4th Gen So slow!

Cherrim

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    Right, so has anyone else noticed how annoyingly slow Diamond and Pearl are?

    Walking is slow, running is slow, surfing is slow, battling is slow just...everything seems to move at a snail's pace compared to, say, FireRed/LeafGreen.

    I mean, I still play the game avidly, but I was so disappointed to Surf for the first time, only to realize that they slowed it down again. I loved surfing quickly in Ruby and Sapphire and I thought it was one of the best improvements in the generation. The bike, even at its fastest setting, seems really slow to me too. Trainers take longer to waltz up to you once they spot you too...and don't get me started on the text scrolling. <_<;

    I know it's not just me because I've seen other people complain about this. Anyone have an explanation to why Nintendo would slow them down like this? If anything, you'd think they'd speed everything up. =\
     
    Right, so has anyone else noticed how annoyingly slow Diamond and Pearl are?

    Walking is slow, running is slow, surfing is slow, battling is slow just...everything seems to move at a snail's pace compared to, say, FireRed/LeafGreen.

    I mean, I still play the game avidly, but I was so disappointed to Surf for the first time, only to realize that they slowed it down again. I loved surfing quickly in Ruby and Sapphire and I thought it was one of the best improvements in the generation. The bike, even at its fastest setting, seems really slow to me too. Trainers take longer to waltz up to you once they spot you too...and don't get me started on the text scrolling. <_<;

    I know it's not just me because I've seen other people complain about this. Anyone have an explanation to why Nintendo would slow them down like this? If anything, you'd think they'd speed everything up. =\
    I know.I hate surfing.Down with snails, up with pumas!
     
    Here's a tip:
    Don't go up to the Great Marsh and move up where you are one step away from the grren guy, that takes long. Yes, this is really slow. But I'm not one to complain.

    I like how Surf hits EVERYONE, it's more realistic, but less helpful! :D
     
    Here's another tip: USE THE BICYCLE.
     
    At first it was hard to get used to since I would speed through on my emulators, but now I love the game so much I don't mind the slow aspects of it.
     
    Yes I agree. There are many parts to the game that seem really really slow and kinda makes me rather play this on a emulator when you can speed up the game.
    Walking is slow, running is slow, surfing is slow, battling is slow just...everything seems to move at a snail's pace compared to, say, FireRed/LeafGreen.
    Especially that swampy bit west of the town with the Safari Zone. When you're stuck in the mud... omg...
     
    I know what you mean. it really is annoying. but the good news is that you can run in houses and stores and other places that you couldn't run it the other games. but you can't bike through the bulidings to the next city which is annoying


    :t354:~*!*~Queen Boo~*!*~
     
    Yeah, I like it where you can run everywhere now. But yes, the game seems to have slowed down. I'm not even in Eterna City yet so I don't know how slow Surf is.. :P
     
    I know what you mean, I haven't played my Leaf Green in sooooo long and then today I played it to get stuff for Pal Park, I thought there was a speed hack on it. Then I realized it didn't, it's just that DP is hella-slow. I kinda didn't wanna play Diamond after realizing how slow it compared to the GBA series, but I still played it later...much later...I had to try and forget the speed difference, lol.
     
    Here's another tip: USE THE BICYCLE.
    If one were to analyse the quote, her opinion about what you just tipped about would be quite obvious.
    Right, so has anyone else noticed how annoyingly slow Diamond and Pearl are?

    Walking is slow, running is slow, surfing is slow, battling is slow just...everything seems to move at a snail's pace compared to, say, FireRed/LeafGreen.

    I mean, I still play the game avidly, but I was so disappointed to Surf for the first time, only to realize that they slowed it down again. I loved surfing quickly in Ruby and Sapphire and I thought it was one of the best improvements in the generation. The bike, even at its fastest setting, seems really slow to me too. Trainers take longer to waltz up to you once they spot you too...and don't get me started on the text scrolling. <_<;

    I know it's not just me because I've seen other people complain about this. Anyone have an explanation to why Nintendo would slow them down like this? If anything, you'd think they'd speed everything up. =\
    So anyway, yes, it's pretty slow. However, when used to playing the game, it seems a person could really get used to it. Just like a person used to dialup modem internet speeds will get blasted by 10 Mbps. Likewise, a person used to fast speeds will whine and complain if pushed into slow speeds.
     
    I noticed it when I first started playing, but not really anymore. Honestly, I don't see why anyone would care that much, it's not like it's impairing the overall quality of the game.

    You've got to realize that the maps are a lot more vivid, detailed, and have 3D aspects, and they places some degree of strain on the speed since, well, this isn't a GBA game where its only a few pixels here and there which doesn't really involve that much loading. Like mentioned, you get used to it, and it's one of those things you need to accept.
     
    What I can't help pointing out is the presence of lag in certain areas of the game, especially in Route 210, where the heavy rain seems to see a framerate drop. It's really noticeable when riding the bike in that route.
     
    it's funny how the rock climb animation is so quick, and pretty cool-looking, but everything else is slow.
     
    it's funny how the rock climb animation is so quick, and pretty cool-looking, but everything else is slow.

    That is funny now that you've mentioned it. Rock Climb is one of the faster animations, everything else just seems to want to take its time...
     
    You've got to realize that the maps are a lot more vivid, detailed, and have 3D aspects, and they places some degree of strain on the speed since, well, this isn't a GBA game where its only a few pixels here and there which doesn't really involve that much loading. Like mentioned, you get used to it, and it's one of those things you need to accept.
    The maps aren't really that much more detailed though, really. It's basically pretty similar to the GBA graphics, only with a slight isometric view point. And the DS has a lot more processing power than the GBA, and D/P aren't exactly games that push the DS to its limits, power-wise. The whole slow down was a conscious decision by the developers, for whatever reason they had.

    I knew it was slower than previous games, but I didn't realise just how slow it was until I went back and played a bit of Sapphire yesterday, and everything seemed to be on fast forward after playing Pearl.

    Lightning said:
    Trainers take longer to waltz up to you once they spot you too...
    That is the part that bugs me the most, so I don't let them spot me anymore, I just walk up and talk to them. Saves some time and annoyances.
     
    I noticed it when I first started playing, but not really anymore. Honestly, I don't see why anyone would care that much, it's not like it's impairing the overall quality of the game.

    You've got to realize that the maps are a lot more vivid, detailed, and have 3D aspects, and they places some degree of strain on the speed since, well, this isn't a GBA game where its only a few pixels here and there which doesn't really involve that much loading. Like mentioned, you get used to it, and it's one of those things you need to accept.

    And the screen's bigger.

    In addition to actually being slightly slower.
     
    I find that most newer games are slower... Although I haven't played D/P yet.

    Take Spyro for example. The PS2 versions were heaps slower than the PS1. Maybe it has something to do with graphics or they think that people will spend more time on it. Or maybe, they get them odd complainers saying it's too fast.

    I guess all Nintendo is trying to do is please someone. But you know that saying: You can't please everybody!
     
    i like to think of it like watching a silent film from the 30s and 40s and comparing it to a whole series of movies in the 2000s. older cameras caught less frames per second and had a lower quality which causes things to move at a faster pace. newer cameras catch many frames per second and catch every detail.

    the GBA games had less graphic detail so it made it easier for the graphic artists to animate the fewer details with fewer frames. D/P on the otherhand, is a total upgrade in terms of graphics, which makes it more difficult to focus on the myriad of details in the many frames.

    aside from that being said, the surfing takes WAY too long =/
     
    Uh, well, there IS a fast text button in the Menu. Where it says options, and then somewhere between the bottom and middle, it says "Text Speed" and then select fast and the text speeds up. Seems fast to Shift. There's one part that's speeded up. But uh, try it.
     
    I too have noticed a change in the game's pace, but I rather enjoy it. The walking/running speed is slower, which not only adds a little more realism to the game, but also adds to Sinnoh's sense of scale.

    What bothers me, however, is the battle speed. I frequently end up turning off battle animations because it's taking too long to level my guys.
     
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