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Script Requests/Sharing/Discussion

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#org $start
lock
faceplayer
message $cry
$cry 1 = Grooooar!!!
callstd 6
wildbattle 244 40 1
setflag 0x200
fadescreen 0
release
end

Now this can work with any pokemon right because i wanted to have more of these.
 
So I have another question if you have a script like this:

[SPOILER
Code:
]#ORG $Start
Lock
Faceplayer
message $Text
$Text 1 = Hi i'm the creator\lOf this script!
boxset 6
release
end
[/SPOILER]

what do u use as the id in advance if there is no flag in it
 
i have a correct script for leggendary pokemon.

but when i put 3 script for 3 pokemon, with 3 different offset, i have many problem, like my sprite disappear and the game is blokked, or the wild pokemon do not battle.....normally the only script correct remains the last...why?

thank you
 
i have a correct script for leggendary pokemon.

but when i put 3 script for 3 pokemon, with 3 different offset, i have many problem, like my sprite disappear and the game is blokked, or the wild pokemon do not battle.....normally the only script correct remains the last...why?

thank you

I suppose you made your scripts incorrectly.
 
So I have another question if you have a script like this:

[SPOILER
Code:
]#ORG $Start
Lock
Faceplayer
message $Text
$Text 1 = Hi i'm the creator\lOf this script!
boxset 6
release
end
[/SPOILER]

what do u use as the id in advance if there is no flag in it

You don't put anything. It's left blank. People id is used only if you want the person to dissapear.
 
Does anybody know of there is a command to use in PokeScript to display a Pokémon's sprite above the text. Like the Fuschia City Zoo? It would help in my hack.

Thanks.
 
Does anybody know of there is a command to use in PokeScript to display a Pokémon's sprite above the text. Like the Fuschia City Zoo? It would help in my hack.

Thanks.

Please search the thread next time. Hackmew posted this about 5 or so pages back. Here put this into the script.
Well just replace PP and QQ witht the pokemon hex numbers(Look in the Glitchfinders,Hex editing evos's tutorial) and #raw 76 is used to close the picture box.
Code:
#raw 75
#raw PP
#raw QQ
#raw 0A
#raw 03
...
...
#raw 76
 
I need a pokescript please!

I need a simple battle with a charizard level 20 thanks!
 
$wildbattle
lock
faceplayer
message $charizard
$charizard 1 = Charizard: Roar
boxset 6
wildbattle 6 20 1
release
setflag 0x201
fadescreen 0
end


There you go. I'm not sure what the 1 is for.
 
Ok, well I'm new to this, and I'm having problems with my script. I followed three guides and they all say the same thing. Yet I'm still doing something wrong. When I put my script into the game, the player that speaks start talking in some random language, no lock, no faceplayer and yes/nos when I didn't script for them. After that, it freezes up the game: http: //i190 .photobucket .com /albums/z27 /CrystallisAmaticia /grrrbadscript .jpg


My original script was:
#ORG $begin
lock
faceplayer
checkflag 0x200
if B_true goto $done
message $person
boxset 6
givepokemon 72 6 0
setflag 0x200
release
end

#org $done
message $person2
boxset 6
release
end

#org $person
$person = Oh, hi \v\h01. I found a \ncute pokemon yesterday, \nbut my mommy says \nI can't keep it.

\pMy brother doesn't \nwant it either. \nSo you can have it.

#org $person2
$person2 = How's that pokemon \nI gave you? \pI hope he's still ok.




After burning it when it was a BUF:

#PROCESS: C:\Documents and Settings\Casey\Desktop\pokemonfirered386\386 Fire Red.gba F:2 for read
------------------------------------------------------------------------------------------------
- Pushed givenatentacool.$begin to 800000
- Pushed givenatentacool.$done to 80007B
- Pushed givenatentacool.$person to 8000A1
- Pushed givenatentacool.$person2 to 8002A0
#PROCESS: C:\Documents and Settings\Casey\Desktop\pokemonfirered386\386 Fire Red.gba F:3 for read
------------------------------------------------------------------------------------------------
- Putting [lock faceplayer checkflag &h200 if B_true goto $done message $person boxset 6 givepokemon 72 6 0 setflag &h200 release end ] at 800000
- Putting [message $person2 boxset 6 release end ] at 80007B
- Putting [h i\\0.Ifuda\ct oeo etra,\btm om as\Icntke t pybohrdent\wn tete.\S o a aei.
- Putting [o' htpkmn\Igv o?\Ihp essilo.
|
\- Processed 0 Lines


I gave the little girl the script offset of $800000, yet she's messed up. Could anybody help me? I know I'm doing something wrong.
 
Ok, well I'm new to this, and I'm having problems with my script. I followed three guides and they all say the same thing. Yet I'm still doing something wrong. When I put my script into the game, the player that speaks start talking in some random language, no lock, no faceplayer and yes/nos when I didn't script for them. After that, it freezes up the game: http: //i190 .photobucket .com /albums/z27 /CrystallisAmaticia /grrrbadscript .jpg


My original script was:
#ORG $begin
lock
faceplayer
checkflag 0x200
if B_true goto $done
message $person
boxset 6
givepokemon 72 6 0
setflag 0x200
release
end

#org $done
message $person2
boxset 6
release
end

#org $person
$person = Oh, hi \v\h01. I found a \ncute pokemon yesterday, \nbut my mommy says \nI can't keep it.

\pMy brother doesn't \nwant it either. \nSo you can have it.

#org $person2
$person2 = How's that pokemon \nI gave you? \pI hope he's still ok.




After burning it when it was a BUF:

#PROCESS: C:\Documents and Settings\Casey\Desktop\pokemonfirered386\386 Fire Red.gba F:2 for read
------------------------------------------------------------------------------------------------
- Pushed givenatentacool.$begin to 800000
- Pushed givenatentacool.$done to 80007B
- Pushed givenatentacool.$person to 8000A1
- Pushed givenatentacool.$person2 to 8002A0
#PROCESS: C:\Documents and Settings\Casey\Desktop\pokemonfirered386\386 Fire Red.gba F:3 for read
------------------------------------------------------------------------------------------------
- Putting [lock faceplayer checkflag &h200 if B_true goto $done message $person boxset 6 givepokemon 72 6 0 setflag &h200 release end ] at 800000
- Putting [message $person2 boxset 6 release end ] at 80007B
- Putting [h i\\0.Ifuda\ct oeo etra,\btm om as\Icntke t pybohrdent\wn tete.\S o a aei.
- Putting [o' htpkmn\Igv o?\Ihp essilo.
|
\- Processed 0 Lines


I gave the little girl the script offset of $800000, yet she's messed up. Could anybody help me? I know I'm doing something wrong.

Well i dont know whats wrong but try this script-
Spoiler:



If you still need help let me know.
 
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