Should I improve my team?

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SRV

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    Lv86 Raichu (Held Item: Amulet Coin)


    [NORMAL] Mega punch [ELECTR] Thunder
    [NORMAL] Double-edge
    [ELECTR] Thunderbolt


    Lv82 Tyranitar (Held Item: Quick Claw)

    [WATER] Surf
    [DARK] Crunch
    [ELECTR] Thunderbolt
    [GROUND] Earthquake


    Lv83 Suicune (Held Item: Sea Insence)

    [WATER] Hydro Pump
    [ICE] Ice beam
    [WATER] Rain Dance
    [STEEL] Iron Tail


    Lv81 Crobat (Held Item: Soothe Bell)


    [FLYING] Fly
    [NORMAL] Hyper Beam
    [POISON] Sludge Bomb [GHOST] Confuse Ray


    Lv81 Charizard (Held Item: Leftovers)

    [FIRE] Fire Blast
    [NORMAL] Body Slam
    [FIRE] Flamethrower
    [FIRE] Blast Burn


    Lv92 Mewtwo (Held Item: Leftovers)

    [PSYCHIC] Psychic
    [GROUND] Earthquake
    [NORMAL] Recover
    [ELECTR] Thunderbolt


    I think that really the only things that need to be changed are Charizard's moves, since three are fire type. But I covered alot of the basic moves, and in every battle I've had, I could get the advantage over the foe. But aside from Charizard, I'd like to hear your opinions on my team. Thanks.

    [P.S. No trades...yet]
     
    Last edited:
    OMG, ur Charizard is horrible! Not really, but it has Blast Burn. A big no no

    ~TSBK~
     
    Blast Burn is like a Fire type Hyper Beam, it's extremely powerful good accuracy..but, sigh, must recharge. But it is a good move nontheless. Have you got any reccomended move sets for Charizard?
     
    SRV said:
    Lv86 Raichu - [NORMAL] Substitute
    [ELECTR] Thunder wave
    [NORMAL] Focus Punch
    [ELECTR] Thunderbolt

    Lv82 Tyranitar - [WATER] Dragon dance
    [DARK] Rock slide
    [ELECTR] Taunt
    [GROUND] Earthquake

    Lv83 Suicune - [WATER] Surf
    [ICE] Ice beam
    [WATER] Calm mind
    [STEEL] Rest

    Lv81 Crobat - [FLYING] Fly
    [NORMAL] Shadow ball
    [POISON] Sludge Bomb
    [GHOST] HP Ground/Quick Attack / Steel wing

    Lv81 Charizard - [FIRE] Belly drum
    [NORMAL] Aerial ace
    [FIRE] Flamethrower
    [FIRE] Earthquake

    Lv92 Mewtwo - [PSYCHIC] Psychic
    [GROUND] Calm mind
    [NORMAL] Recover
    [ELECTR] Thunderbolt


    I think that really the only things that need to be changed are Charizard's moves, since three are fire type. But I covered alot of the basic moves, and in every battle I've had, I could get the advantage over the foe. But aside from Charizard, I'd like to hear your opinions on my team. Thanks.

    [P.S. No trades...yet]

    Those are my suggestions....
     
    Charizard@Leftovers or some healing berry for belly drum

    Belly Drum
    Earthquake
    Rock Slide
    Fire Blast/Flamethrower

    ~TSBK~
     
    Thanks, but I'm not sure I'd change the Mewtwo, but I probably should change Charizard. I hate teaching my guys rest but it really is a smart move if you have a pok?flute, which everyone has, so I think I'll teach him that. Raichu already knows Mega Punch and I think it's more reliable than Focus Punch because if you get hit the following turn you don't use it. For Tyranitar, I'd keep cruch. I want to teach it Dragon Dance..does it learn it at a certain level..or do you need the TM?
     
    SRV said:
    Lv86 Raichu (Held Item: Leftovers)


    [NORMAL] Mega punch [ELECTR] Thunder
    [NORMAL] Double-edge
    [ELECTR] Thunderbolt
    Encore, Thunderbolt, Sub, FP

    Lv82 Tyranitar (Held Item: Leftovers)

    [WATER] Surf
    [DARK] Crunch
    [ELECTR] Thunderbolt
    [GROUND] Earthquake
    Dragon Dance, Taunt, Rock Slide, Earthquake

    Lv83 Suicune (Held Item: Leftovers)

    [WATER] Hydro Pump
    [ICE] Ice beam
    [WATER] Rain Dance
    [STEEL] Iron Tail
    Surf, Calm Mind/Ice Beam, Rest, Roar/Ice Beam

    Lv81 Crobat (Held Item: Choice Band/Leftovers)


    [FLYING] Fly
    [NORMAL] Hyper Beam
    [POISON] Sludge Bomb [GHOST] Confuse Ray
    Uhhh...Darkbolt, custom HPs? o.o
    Aerial Ace, Quick Attack, Sludge Bomb, Shadow Ball or Confuse Ray, Haze, Aerial Ace, Sludge Bomb

    Lv81 Charizard (Held Item: Leftovers)

    [FIRE] Fire Blast
    [NORMAL] Body Slam
    [FIRE] Flamethrower
    [FIRE] Blast Burn
    Belly Drum, Fire Blast/Overheat, Fly/Aerial Ace, Earthquake/Rock Slide

    Lv92 Mewtwo (Held Item: Leftovers)

    [PSYCHIC] Psychic
    [GROUND] Earthquake
    [NORMAL] Recover
    [ELECTR] Thunderbolt
    Psychic, Calm Mind, Flamethrower/Ice Beam/Recover, Thunderbolt
    Since this is ingame, you REALLY need Recover only if you want.

    I think that really the only things that need to be changed are Charizard's moves, since three are fire type. But I covered alot of the basic moves, and in every battle I've had, I could get the advantage over the foe. But aside from Charizard, I'd like to hear your opinions on my team. Thanks.

    [P.S. No trades...yet]
    A fast Electric will give you problems, so will Rock/Ground Attacks.
     
    SRV said:
    Thanks, but I'm not sure I'd change the Mewtwo, but I probably should change Charizard.

    should.

    I hate teaching my guys rest but it really is a smart move if you have a pok?flute, which everyone has, so I think I'll teach him that.

    Suicune is near inmortal.

    Raichu already knows Mega Punch and I think it's more reliable than Focus Punch because if you get hit the following turn you don't use it.

    Mega Punch is does not get Super-effective hits.

    and Focus Punch, if you can predict a switch, will do alot of damage.

    For Tyranitar, I'd keep cruch.

    unless you are going with Boah(a particular mixed sweeper Tyranitar), you do not need Crunch

    I want to teach it Dragon Dance..does it learn it at a certain level..or do you need the TM?
    It's an egg move.

    Altaria -> Charmander -> Larvitar

    Horsea -> Lapras -> Larvitar
     
    Yeah, that is true if the pokemon isn't electric, and if it's not a rock/ground type using rock/ground moves. But I think I might have the type advantage anyway..but just incase any suggestions?
     
    SRV said:
    Yeah, that is true if the pokemon isn't electric, and if it's not a rock/ground type using rock/ground moves.

    ...huh?

    alot uses Earthquake, and Focus Punch does not need STAB to do alot of damage.
     
    Okay,

    One: What is STAB? Special type advantage b....?
    Two: I never said it needed "STAB" to do alot
    And three: This is getting pretty off topic
     
    So I guess everyone forgot the topic, or are just done, either way I guess it doesn't matter thanks for all the advice.
     
    yeah you got the standard movesets, i would just take out mewtwo for either starmie or Dugtrio (i use em and they are kick ***), dugtrio w/ arena trap can switch into almost any electric pokemon and SOME bird pokemon (only if you have rock slide) dugtrio is a great way to take out raikou and zapdos. The reason i say remove Mewtwo is because using ubers develops no skill and on netbattle, your frowned upon for using ubers. Suicune is ok to use, shes just a legendary.
     
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