Socially inept coder D;

WeatherGirl

Magical Scary Person
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    • Seen Jan 18, 2019
    My brother was brimming with ideas, so I decided to play code monkey to his designer nature. Looked up fan games to see what the state of the community is, and found this forum immediately. Discovered that there isn't much similar to what I'm doing, haha. But regardless, communities are good resources.

    I wanted desperately to play Pokemon on my Kindle Fire, but not GBA stuff because I'm a picky woman, and decided to throw myself at Android development. Mostly I just have the layouts and the ability to construct Pokemon, working Pokemon animations, blah. Looking into 3D Java/Android libraries so I can move out of 2D environments and into Minecraftian graphics, except for certain sprites, a la DS. It's a bit involved since I'm doing the system from the bottom up. (Definitely going to use perspective view, can probably construct basic objects using just vertices, need to figure out textures.)

    Hardest part: Art. Holy bananas I suck at art.
    The most fun: Solving problems.
    Lulzgoal: Get to the point where even the barely-Java-literate can import some areas and get down to business, then release the full code for this Android hilarity.

    (Abilities, I have no effing clue how to handle abilities. Use an abstract class for the features and define them in another file? That was my first thought, but there are conditions that should be defined in other functions... Maybe feed the battle Pokemon into the respective 'ability applier' functions every turn and pass back the resulting changes in damage/stats/status/whatever. So I'd need a static class. For each ability, presumably. So maybe an abstract Abilities superclass, and then static classes for each ability that creates its own functions, and then a separate definitions file where Abilities objects are created and can be referenced by the Pokemon definitions? Hrm. It's a little convoluted, but then, anyone wanting to add an ability to the game would have to expect something a little convoluted.)

    TL;DR: I'm a newb.

    </me>
     
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    Hi there, WeatherGirl! please tell me you're a weather geek too. because I am as well. xD

    You'll find some good resources here at PC when it comes to developing something for the Kindle Fire. I'm not sure how that would work, but I hope whatever we have here would help you in your development though! Depending on what you're working on, there are two sections that might be of interest for you: Emulation and Game Development.

    While you complete your research here, why not hang out at other sections for a little bit? PC is diverse when it comes to Pokemon, as well as stuff you might be interested in. Look into some of the topics being discussed right now. :3

    If you feel lost and need help with stuff, I'm here to help. :3 Have fun here!
     
    Hello, and welcome!
    Coding :O
    I'm into that too! I can't really do much though, and I definitely can't write a game.
    Well, good luck :P I wish I could motivate myself to do something like that.
     
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    Depending on what you're working on, there are two sections that might be of interest for you: Emulation and Game Development.
    Game Development is definitely more applicable. I submitted something in Beginner under an Idea tag, so we'll see whether that gets through. Its current state is more engine than plot, though.
    I'm less a weather geek and more I-work-in-a-weather-office. D; I try to leave it at my desk. But I do love a good thunderstorm, and I do like to take home 50-year-old maps that they try to recycle.
     
    ;D Developer and addict is definitely what I am. Whenever a good game comes out, I go hobo for a week. Well, except for work. Even hobos have to eat.
     
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