Pinkie-Dawn
Vampire Waifu
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- Age 32
- California
- Seen Feb 16, 2021
This has been one of the major debates within the Pokémon community. A lot of fans were distasted by the recent games, having to heavily focus on the competitive community with TMs now becoming reusables, easier ways to increase EVs and IVs for newcomers to get into the scene, new abilities, mechanics, and formes to buff previous gen Pokémon in order to balance the metagame. These were all in sacrificing key features for the main story by making the region more linear (so people can get over with it and start developing competitive teams), grinding become less tedious, and postgame content being lackluster compared to previous games. This eventually got the sides under a debate. I've made an article discussing about this issue in further detail before Sun and Moon was released, so I'm leaving a link to it for you guys to read so I don't have to constantly copy/paste what I've written from there to here. I did read this one post from /vp/ that's partially in favor of the single player side:
Do you guys want Game Freak to abandon competitive aspect and return to making Pokémon more like an actual JRPG, or do you want them to continue adding deeper layers in the competitive scene to attract older audiences without the need of taking the "edgy" route in its games?
I honestly think the power creep is absolutely fucked and will never be fixed. Marowak's a shining example of how a Pokemon that's just decent on its own can be a king in its meta just by having a combination of fantastic typing, ability, and coverage that specifically walls OU's Biggest Hits, but there aren't enough counterpick Pokemon to really turn the tides for the whole game, unfortunately.
Plus, there's always the ugly truth that ever since gen 6, GameFreak is always going to have to outdo themselves with some big marketable flashy over the top battle mechanic to take front and center in all the advertising. Granted, Z-Moves are more tame in practice than Megas are, but it doesn't seem like Megas are ever going to go anywhere, so that's a blemish we're gonna be stuck with, and we never know what flashy over-centralizing gimmicks the future will hold. And you can't take care of the power curve by introducing more shitmons, because that doesn't delete already-existing Pokemon, and they'll just continue to see use forever while the new shitmons get ignored.
I don't know what else can be done short of giving the nerf stick to every powerful Pokemon a la Gengar and Talonflame until everybody's equally shitty, but with 800+ Pokemon, there's hardly any point in worrying about equality, now is there? Now, we just need to worry about exterminating the biggest threats that everybody uses and everybody else hates.
tl;dr the meta will never not be cancer.
Do you guys want Game Freak to abandon competitive aspect and return to making Pokémon more like an actual JRPG, or do you want them to continue adding deeper layers in the competitive scene to attract older audiences without the need of taking the "edgy" route in its games?