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I kinda wanted to talk about Sun/Moon's story a bit. Yesterday I had said that I wasn't sure how exactly I felt about it, but after some thinking about it I have a more solid idea now.
I think it is the 2nd best story in the main series games. Now, it's....not exactly hard to be 2nd best given how meh the stories tend to be. But it still has things going for it that places it over most of the rest: it at least has a solid base. But that's also the problem with it--it's just a base. There is very much a lack of expansion on many things in the game's story.
With Guzma, there's the fact that he was rejected as a trial captain, and is acquainted with Kukui. But why was he never accepted as a trial captain? What is his relationship with Kukui exactly? Were they friends? Rivals? Something else? Why does Guzma join up with the Aether Foundation? Plumeria gives some brief explanation on how Lusamine was "the only person to recognize his strength", but mate that don't cut it.
In regards to Hapu, the game notes that she was once rejected by Tapu Fini to be kahuna, but then later becomes kahuna of Poni island when you go to Tapu Fini's ruins during the story. But why was she rejected back then, and accepted now? Nevermind the whole thing with Mina not having a trial and then you going through some old abandoned one that basically amounts to "beat the Jangmo-o line".
There's also the obvious case of the Ultra Beasts. Despite being directly related to the focal point of the story, we never learn anything more about them other than that they're powerful creatures from another dimension. They certainly could expand the lore them and the Ultra Space (speaking of which, it was disappointing how it was literally just a single short hallway with Lusamine at the end).
The game also makes a bit of an error imo by not telling you until the post-game that Lusamine's husband was the one who originally discovered Ultra Wormholes and was lost one day when an experiment went wrong and all that was left was Cosmog and a few research documents. That detail right there sort of gives an explanation as to why she is the way she is in Sun/Moon. Her obsession with Ultra Space and Ultra Beasts originally began as a desire to rescue her husband, and over time her grief basically drove her insane, and it was exacerbated when Gladion ran away with Type Null, and then again later when Lillie ran away with Nebby. Even with that though it could still use some expansion. Gladion in part ran away with Null because Lusamine was getting bad, so how exactly did it start to devolve into this craziness beforehand? Yes, grief, but not everyone who's grieving becomes a nutcase. How does her whole thing with beauty fit into this?
Now I haven't actually done anything yet regarding Necrozma and Marshadow, but the legendaries as a whole in Sun/Moon are not given much backstory, or at least the Tapus anyway. The Tapus are the island guardians....and that's basically it. We never learn much else about them besides the fact that they may or may not have fought the Ultra Beasts before and lost (that book in the Malie library confuses me, idk wtf it was saying really).
There's also a sort of not much development with Lillie (and Hau, but i can't find words for that one). They both have a moment where something starts, but then it kinda goes nowhere. But it never goes anywhere. Lillie finally gets some courage, as seen with the Murkrow bridge bit and her confrontation with her mother just before you battle her. But outside of that, she's still the same, she's still completely reliant on Hapu/the player character/Kukui for almost everything else. Would've been cool if something happens and she saves the player character, like how you save her in the beginning of the game and again at the Aether Foundation. Or something.
The two bright points for me in the story are the reveal that Nebby does not actually summon Lunala/Solgaleo, but becomes them instead, and basically Kukui. I like how Kukui gets actively involved in the story unlike most professors, who just give you your starter Pokemon and don't really do much else until you reach the Hall of Fame, or maybe make a couple of random appearances at best. He has like actual backstory yo (relatively speaking). I also thought it was great how things come full circle with him: he's the very first person you meet in Alola, and he's also the one who gives you your final battle at the very end of the storyline. Best professor yet imo.
tl;dr: Sun/Moon is 2nd best in terms of story, largely by default, and could potentially become best if it they expanded upon it
Whatcha all think too?
I think it is the 2nd best story in the main series games. Now, it's....not exactly hard to be 2nd best given how meh the stories tend to be. But it still has things going for it that places it over most of the rest: it at least has a solid base. But that's also the problem with it--it's just a base. There is very much a lack of expansion on many things in the game's story.
With Guzma, there's the fact that he was rejected as a trial captain, and is acquainted with Kukui. But why was he never accepted as a trial captain? What is his relationship with Kukui exactly? Were they friends? Rivals? Something else? Why does Guzma join up with the Aether Foundation? Plumeria gives some brief explanation on how Lusamine was "the only person to recognize his strength", but mate that don't cut it.
In regards to Hapu, the game notes that she was once rejected by Tapu Fini to be kahuna, but then later becomes kahuna of Poni island when you go to Tapu Fini's ruins during the story. But why was she rejected back then, and accepted now? Nevermind the whole thing with Mina not having a trial and then you going through some old abandoned one that basically amounts to "beat the Jangmo-o line".
There's also the obvious case of the Ultra Beasts. Despite being directly related to the focal point of the story, we never learn anything more about them other than that they're powerful creatures from another dimension. They certainly could expand the lore them and the Ultra Space (speaking of which, it was disappointing how it was literally just a single short hallway with Lusamine at the end).
The game also makes a bit of an error imo by not telling you until the post-game that Lusamine's husband was the one who originally discovered Ultra Wormholes and was lost one day when an experiment went wrong and all that was left was Cosmog and a few research documents. That detail right there sort of gives an explanation as to why she is the way she is in Sun/Moon. Her obsession with Ultra Space and Ultra Beasts originally began as a desire to rescue her husband, and over time her grief basically drove her insane, and it was exacerbated when Gladion ran away with Type Null, and then again later when Lillie ran away with Nebby. Even with that though it could still use some expansion. Gladion in part ran away with Null because Lusamine was getting bad, so how exactly did it start to devolve into this craziness beforehand? Yes, grief, but not everyone who's grieving becomes a nutcase. How does her whole thing with beauty fit into this?
Now I haven't actually done anything yet regarding Necrozma and Marshadow, but the legendaries as a whole in Sun/Moon are not given much backstory, or at least the Tapus anyway. The Tapus are the island guardians....and that's basically it. We never learn much else about them besides the fact that they may or may not have fought the Ultra Beasts before and lost (that book in the Malie library confuses me, idk wtf it was saying really).
There's also a sort of not much development with Lillie (and Hau, but i can't find words for that one). They both have a moment where something starts, but then it kinda goes nowhere. But it never goes anywhere. Lillie finally gets some courage, as seen with the Murkrow bridge bit and her confrontation with her mother just before you battle her. But outside of that, she's still the same, she's still completely reliant on Hapu/the player character/Kukui for almost everything else. Would've been cool if something happens and she saves the player character, like how you save her in the beginning of the game and again at the Aether Foundation. Or something.
The two bright points for me in the story are the reveal that Nebby does not actually summon Lunala/Solgaleo, but becomes them instead, and basically Kukui. I like how Kukui gets actively involved in the story unlike most professors, who just give you your starter Pokemon and don't really do much else until you reach the Hall of Fame, or maybe make a couple of random appearances at best. He has like actual backstory yo (relatively speaking). I also thought it was great how things come full circle with him: he's the very first person you meet in Alola, and he's also the one who gives you your final battle at the very end of the storyline. Best professor yet imo.
tl;dr: Sun/Moon is 2nd best in terms of story, largely by default, and could potentially become best if it they expanded upon it
Whatcha all think too?