Mab
fleeting assembly
- 8,707
- Posts
- 14
- Years
- She/Her
- Hyperspace
- Seen Apr 29, 2025
Can I please have constructive critisisme on the fakemon I posted?
Hey, Bolens. Now that I have my own hack, I indexed some Black and White Sprites so I could put it in my game, but I was wondering if you wanted to use them. Do you wanna?
Hey, did you see my Fakemon Spirites?
Ok. Thanks. I'm working on my own hack a lot, but I'll find time to squeeze in some Fakemon Making for you.
Bolens, I know how to insert the music, but does the music fit the proper voicegroup?
How come I havn't done any mapping yet?
Have you even check what I wanted to applied for bolens
Past experience: Working with a couple teams and messing with roms#org $start
lock
faceplayer
message $1
boxset 6
checkgender
compare LASTRESULT 0x0
if b_true goto $boy
compare LASTRESULT 0x1
if b_true goto $girl
end
#org $boy
message $2
boxset 6
applymovement 1 $mmove
applymovement 0xFF $mmove
pausemove 0x0
message $3
boxset 6
setvar 0x8000 0x1
release
end
#org $girl
message $2
boxset 6
applymovement 1 $fmove1
pausemove 0x0
pause 0x15
applymovement 1 $fmove2
pausemove 0x0
message $4
boxset 6
setvar 0x8001 0x1
release
end
#org $trytoleave
jingle
applymovement 1 $ding
pausemove 0x0
message $5
boxset 6
applymovement 0xFF $comeback
pausemove 0x0
end
#org $pokeball1
lock
checkflag 0x828
if b_true goto $done
#raw 0x75 0x01 0x00 0x0A 0x03
message $pb1
boxset 5
#raw 0x76
compare LASTRESULT 0x0
if b_true goto $notthatpokeball
bufferpokemon 0x1 0x1
givepokemon 1 5 0
fanfare 0x13E
message $pb1a
boxset 4
waitfanfare
#raw 0x68
setflag 0x828
message $pb1b
boxset 5
compare LASTRESULT 0x1
if b_true gosub $name
message $pb1c
boxset 6
setflag 0x1200
removesprite 2
goto $rival
end
#org $pokeball2
lock
checkflag 0x828
if b_true goto $done
#raw 0x75 0x04 0x00 0x0A 0x03
message $pb2
boxset 5
#raw 0x76
compare LASTRESULT 0x0
if b_true goto $notthatpokeball
bufferpokemon 0x1 4
givepokemon 4 5 0
fanfare 0x13E
message $pb2a
boxset 4
waitfanfare
#raw 0x68
setflag 0x828
message $pb2b
boxset 5
compare LASTRESULT 0x1
if b_true gosub $name
message $pb2c
boxset 6
setflag 0x1201
removesprite 3
goto $rival
end
#org $pokeball3
lock
checkflag 0x828
if b_true goto $done
#raw 0x75 0x07 0x00 0x0A 0x03
message $pb3
boxset 5
#raw 0x76
compare LASTRESULT 0x0
if b_true goto $notthatpokeball
bufferpokemon 0x1 7
givepokemon 7 5 0
fanfare 0x13E
message $pb3a
boxset 4
waitfanfare
#raw 0x68
setflag 0x828
message $pb3b
boxset 5
compare LASTRESULT 0x1
if b_true gosub $name
message $pb3c
boxset 6
setflag 0x1202
removesprite 4
goto $rival
end
#org $pokeball4
lock
checkflag 0x828
if b_true goto $done
#raw 0x75 0x98 0x00 0x0A 0x03
message $pb4
boxset 5
#raw 0x76
compare LASTRESULT 0x0
if b_true goto $notthatpokeball
bufferpokemon 0x1 152
givepokemon 152 5 0
fanfare 0x13E
message $pb4a
boxset 4
waitfanfare
#raw 0x68
setflag 0x828
message $pb4b
boxset 5
compare LASTRESULT 0x1
if b_true gosub $name
message $pb4c
boxset 6
setflag 0x1203
removesprite 5
goto $rival
end
#org $pokeball5
lock
checkflag 0x828
if b_true goto $done
#raw 0x75 0x9B 0x00 0x0A 0x03
message $pb5
boxset 5
#raw 0x76
compare LASTRESULT 0x0
if b_true goto $notthatpokeball
bufferpokemon 0x1 155
givepokemon 155 5 0
fanfare 0x13E
message $pb5a
boxset 4
waitfanfare
#raw 0x68
setflag 0x828
message $pb5b
boxset 5
compare LASTRESULT 0x1
if b_true gosub $name
message $pb5c
boxset 6
setflag 0x1204
removesprite 6
goto $rival
end
#org $pokeball6
lock
checkflag 0x828
if b_true goto $done
#raw 0x75 0x9E 0x00 0x0A 0x03
message $pb6
boxset 5
#raw 0x76
compare LASTRESULT 0x0
if b_true goto $notthatpokeball
bufferpokemon 0x1 158
givepokemon 158 5 0
fanfare 0x13E
message $pb6a
boxset 4
waitfanfare
#raw 0x68
setflag 0x828
message $pb6b
boxset 5
compare LASTRESULT 0x1
if b_true gosub $name
message $pb6c
boxset 6
setflag 0x1205
removesprite 7
goto $rival
end
#org $pokeball7
lock
checkflag 0x828
if b_true goto $done
#raw 0x75 0x15 0x01 0x0A 0x03
message $pb7
boxset 5
#raw 0x76
compare LASTRESULT 0x0
if b_true goto $notthatpokeball
bufferpokemon 0x1 277
givepokemon 277 5 0
fanfare 0x13E
message $pb7a
boxset 4
waitfanfare
#raw 0x68
setflag 0x828
message $pb7b
boxset 5
compare LASTRESULT 0x1
if b_true gosub $name
message $pb7c
boxset 6
setflag 0x1206
removesprite 8
goto $rival
end
#org $pokeball8
lock
checkflag 0x828
if b_true goto $done
#raw 0x75 0x18 0x01 0x0A 0x03
message $pb8
boxset 5
#raw 0x76
compare LASTRESULT 0x0
if b_true goto $notthatpokeball
bufferpokemon 0x1 280
givepokemon 280 5 0
fanfare 0x13E
message $pb8a
boxset 4
waitfanfare
#raw 0x68
setflag 0x828
message $pb8b
boxset 5
compare LASTRESULT 0x1
if b_true gosub $name
message $pb8c
boxset 6
setflag 0x1207
removesprite 9
goto $rival
end
#org $pokeball9
lock
checkflag 0x828
if b_true goto $done
#raw 0x75 0x1B 0x01 0x0A 0x03
message $pb9
boxset 5
#raw 0x76
compare LASTRESULT 0x0
if b_true goto $notthatpokeball
bufferpokemon 0x1 283
givepokemon 283 5 0
fanfare 0x13E
message $pb9a
boxset 4
waitfanfare
#raw 0x68
setflag 0x828
message $pb9b
boxset 5
compare LASTRESULT 0x1
if b_true gosub $name
message $pb9c
boxset 6
setflag 0x1208
removesprite 10
goto $rival
end
#org $pokeball10
lock
checkflag 0x828
if b_true goto $done
#raw 0x75 0xAC 0x00 0x0A 0x03
message $pb10
boxset 5
#raw 0x76
compare LASTRESULT 0x0
if b_true goto $notthatpokeball
bufferpokemon 0x1 172
givepokemon 172 5 0
fanfare 0x13E
message $pb10a
boxset 4
waitfanfare
#raw 0x68
setflag 0x828
message $pb10b
boxset 5
compare LASTRESULT 0x1
if b_true gosub $name
message $pb10c
boxset 6
setflag 0x1209
removesprite 11
goto $rival
end
#org $pokeball11
lock
checkflag 0x828
if b_true goto $done
#raw 0x75 0xB3 0x00 0x0A 0x03
message $pb11
boxset 5
#raw 0x76
compare LASTRESULT 0x0
if b_true goto $notthatpokeball
bufferpokemon 0x1 179
givepokemon 179 5 0
fanfare 0x13E
message $pb11a
boxset 4
waitfanfare
#raw 0x68
setflag 0x828
message $pb11b
boxset 5
compare LASTRESULT 0x1
if b_true gosub $name
message $pb11c
boxset 6
setflag 0x120A
removesprite 12
goto $rival
end
#org $pokeball12
lock
checkflag 0x828
if b_true goto $done
#raw 0x75 0xEF 0x00 0x0A 0x03
message $pb12
boxset 5
#raw 0x76
compare LASTRESULT 0x0
if b_true goto $notthatpokeball
bufferpokemon 0x1 239
givepokemon 239 5 0
fanfare 0x13E
message $pb12a
boxset 4
waitfanfare
#raw 0x68
setflag 0x828
message $pb12b
boxset 5
compare LASTRESULT 0x1
if b_true gosub $name
message $pb12c
boxset 6
setflag 0x120B
removesprite 13
goto $rival
end
#org $name
call 0x1A74EB
return
#org $notthatpokeball
message $ntpb
boxset 6
release
end
#org $rival
message $rival1
boxset 6
applymovement 14 $rivalmove1
pausemove 0x0
message $rival2
boxset 6
message $prof1
boxset 6
message $rival3
boxset 6
fadescreen 1
warp 0x4 0x3 0xFF
#raw 0x08 0x00 0x11 0x00
movesprite 0x1 0xA 0x11
pause 0x30
fadescreen 0
message $rivalisadumbass
boxset 6
message $rival4
boxset 6
checkflag 0x1200
if b_true goto $rivalA
checkflag 0x1201
if b_true goto $rivalB
checkflag 0x1202
if b_true goto $rivalC
checkflag 0x1203
if b_true goto $rivalA
checkflag 0x1204
if b_true goto $rivalB
checkflag 0x1205
if b_true goto $rivalC
checkflag 0x1206
if b_true goto $rivalA
checkflag 0x1207
if b_true goto $rivalB
checkflag 0x1208
if b_true goto $rivalC
checkflag 0x1209
if b_true goto $rivalD
checkflag 0x120A
if b_true goto $rivalD
checkflag 0x120B
if b_true goto $rivalD
end
#org $rivalA
#raw 0x8F 0x03 0x00
compare 0x800D 0x0
if 0x1 goto $charmander
compare 0x800D 0x1
if 0x1 goto $cyndaquil
compare 0x800D 0x2
if 0x1 goto $torchic
end
#org $rivalB
#raw 0x8F 0x03 0x00
compare 0x800D 0x0
if 0x1 goto $squirtle
compare 0x800D 0x1
if 0x1 goto $totodile
compare 0x800D 0x2
if 0x1 goto $mudkip
end
#org $rivalC
#raw 0x8F 0x06 0x00
compare 0x800D 0x0
if 0x1 goto $bulbasaur
compare 0x800D 0x1
if 0x1 goto $chikorita
compare 0x800D 0x2
if 0x1 goto $treecko
compare 0x800D 0x0
if 0x1 goto $pichu
compare 0x800D 0x1
if 0x1 goto $mareep
compare 0x800D 0x2
if 0x1 goto $elekid
end
#org $rivalD
#raw 0x8F 0x03 0x00
compare 0x800D 0x0
if 0x1 goto $bulbasaur
compare 0x800D 0x1
if 0x1 goto $chikorita
compare 0x800D 0x2
if 0x1 goto $treecko
end
#org $bulbasaur
applymovement 14 $bulbamove
message $talk
boxset 6
setflag 0x1200
setflag 0x1210
removesprite 2
message $getrivall
boxset 6
applymovement 14 $bulbaleave
pausemove 0x0
goto $leave
end
#org $charmander
applymovement 14 $charmmove
message $talk
boxset 6
setflag 0x1201
setflag 0x1211
removesprite 3
message $getrivall
boxset 6
applymovement 14 $charmleave
pausemove 0x0
goto $leave
end
#org $squirtle
applymovement 14 $squirmove
message $talk
boxset 6
setflag 0x1202
setflag 0x1212
removesprite 4
message $getrivall
boxset 6
applymovement 14 $squirleave
pausemove 0x0
goto $leave
end
#org $chikorita
applymovement 14 $chikomove
message $talk
boxset 6
setflag 0x1203
setflag 0x1213
removesprite 5
message $getrivall
boxset 6
applymovement 14 $chikoleave
pausemove 0x0
goto $leave
end
#org $cyndaquil
applymovement 14 $cyndamove
message $talk
boxset 6
setflag 0x1204
setflag 0x1214
removesprite 6
message $getrivall
boxset 6
applymovement 14 $cyndaleave
pausemove 0x0
goto $leave
end
#org $totodile
applymovement 14 $totodmove
message $talk
boxset 6
setflag 0x1205
setflag 0x1215
removesprite 7
message $getrivall
boxset 6
applymovement 14 $totodleave
pausemove 0x0
goto $leave
end
#org $treecko
applymovement 14 $treecmove
message $talk
boxset 6
setflag 0x1206
setflag 0x1216
removesprite 8
message $getrivall
boxset 6
applymovement 14 $treecleave
pausemove 0x0
goto $leave
end
#org $torchic
applymovement 14 $torchmove
message $talk
boxset 6
setflag 0x1207
setflag 0x1217
removesprite 9
message $getrivall
boxset 6
applymovement 14 $torchleave
pausemove 0x0
goto $leave
end
#org $mudkip
applymovement 14 $mudkimove
message $talk
boxset 6
setflag 0x1208
setflag 0x1218
removesprite 10
message $getrivall
boxset 6
applymovement 14 $mudkileave
pausemove 0x0
goto $leave
end
#org $pichu
applymovement 14 $pichumove
message $talk
boxset 6
setflag 0x1209
setflag 0x1219
removesprite 11
message $getrivall
boxset 6
applymovement 14 $pichuleave
pausemove 0x0
goto $leave
end
#org $mareep
applymovement 14 $mareemove
message $talk
boxset 6
setflag 0x120A
setflag 0x121A
removesprite 12
message $getrivall
boxset 6
applymovement 14 $mareeleave
pausemove 0x0
goto $leave
end
#org $elekid
applymovement 14 $elekimove
message $talk
boxset 6
setflag 0x120B
setflag 0x121B
removesprite 13
message $getrivall
boxset 6
applymovement 14 $elekileave
pausemove 0x0
goto $leave
end
#org $leave
message $imoff
boxset 6
applymovement 14 $outtahere
pausemove 0x0
removesprite 14
setflag 0x121C
message $ithinkyour
boxset 6
setflag 0x82F
applymovement 1 $backroom
pausemove 0x0
removesprite 1
setflag 0x121D
setvar 0x8A00 0x0001
release
end
are u
#org $done
message $done1
boxset 6
release
end
$1 1 = \c\h01\h06Hello \v\h01! I see you've\narrived to get your pokemon!
$2 1 = \c\h01\h06I've set out these 12\npokeballs for you to choose from,\lfollow me.
$3 1 = \c\h01\h06The ones up here I would think\nare more suited to your\lpersonality,but feel free to look\lat the other ones
$4 1 = \c\h01\h06The ones down here I would think\nare more suited to your\lpersonality,but feel free to look\lat the other ones
$5 1 = \c\h01\h06Hey! Come back! Dont you\nwant your pokemon?
$pb1 1 = \c\h01\h06So you'll take the grass pokemon,\nBULBASAUR?
$pb1a 1 = \c\h01\h02\v\h01 recieved a BULBASAUR!
$pb1b 1 = \c\h01\h02Do you want to name this\nBULBASAUR?
$pb1c 1 = \c\h01\h06I hope you and BULBASAUR\nbecome good friends.\pNow, th-
$pb2 1 = \c\h01\h04So you'll take the fire pokemon,\nCHARMANDER?
$pb2a 1 = \c\h01\h02\v\h01 recieved a CHARMANDER!
$pb2b 1 = \c\h01\h02Do you want to name this\nCHARMANDER?
$pb2c 1 = \c\h01\h06I hope you and CHARMANDER\nbecome good friends.\pNow, th-
$pb3 1 = \c\h01\h07So you'll take the water pokemon,\nSQUIRTLE?
$pb3a 1 = \c\h01\h02\v\h01 recieved a SQUIRTLE!
$pb3b 1 = \c\h01\h02Do you want to name this\nSQUIRTLE?
$pb3c 1 = \c\h01\h06I hope you and SQUIRTLE\nbecome good friends.\pNow, th-
$pb4 1 = \c\h01\h06So you'll take the grass pokemon,\nCHIKORITA?
$pb4a 1 = \c\h01\h02\v\h01 recieved a CHIKORITA!
$pb4b 1 = \c\h01\h02Do you want to name this\nCHIKORITA?
$pb4c 1 = \c\h01\h06I hope you and CHIKORITA\nbecome good friends.\pNow, th-
$pb5 1 = \c\h01\h04So you'll take the fire pokemon,\nCYNDAQUIL?
$pb5a 1 = \c\h01\h02\v\h01 recieved a CYNDAQUIL!
$pb5b 1 = \c\h01\h02Do you want to name this\nCYNDAQUIL?
$pb5c 1 = \c\h01\h06I hope you and CYNDAQUIL\nbecome good friends.\pNow, th-
$pb6 1 = \c\h01\h04So you'll take the water pokemon,\nTOTODILE?
$pb6a 1 = \c\h01\h02\v\h01 recieved a TOTODILE!
$pb6b 1 = \c\h01\h02Do you want to name this\nTOTODILE?
$pb6c 1 = \c\h01\h06I hope you and TOTODILE\nbecome good friends.\pNow, th-
$pb7 1 = \c\h01\h06So you'll take the grass pokemon,\nTREECKO?
$pb7a 1 = \c\h01\h02\v\h01 recieved a TREECKO!
$pb7b 1 = \c\h01\h02Do you want to name this\nTREECKO?
$pb7c 1 = \c\h01\h06I hope you and TREECKO\nbecome good friends.\pNow, th-
$pb8 1 = \c\h01\h04So you'll take the fire pokemon,\nTORCHIC?
$pb8a 1 = \c\h01\h02\v\h01 recieved a TORCHIC!
$pb8b 1 = \c\h01\h02Do you want to name this\nTORCHIC?
$pb8c 1 = \c\h01\h06I hope you and TORCHIC\nbecome good friends.\pNow, th-
$pb9 1 = \c\h01\h07So you'll take the water pokemon,\nMUDKIP?
$pb9a 1 = \c\h01\h02\v\h01 recieved a MUDKIP!
$pb9b 1 = \c\h01\h02Do you want to name this\nMUDKIP?
$pb9c 1 = \c\h01\h06I hope you and MUDKIP\nbecome good friends.\pNow, th-
$pb10 1 = \c\h01\h05So you'll take the lightning pokemon,\nPICHU?
$pb10a 1 = \c\h01\h02\v\h01 recieved a PICHU!
$pb10b 1 = \c\h01\h02Do you want to name this\nPICHU?
$pb10c 1 = \c\h01\h06I hope you and PICHU\nbecome good friends.\pNow, th-
$pb11 1 = \c\h01\h04So you'll take the lightning pokemon,\nMAREEP?
$pb11a 1 = \c\h01\h02\v\h01 recieved a MAREEP!
$pb11b 1 = \c\h01\h02Do you want to name this\nMAREEP?
$pb11c 1 = \c\h01\h06I hope you and MAREEP\nbecome good friends.\pNow, th-
$pb12 1 = \c\h01\h06So you'll take the lightning pokemon,\nELEKID?
$pb12a 1 = \c\h01\h02\v\h01 recieved an ELEKID!
$pb12b 1 = \c\h01\h02Do you want to name this\nELEKID?
$pb12c 1 = \c\h01\h06I hope you and ELEKID\nbecome good friends.\pNow, th-
$talk 1 = I'll take this one.
$getrivall 1 = \c\h01\h02v\h06 got a \v\h03!\pI've gotta train this puppy\lup!
$rival1 1 = Daaaaad, do you know where the\ngameboy advance sp charger is???
$rival2 1 = Hey! Dad! Why does \v\h01 get\na pokemon but I dont?
$prof1 1 = Oh fine, you choose one aswell.
$rival3 1 = Hell yeah!\nhmm which one should I pick...
$rivalisadumbass 1 = About an hour later...
$rival4 1 = Ok. I've decided, I'll pick...
$done1 1 = I've already picked one pokemon,\nits rude to pick another.
$imoff 1 = Right, imma go train, see ya\nDad, \v\h01!
$ithinkyour 1 = \c\h01\\h06As I was saying, I think your\nready to try the pokemon league\lchallenge. Go to the closest town from\lhere, Plasschaser town.
$ntpb 1 = Nah, I'll choose a different one
#org $mmove
#raw 0x11 0x11 0x11 0x11 0x11
#raw 0x11 0x11 0x11 0xFE
#org $fmove1
#raw 0x02 0xFE
#org $fmove2
#raw 0x03 0xFE
#org $ding
#raw 0x62
#org $comeback
#raw 0x11
#org $bulbamove
#raw 0x10 0x10 0x10 0x10 0x12
#raw 0x10 0x10 0x12 0x12 0x12
#raw 0x12 0x12 0x10 0xFE
#org $charmmove
#raw 0x12 0x12 0x12 0x04 0xFE
#org $squirmove
#raw 0x10 0x10 0x10 0x10 0x12
#raw 0x10 0x10 0x12 0x12 0x12
#raw 0x12 0x10 0xFE
#org $chikomove
#raw 0x10 0x10 0x10 0x10 0x12
#raw 0x10 0x10 0x12 0x12 0x12
#raw 0x10 0xFE
#org $cyndamove
#raw 0x12 0x12 0x04 0xFE
#org $totodmove
#raw 0x12 0x04 0xFE
#org $treecmove
#raw 0x13 0x04 0xFE
#org $torchmove
#raw 0x10 0x10 0x10 0x10 0x13
#raw 0x10 0x10 0x13 0x13 0x13
#raw 0x10 0xFE
#org $mudkimove
#raw 0x13 0x13 0x04 0xFE
#org $pichumove
#raw 0x10 0x10 0x10 0x10 0x13
#raw 0x10 0x10 0x13 0x13 0x13
#raw 0x13 0x10 0xFE
#org $mareemove
#raw 0x10 0x10 0x10 0x10 0x13
#raw 0x10 0x10 0x13 0x13 0x13
#raw 0x13 0x13 0x10 0xFE
#org $elekimove
#raw 0x13 0x13 0x13 0x04 0xFE
#org $bulbaleave
#raw 0x13 0x13 0x13 0x10 0x10
#raw 0x10 0x10 0x13 0x13 0x13
#raw 0xFE
#org $charmleave
#raw 0x13 0x13 0x13 0x10 0x10
#raw 0x10 0x10 0x10 0x12 0x10
#raw 0x12 0x10 0x10 0x10 0x13
#raw 0x13 0xFE
#org $squirleave
#raw 0x13 0x13 0x10 0x10 0x10
#raw 0x10 0x13 0x13 0x13 0xFE
#org $chikoleave
#raw 0x13 0x10 0x10 0x10 0x10
#raw 0x13 0x13 0x13 0xFE
#org $cyndaleave
#raw 0x13 0x13 0x10 0x10 0x10
#raw 0x10 0x10 0x12 0x10 0x12
#raw 0x10 0x10 0x10 0x13 0x13
#raw 0xFE
#org $totodleave
#raw 0x13 0x10 0x10 0x10 0x10
#raw 0x10 0x12 0x10 0x12 0x10
#raw 0x10 0x10 0x13 0x13 0xFE
#org $treecleave
#raw 0x12 0x10 0x10 0x10 0x10
#raw 0x10 0x13 0x10 0x13 0x10
#raw 0x10 0x10 0x12 0x12 0xFE
#org $torchleave
#raw 0x12 0x10 0x10 0x10 0x10
#raw 0x12 0x12 0x12 0xFE
#org $mudkileave
#raw 0x12 0x12 0x10 0x10 0x10
#raw 0x10 0x10 0x13 0x10 0x13
#raw 0x10 0x10 0x10 0x12 0x12
#raw 0xFE
#org $pichuleave
#raw 0x12 0x12 0x10 0x10 0x10
#raw 0x10 0x12 0x12 0x12 0xFE
#org $mareeleave
#raw 0x12 0x12 0x12 0x10 0x10
#raw 0x10 0x10 0x12 0x12 0x12
#raw 0xFE
#org $elekileave
#raw 0x12 0x12 0x12 0x10 0x10
#raw 0x10 0x10 0x10 0x13 0x10
#raw 0x13 0x10 0x10 0x10 0x12
#raw 0x12 0xFE
#org $outtahere
#raw 0x10 0x10 0xFE
#org $backroom
#raw 0x11 0x11 0x11 0x11 0x11
#raw 0x11 0x11 0x11 0xFE
#org $rivalmove1
#raw 0x10 0x10 0x10 0x10 0x10
#raw 0x10 0x10 0x10 0x10 0x10
#raw 0x10 0x12 0x12 0x12 0x04
#raw 0xFE
Skills: Scripting
Proof of work:
Past experience: Working with a couple teams and messing with roms
Contact information: PM or at [email protected]