"XxX420_360DopeShotEdgyXx - Teamkill - 'Normal player'"
For lack of better description, just watch this video
Let me make this clear for everyone reading this thread:
Solo queue trash, which I'm doing my best to describe, are people who whine about being stuck in their elo/rating/MMR and do nothing to improve and whine to others whenever things start to go bad in their own game. These are the kinds of players who complain about being stuck in Bronze-Silver-Gold and blame their team for playing poorly without considering how bad they play. Its as simple as that. Its on every game with that sweet multiplayer side of things.
Your definition of solo queue trash, and trying to take away from what I was saying was simply out of the line. I don't know what direction where you pointing at? Towards me? Wow. I thank the effort though.
Now, I would love to say this. Its supposedly not bad for players who really want to try working hard in Ranked/Rated games. They may want to have that sweet medal/ribbon/Diamond Border to wear, but its more of the challenge of playing with and against people who are seeking to have the rating as well. That's the enjoyable aspect of playing in the more competitive side.
You do make a point regarding the issue with whiny people who tend to become these trying to be elitist turds that infect a gaming community. As much as I would like to share your opinion on that matter, as I love making fun of these whiny 12 year old tryhards myself but I do it in a way that does not discriminate the whole competitive community. Heck, I often talk about that in the more appropriate boards or forums across the globe, you are still highly discriminatory towards people who actually do effort to climb high.
I love the effort with the validation of your point, but do yourself a favor and not call every competitive player the kind of trash you are trying to point out. Not everyone is a whiny 12 year old who complains on being stuck in ELOHELL or wanting to be the next Daigo, Faker, or HeatoN. Then again, I never knew what ELOHELL felt like in any multiplayer game i played and got hooked to.
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Okay lets be civil here people and not start flame wars towards the likes of "Competitives" and "Casuals" as I'm pretty much sick of arguing philosophy with terrorists. Lets just keep our beliefs of what fun is to ourselves. We all have our wars to fight, and our solo queue ratings to climb.
Also, I'll abstain from talking about actual multiplayer games since they weren't supposed to be discussed here. Thanks to the one who pointed this out uhmmm Ullion.
Moving on:
I'm really enjoying the sharing of opinions here. its topics like this which i really enjoy discussing people with.
@Arsenic - lets try to be civil with you here:
You make a good point regarding the focus of multiplayer and "ESPORTZ" in exchange for the charm and immersion (i hope i got that right) that games used to bring. Oh how I have this feeling for the competitive side of pokeymangs, even though at one point, i did follow the scene. If there is one thing that I really hate, is that whenever people try to point out GAME MECHANICS when talking about the storyline or lore in said game.
Okay, last effort to try adding to this:
I remember Diablo 1 and 2 for being really enjoyable at the time because of the intricate character building systems in both games. While it definitely had a party based multiplayer to play around it, it was rather enjoyable playing D1 and especially D2 with friends and other people who aren't trolls. Diablo 3 on the other hand, well, to anyone who has played or is playing D3, you probably know what I'm trying to point out here.
Diablo 3 as of now, in the latest D3:RoS patch and seasonal ladder, nothing much has changed other than get to that sweet GREATER RIFT 100+ Clear with your 4-man party group. I miss the days when Diablo was played for the sweet immersion and charm, not for Greater Rift climbing with builds that pretty much EVERYONE DOES (Skill arrangements based on the built in synergies with the Set items or your multi piece Ancient Legendaries + 2 Set rings that take advantage of the number of Ancient non-set item Legendary pieces you have) because of how the game is as of now. The whole charm of Diablo is pretty much lost, which is why I stopped playing it since 2015 as I regrettably tell. Blizzard is trying hard to try making D3 immersive by adding content and the revamps to adventure mode, but still there's really nothing to offer. And that's pretty much the "competitive experience" aspect of Diablo 3.
Now, has anyone tried competitive Fire Emblem?