- 74
- Posts
- 14
- Years
- Age 38
- Massachusetts
- Seen Oct 23, 2010
Hi everybody! I come to you yet again, with one of my newer decks! This particular deck I made on a whim, in about 10 minutes. That being said, it's actually my 2nd best deck right now, after my Blazideath deck, which I may or may not post.... anyways here's the decklist and strategy:
Pokemanz: 20
4-4 Combee PL/Vespiquen SF
2-2 Cherrim SF
2-2 Claydol GE
1-1 Landmin
2 Uxie LA
T/S/S: 30
2 Buck's Training
3 Roseanne's Research
3 Bebe's Search
2 Expert Belt
4 Plus Power
4 Poke Drawer
2 Pokemon Reversal
3 Night Maintenance
3 Pokedex HANDY910is
2 Switch
1 BTS
1 Miasma Valley
Energy: 10
10 Grass
Strategy: Strategy is very simple in this deck. Get Vespiquen out and do a good amout of damage for little energy. Try to get Cherrim's set up quickly, so in the begining I can do 60 dmg with Bee Drain with Expert Belt and 2 Cherrim's on the bench. This way, I can also heal off whatever damage I take. As the game progresses, this will undoubetdly no longer be enough so I will have to add another energy to use Bee Powder, which can do 90 dmg w/ belt and Cherrim's for 2 energy. Plus I get to flip 2 coins, and if they're both heads, the defending manz is burned, poisoned, and paralyzed. I seldom get both heads, but when I do it really messes my opponent up. I've already tested this deck lots of times against my friends and I don't believe it's lost yet, surprisingly. Not bad for a 10 minute deck! The trainers are arranged to maximize draw power, and ensure i get what i need, since my only damage dealer, barring prize screwage, is Vespiquen. If needed, Cherrim can pinch hit, doing 30 for no energy with Sunny Day, and healing 20 dmg from a manz.
Another great thing about this deck comes when i'm actually losing! Vespiquen's Poke-Body, "Green Dignity" says that if i have more prize cards left than my opponent, Vespiquen's attacks do 10 more damage for each grass manz i have on my bench. This could add up to a total of 120 dmg for 2 energy with the belt, 2 cherrim, and Green Dignity. This is not including any Plus Powers or Buck's i might have in play at the same time. If you can think of anything I might've missed to make this deck more efficient, let me know!
Pokemanz: 20
4-4 Combee PL/Vespiquen SF
2-2 Cherrim SF
2-2 Claydol GE
1-1 Landmin
2 Uxie LA
T/S/S: 30
2 Buck's Training
3 Roseanne's Research
3 Bebe's Search
2 Expert Belt
4 Plus Power
4 Poke Drawer
2 Pokemon Reversal
3 Night Maintenance
3 Pokedex HANDY910is
2 Switch
1 BTS
1 Miasma Valley
Energy: 10
10 Grass
Strategy: Strategy is very simple in this deck. Get Vespiquen out and do a good amout of damage for little energy. Try to get Cherrim's set up quickly, so in the begining I can do 60 dmg with Bee Drain with Expert Belt and 2 Cherrim's on the bench. This way, I can also heal off whatever damage I take. As the game progresses, this will undoubetdly no longer be enough so I will have to add another energy to use Bee Powder, which can do 90 dmg w/ belt and Cherrim's for 2 energy. Plus I get to flip 2 coins, and if they're both heads, the defending manz is burned, poisoned, and paralyzed. I seldom get both heads, but when I do it really messes my opponent up. I've already tested this deck lots of times against my friends and I don't believe it's lost yet, surprisingly. Not bad for a 10 minute deck! The trainers are arranged to maximize draw power, and ensure i get what i need, since my only damage dealer, barring prize screwage, is Vespiquen. If needed, Cherrim can pinch hit, doing 30 for no energy with Sunny Day, and healing 20 dmg from a manz.
Another great thing about this deck comes when i'm actually losing! Vespiquen's Poke-Body, "Green Dignity" says that if i have more prize cards left than my opponent, Vespiquen's attacks do 10 more damage for each grass manz i have on my bench. This could add up to a total of 120 dmg for 2 energy with the belt, 2 cherrim, and Green Dignity. This is not including any Plus Powers or Buck's i might have in play at the same time. If you can think of anything I might've missed to make this deck more efficient, let me know!
Last edited: