, I'd say that the problem is that you don't have your ROM opened with XSE but instead the script which you are writing. When XSE has a script open, the compile button won't work because there's no ROM to compile the script to. The reason why no script appears when you press decompile and why nothing happens in-game is because you haven't actually inserted the script into the ROM. You need to open the ROM in XSE, copy the script from your script file into the XSE window, and then press compile. Hopefully, that will fix it.
 
Game: Firered
Type: Person event
editor: Pokescript
Script:
Spoiler:

Screenie:
[PokeCommunity.com] Script Help Thread (DO NOT REQUEST SCRIPTS)

I do not see anything wrong with it, only that you wrote M in HM01 is lower case when it should have been in upper case (fixed in bold). Also, in $talk 1, try to put the text in one line. IF that didn't work, recompile the script or something.
 
Hi, I am using xse and firered to make a team rocket base. I'm trying to make it so, if the player has the card key, he can stick it into the machine. Then, the machine will open the gate and release the prisoner inside. Then the prisoner will walk over to you, thank you, give you an item, and walk off screen.
Spoiler:

When I do this, the prisoner is released even if I do not have the keycard. And, the gate doesn't disappear, and neither does the prisoner. Somebody please help.
 
Hi, I am using xse and firered to make a team rocket base. I'm trying to make it so, if the player has the card key, he can stick it into the machine. Then, the machine will open the gate and release the prisoner inside. Then the prisoner will walk over to you, thank you, give you an item, and walk off screen.
Spoiler:

When I do this, the prisoner is released even if I do not have the keycard. And, the gate doesn't disappear, and neither does the prisoner. Somebody please help.
The things in bold are odd. Since when are there people with numbers that high? Never. And the 1 in bold would make the script say that "if have item, go to 0x7314B9", which I do not think you wanted. The compare LASTRESULT 0x1 after checkflag is not needed.
 
This is a trigger script, I'm sorry it's so long ):
It's like a team rocket style thing..
basicly, you go into a room filled with rockets and when you step forward, this script activates..
but.. when you warp to the room, the screen just goes black
I'm using FireRed & XSE
I'd really really appriecciate some help :)

Spoiler:
 
Hello I am new a scripts so sorry for any stupid mistakes. I was trying to make this event where you talk to someone they say what they want and Disappears and it works but when I leave and come back it comes back. heres the script please help me.

#dynamic 0x71A418

#org @script
msgbox @talk 0x2
fadescreen 0x1
hidesprite 0x4
fadescreen 0x0
setflag 0x1000
release
end

#org @talk
= Oh! Hello [player]!\p[player]: Hi!\pIsent it wonderfull here!\n Hey have you ever noticed that\lwild Pokemon never attack peaple here!\p[player]: Yea its strange.\pYou know what! We should build a\n town here wouldent that\lbe great!\p[player]: Yea...I guess.\pWell anyway I've got to go!\n Goodbye [player]!
 
This is a trigger script, I'm sorry it's so long ):
It's like a team rocket style thing..
basicly, you go into a room filled with rockets and when you step forward, this script activates..
but.. when you warp to the room, the screen just goes black
I'm using FireRed & XSE
I'd really really appriecciate some help :)

Spoiler:

If the screen simply goes black upon entering the room and you haven't actually triggered the script, then the problem most likely lies not in the script but in the map itself.
 
The person ID is 1000 in adv map. And it works but when I leave the area and go back she is there again. I don't know what I did wrong.
 
Hello I am new a scripts so sorry for any stupid mistakes. I was trying to make this event where you talk to someone they say what they want and Disappears and it works but when I leave and come back it comes back. heres the script please help me.

#dynamic 0x71A418

#org @script
msgbox @talk 0x2
fadescreen 0x1
hidesprite 0x4
fadescreen 0x0
setflag 0x1000
release
end

#org @talk
= Oh! Hello [player]!\p[player]: Hi!\pIsent it wonderfull here!\n Hey have you ever noticed that\lwild Pokemon never attack peaple here!\p[player]: Yea its strange.\pYou know what! We should build a\n town here wouldent that\lbe great!\p[player]: Yea...I guess.\pWell anyway I've got to go!\n Goodbye [player]!

Providing that the person's "Person ID" is 1000, this should work...

Spoiler:


changes in red..
sorry about the weird space... between hidesprite & setflag

If the screen simply goes black upon entering the room and you haven't actually triggered the script, then the problem most likely lies not in the script but in the map itself.

That's what I thought, but I've walked through that room dozens of times before and nothing like this happened..
 
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It still wont work same thing happens i talk to her screen fades screen comes back shes gone I go to route 1 (its in pallet town) and come back and she is still there. its in fire red and i am using XSE! I don't know whats wrong.
 
maybe.. Try this.

Spoiler:

changes in red.
 
still won't work. I don't know maybe it is something else I did like I said i am new at this maybe I messed something up. its confusing at times.
 
still won't work. I don't know maybe it is something else I did like I said i am new at this maybe I messed something up. its confusing at times.
Hmm.. Are you 100% that the person ID is 1000?
 
Try this
Spoiler:

 
I 100% sure its 1000 in the PERSON ID: 1000 that is exactly what it says.
and the hidesprite 0x800F did not work either. the same thing happens.
 
I 100% sure its 1000 in the PERSON ID: 1000 that is exactly what it says.
and the hidesprite 0x800F did not work either. the same thing happens.
Spoiler:
Spoiler:
Spoiler:
Spoiler:


ok, try this, but remember to change the person ID to 1235, and change the person event no. to 5

Just cluching at straws really
 
Last edited:
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