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Script Requests/Sharing/Discussion

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I couldn't find much wrong with it but I will put any edits in bold. I haven't tested this. Sorry if it still dosen't work.
Code:
#org $martbattle
[B](remove lock)[/B]
chec[B]k[/B]flag 0x242
if 1 goto $already
applymovement 0x01 $martowner
$martowner 1 ; [B]#binary[/B] 0x03 0x02 0x01 0x04 0x62 0xFE
pausemove 0
message $owner
$owner 1 = AH!! The Rocket is back!\pPolice!!!
boxset 6
applymovement 0x02 $police
$police 1 ; [B]#binary[/B] 0x65 0x0C 0x0C 0x0C 0x0C 0xFE
pausemove 0
message $threat
$threat 1 = You are under arrest!
boxset 6
trainerbattle 1 100 $before $after $further
$before 1 = Bring it sucker!
$after 1 = Hmph!
release
end

#org $further
setflag 0x242
message  $failure
$failure 1 = Uhm.. Uh..\pMy name is Joshua! Don't you\nforget it!
boxset 6
applymovement 0x02 $policerun
$policerun 1 ; [B]#binary[/B] 0x47 0x02 0x03 0x13 0x10 0x10 0x12 0x04 0x60 0x10 0xFE
pause 0x[B]120[/B]
release
applymovement 0xFF $jump
$jump 1 ; [B]#binary[/B] 0x11 0x01 0x01 0x03 0x03 0x04 0xFE
pausemove 0
release
end

#org $already
release
end

Haha! There's the problem, the lack of Binary and the Pause are correct, The Pause is only x10 so, the Character will start after the Police's First movement, and there does not have to be a Binary.

BUT I can't believe I spelled Checkflag wrong. Haha, that was my big problems. Thanks alot.
:)
 
i kinda need some help. im using this base script from one of irish witch's tutorials and i cant seem to get it to work. whenever i talk to the pokemon sprite the game goes all red. the code is in the spoiler. please point out if there are any mistakes.
Spoiler:
 
i'm having the same problem.... maybe those scripts wont work... can someone help us out? since no one is ever reading this..
 
What's the problem with this script?
Spoiler:

It works fine, calls up the correct trainer, until you beat the trainer. After you beat the trainer, it goes back to the main map. Then it plays the sound file of a door opening and the screen fades to black. Then it plays the jingle and it stays at the black screen until I reset the ROM.
 
i kinda need some help. im using this base script from one of irish witch's tutorials and i cant seem to get it to work. whenever i talk to the pokemon sprite the game goes all red. the code is in the spoiler. please point out if there are any mistakes.
Spoiler:
Well, you must have put the script in the game incorrectly. Try again.
i'm having the same problem.... maybe those scripts wont work... can someone help us out? since no one is ever reading this..
Same thing.
What's the problem with this script?
Spoiler:

It works fine, calls up the correct trainer, until you beat the trainer. After you beat the trainer, it goes back to the main map. Then it plays the sound file of a door opening and the screen fades to black. Then it plays the jingle and it stays at the black screen until I reset the ROM.

That, I have no idea what's wrong. Try re-offsetting it.

If anyone needs anymore scripting help, visit Nintendo Craze.
You can find a link in my signature.
 
The problem with the script was that almost everything was wrong. I'll place my edited script in a spoiler. It's long. If you have any questions about it just ask.
Spoiler:
It worked, but after I recieve the scyther, the game thinks I'm in the Safari Zone. (It shows my steps when I press start.) Also, when I get into a wild battle it says to throw rock and all that and once the battlwes over the screen goers black annd the game freezes. Is it the script or something else?
 
thanks foullump! oh and EarthsVisitor gave me a new script and corrected mine. i mean irish witch's. lol anyways thanks again!
 
can anyone make a script with team rocket saiyin their moto (the original one). im sorry but i dont kno how to use hexes
 
It worked, but after I recieve the scyther, the game thinks I'm in the Safari Zone. (It shows my steps when I press start.) Also, when I get into a wild battle it says to throw rock and all that and once the battlwes over the screen goers black annd the game freezes. Is it the script or something else?

Yeh sorry. I'm assuming that your using fire red or leaf green now. Just replace the 0x800's with 0x828's, also setflag 0x801 needs to be changed to 0x829. Just to let you know,
setflag 0x800 is to activate the Pokemon in the menu for Ruby and Sapphire and,
setflag 0x828 is to activate the Pokemon in the menu for Fire Red and Leaf Green, I guess now that
setflag 0x800 is to activate the safari zone menu for FR LG

can anyone make a script with team rocket saiyin their moto (the original one). im sorry but i dont kno how to use hexes

If you can post the words I can type one up for you.
 
Last edited:
I need a script for Ruby which goes like this:

You step on the script then The text " Come on now Larvitar!" then Larvitars cry is heard.
It is a Larvitar standing beside you I need it to disappear after the cry.
Then you gets a Larvitar (no text saying "[PLAYER] obtained a Larvitar" you just get one.)
And it is a Larvitar standing beside it I need it to disappear after the text.
 
If you can post the words I can type one up for you.

Thank you. I know this is sudden but do you wanna be my official scripter and help with my hack Crystal Chaos (you get your own credits slot)

On 2ndthough i just want this

Intro
Jesse: Team Rcoket is reborn as Chaos Force
James: Prepare to feel our wrath!

After Loss
Jesse: On 2nd Though we'll keep Team Rocket
James: You'll Be hearing from us twerp

after that i want them to walk away
 
Last edited:
Can anyone make me a script where Pikachu follows you around?
Nobody knows how to do that. Sorry.

can sombody please tell me the flag for the running shoes on fire red please asap
Nobody really knows that either... In white version, I just used the original script. Just change the text a bit. Also, if you need anything else, visit this forum. ncraze.forumer.com
 
Are there any problems with this script?
Spoiler:


It just refuses to say $forest3beaten after the fight. If I talk to them afterwards, nothing happens.
 
Yeh sorry. I'm assuming that your using fire red or leaf green now. Just replace the 0x800's with 0x828's, also setflag 0x801 needs to be changed to 0x829. Just to let you know,
setflag 0x800 is to activate the Pokemon in the menu for Ruby and Sapphire and,
setflag 0x828 is to activate the Pokemon in the menu for Fire Red and Leaf Green, I guess now that
setflag 0x800 is to activate the safari zone menu for FR LG

I think I screwed it up. Now, when I enter the city with the guy in it, the game freezes. Herte is my script after adding the changes you suggested:

Spoiler:



EDIT: Is there a way to make a script where a person checks for an item, and if you have it, they move or in this case go inside a building?
 
Last edited:
Intro
Jesse: Team Rcoket is reborn as Chaos Force
James: Prepare to feel our wrath!

After Loss
Jesse: On 2nd Though we'll keep Team Rocket
James: You'll Be hearing from us twerp

after that i want them to walk away

I'm assuming you know what the numbers after trainerbattle are for, you may possibly have to change these numbers. I'm also guessing that you know what movement numbers you need. I haven't tested this.
Code:
#org $start
lock
faceplayer
trainerbattle 1 0x001 $before $after $further
release
end

#org $before
$before 1 =Jesse: Team Rocket is reborn as \nChaos Force.\pJames: Prepare to feel our wrath.

#org $after
$after 1 =Jesse: On 2nd Thought we'll\nkeep Team Rocket.\pJames: You'll Be hearing from us twerp.

#org $further
applymovement 0x01 $move
pausemove 0
setflag 0x200
release
end

#org $move
$move 1 ; #binary (insert movements here)

Are there any problems with this script?
Spoiler:


It just refuses to say $forest3beaten after the fight. If I talk to them afterwards, nothing happens.

I don't like writing my battle scripts like that. This is how I would write your script.

Code:
#org $forest3trainerstart
checkflag 0x200
if B_true goto $done
trainerbattle 1 0x068 $forest3before $forest3after $forest3further
$forest3before 1 = This is a great place for\ntraining my mind.
$forest3after 1 = I didn't train enough...
release
end

#org $forest3beaten
$forest3beaten 1 = Gotta train more! Arrgh!

#org $forest3further
setflag 0x200
release
end

#org $done
message $forest3beaten
boxset 6
release
end
 
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Consider my other requests unrequested, can someone put together a script where it says "PRIMEAPE: Bufuu" and then a Primeape wild battle ensues.
 
any1 knows how to make a script as a markt? for pokescrip
 
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