PlatniumPiano
You are now breathing manually
- 479
- Posts
- 16
- Years
- Yesterday
- Seen Dec 27, 2010
once again I have super-retard script tiles that decide to freeze the game when I step on them. It is supposed to display a message if flag 0x800 is not set, then move me back. If the flag is set, nothing is supposed to happen. But, all that happens is freeze.
Ruby version, using XSE
Help, por favor??
Ruby version, using XSE
Code:
'---------------
#org 0x3685B4
lock
faceplayer
checkflag 0x800
if 0x0 goto 0x83858C4
release
end
'---------------
#org 0x3858C4
msgbox 0x83858DC MSG_NORMAL '"Maybe I shouldn't go to\nLord Aspe..."
applymovement 0x0 0x83858D9
waitmovement 0x0
release
end
'---------
' Strings
'---------
#org 0x3858DC
= Maybe I shouldn't go to\nLord Aspen without a POKéMON...
'-----------
' Movements
'-----------
#org 0x3858D9
#raw 0x4 'Step Down (Slow)
#raw 0xFE 'End of Movements
Help, por favor??