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Spenceroone3's Scripting Tutorial

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I personally have never gotten a wildbattle of that type to work, though I have gotten a basic one to work.
 
I personally have never gotten a wildbattle of that type to work, though I have gotten a basic one to work.

If you can't get that wildbattle to work, why would you post it in your tutorial? That's kind of stupid isn't it. That's like me trying to teach Дон Пач about tiling (I don't know anything about tiling).
 
LOL. I just put it there for the commands. If people start having BAD problems, I'll go back in there and test it and fix it up. Besides, I'm pretty sure there are other ways too.
 
In the Weather Script, it has that to place some value in the fields "Unknown and
Var Number" of a-map?
I left thus and he did not function:
Unknown: 00 00
Var Number: 00 00
 
It should be:

Unknown: 03 00
Var Number: 50 40
 
In the Weather Script, it has that to place some value in the fields "Unknown and
Var Number" of a-map?
I left thus and he did not function:
Unknown: 00 00
Var Number: 00 00
Sorry, that is a bit hard too understand in all tutorials. That is also in foullump's tut, but he made it hard as to understand. Thanks.
 
Look for a script already in the game that uses weather then.
 
This is for applymovements, does not function to Weather, I already tried and he does not function.:disappoin
03 00
50 40
Is really generic it should work just about every script.

I was having trouble with the setweather and doweather command a while ago so I reverted it back to a #raw format and that seemed to fix it.

#raw A4 is setweather
** is the weather
#raw A5 is doweather

Try using this.
Code:
#raw 0xA4 0x**
#raw 0xA5
 
I see you covered some stuff others didn't mention... 10x man! very useful.
I'll give these a try in my free time :D
Didn't understand the Randomization part :S Does that mean that the person says or does random things every time?
 
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03 00
50 40
Is really generic it should work just about every script.

I was having trouble with the setweather and doweather command a while ago so I reverted it back to a #raw format and that seemed to fix it.

#raw A4 is setweather
** is the weather
#raw A5 is doweather

Try using this.
Code:
#raw 0xA4 0x**
#raw 0xA5
It continues not functioning.
Spoiler:

Spoiler:
 
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I've tried TUTORIAL ELEVEN or WILD BATTLE TUT
But when I press compile the LOG will show up then a pop-up box will appear and say:
Run-time error '457':
The key is already associated with an element of this collection

Why is that happening???
 
Hey dude can you send me pokéscript? Plz I rly need it cuz I cant get rubikon scriptEd to work...
 
Search for it over the internet. I can't really give it to you, sorry. :(
 
Alright, here's a few question's that im really confused about.
1. Alright, u no the rbc thingy i dont get it one bit, could explain to me how to save it please.
2.I've downloaded Pokescript and this other program that i dont even no how to use its called PokemonAdv and it says it needs some windows 32 or sumfing.
3. IF anyone would be kind enough, could they tell me how to get ScriptEd.
 
Alright, here's a few question's that im really confused about.
1. Alright, u no the rbc thingy i dont get it one bit, could explain to me how to save it please.
2.I've downloaded Pokescript and this other program that i dont even no how to use its called PokemonAdv and it says it needs some windows 32 or sumfing.
3. IF anyone would be kind enough, could they tell me how to get ScriptEd.

I'll answer question 2 and 3..

2: PokemonAdv, is the command base(rubicon) for pokescript..you have to install pokemon adv in the same folder as pokescript.

3: ScriptEd comes with the elitemap package.
 
I'll answer question 2 and 3..

2: PokemonAdv, is the command base(rubicon) for pokescript..you have to install pokemon adv in the same folder as pokescript.

3: ScriptEd comes with the elitemap package.

2.ok it comes up with the following error "run time error 429" and under that it says ActiveX component cant ctreate object

3. where would it be located because i dont think i got it.

but thanks for the info Kristain sorry if i spelt ur name wrong!
 
Hi, in the colouring text, i want to put in a message for example i put:
message $GotMagby
$GotMagby 1 = You received a MAGBY. Congratulations!

and i just want the word "MAGBY" to be coloured with red, so i put:

$GotMagby 1 = You received a \c\h01\h05MAGBY. Congratulations!

But when i see it in the rom, the word "Congratulatios!" is also coloured =S

What do i have to do?

Thankz
 
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This may be a tutorial thing but i need someone
to give me pocket script and pkmadv database.
the original site has shut dow or something!
HELP ME!!!!!!!!!!!!!!!!!!!!!!!

and cool scripting tutorial
:'(
 
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