Co500
Nostalgia Edition
- 563
- Posts
- 16
- Years
- Far Awayyyyyyy
- Seen Dec 14, 2021
Hello, I've made a script but for some reason when I test it applymovement @move2 does not execute
Spoiler:
#dynamic 0x800000
#org @start
lock
faceplayer
checkflag 0x1400
if 0x0 goto @done
release
end
#org @done
applymovement 0xFF @move
waitmovement 0x0
msgbox @1 0x6
applymovement 0xFF @ash
waitmovement 0x0
applymovement 0x7 @move2
waitmovement 0x0
applymovement 0x6 @move3
applymovement 0x7 @move4
msgbox @2 0x6
setflag 0x1400
release
end
#org @move
#raw 0x10
#raw 0x10
#raw 0x10
#raw 0x2
#raw 0xFE
#org @1
= [red_fr][player]: I wonder what \nyou are GS ball....
#org @ash
#raw 0x0
#raw 0xFF
#org @move2
#raw 0x12
#raw 0x12
#raw 0x12
#raw 0x12
#raw 0x12
#raw 0x12
#raw 0x12
#raw 0x12
#raw 0x12
#raw 0x12
#raw 0x12
#raw 0x12
#raw 0x12
#raw 0x11
#raw 0xFE
#org @move3
#raw 0x10
#raw 0x12
#raw 0x12
#raw 0x12
#raw 0x12
#raw 0x12
#raw 0x12
#raw 0x12
#raw 0x12
#raw 0x12
#raw 0x12
#raw 0x12
#raw 0x12
#raw 0x12
#raw 0x12
#raw 0x12
#raw 0x12
#raw 0x12
#raw 0x12
#raw 0x10
#raw 0x10
#raw 0x10
#raw 0x10
#raw 0x10
#raw 0xFE
#org @move4
#raw 0x18
#raw 0x12
#raw 0x12
#raw 0x12
#raw 0x12
#raw 0x12
#raw 0x12
#raw 0x12
#raw 0x12
#raw 0x12
#raw 0x12
#raw 0x12
#raw 0x12
#raw 0x12
#raw 0x12
#raw 0x12
#raw 0x12
#raw 0x12
#raw 0x12
#raw 0x10
#raw 0x10
#raw 0x10
#raw 0x10
#raw 0x10
#raw 0xFE
#org @2
= [red_fr][player]: Hey! That's mine! \nCome back!
#org @start
lock
faceplayer
checkflag 0x1400
if 0x0 goto @done
release
end
#org @done
applymovement 0xFF @move
waitmovement 0x0
msgbox @1 0x6
applymovement 0xFF @ash
waitmovement 0x0
applymovement 0x7 @move2
waitmovement 0x0
applymovement 0x6 @move3
applymovement 0x7 @move4
msgbox @2 0x6
setflag 0x1400
release
end
#org @move
#raw 0x10
#raw 0x10
#raw 0x10
#raw 0x2
#raw 0xFE
#org @1
= [red_fr][player]: I wonder what \nyou are GS ball....
#org @ash
#raw 0x0
#raw 0xFF
#org @move2
#raw 0x12
#raw 0x12
#raw 0x12
#raw 0x12
#raw 0x12
#raw 0x12
#raw 0x12
#raw 0x12
#raw 0x12
#raw 0x12
#raw 0x12
#raw 0x12
#raw 0x12
#raw 0x11
#raw 0xFE
#org @move3
#raw 0x10
#raw 0x12
#raw 0x12
#raw 0x12
#raw 0x12
#raw 0x12
#raw 0x12
#raw 0x12
#raw 0x12
#raw 0x12
#raw 0x12
#raw 0x12
#raw 0x12
#raw 0x12
#raw 0x12
#raw 0x12
#raw 0x12
#raw 0x12
#raw 0x12
#raw 0x10
#raw 0x10
#raw 0x10
#raw 0x10
#raw 0x10
#raw 0xFE
#org @move4
#raw 0x18
#raw 0x12
#raw 0x12
#raw 0x12
#raw 0x12
#raw 0x12
#raw 0x12
#raw 0x12
#raw 0x12
#raw 0x12
#raw 0x12
#raw 0x12
#raw 0x12
#raw 0x12
#raw 0x12
#raw 0x12
#raw 0x12
#raw 0x12
#raw 0x12
#raw 0x10
#raw 0x10
#raw 0x10
#raw 0x10
#raw 0x10
#raw 0xFE
#org @2
= [red_fr][player]: Hey! That's mine! \nCome back!