FoggyDoggy
Im comin' home...
- 1,816
- Posts
- 17
- Years
- Age 32
- Just Outside Treasure Town
- Seen Nov 28, 2024
raycrow x-your script is not very good it says: "too less parameters on line 3.the correct number is 6."
and doesn't work.....
I took the liberty to fix his script.
The problem is that the script is supposed to have another pointer for 0x1 type battles.
Here you go
Spoiler:
#include stdpoke.rbh
#dynamic 0x800000
#org @jessejamesbattle
trainerbattle 0x1 0x331 0x0 @before @after @afterbattlescript
#org @afterbattlescript
lock
msgbox @defeat MSG_NORMAL
wildbattle PKMN_MEW 70 0 'The Mew battle
'Insert Flags, and other script stuff here'
release
end
#org @before
= Little brat,this time MEW goes\nwith US!
#org @after
= Not again!!!!!!
#org @defeat
= Little brat next time we gonna\nbeat let's retreat!
#dynamic 0x800000
#org @jessejamesbattle
trainerbattle 0x1 0x331 0x0 @before @after @afterbattlescript
#org @afterbattlescript
lock
msgbox @defeat MSG_NORMAL
wildbattle PKMN_MEW 70 0 'The Mew battle
'Insert Flags, and other script stuff here'
release
end
#org @before
= Little brat,this time MEW goes\nwith US!
#org @after
= Not again!!!!!!
#org @defeat
= Little brat next time we gonna\nbeat let's retreat!