- 9
- Posts
- 10
- Years
- Seen Sep 4, 2014
Lucario (Lucarioite)
Nature: Naughty
Ability: Steadfast
All Perfect IV
252(255)EV ATK/SPEED
Dragon Pulse-Close Combat-Aura Sphere-Extreme Speed/Shadow Claw (haven't decided yet)
Scizor (Scizorite)
Nature: Naughty
Ability: Light Metal/Technician(I have 2 same stats)
All Perfect IV
252(255)EV ATK/SPEED
X-Scissor-Night Slash-Brick Break-Iron Head
Steelix (Rocky Helmet)
Nature: Impish
Ability: Sturdy
All Perfect IV
252(255)EV ATK/DEF
Earth Quake-Heavy Slam-Stone Edge-Dark Pulse/Crunch (Haven't decided yet)
Aggron (Aggronite)
Nature: Impish
Ability: Sturdy/Heavy Metal (I have 2, same stats)
All Perfect IV
252(255)EV ATK/DEF
This is where it gets hard. Aggron is a well rounded move set pokemon. So the first line up I may use...
Heavy Slam-Roar-Surf-Fire Blast/Thunder (sturdy)
*now i know what you're thinking. Roar? But its nice to mess around with the tank having a field set with spikes/toxic spikes/stealth rock sending back say their sweeper or something threatening. Or spamming and just stalling the spike/rock damage and then the poison damage.
Heavy Slam-Earth Quake-Iron Head-Stone Edge(heavy metal)
Forretress (Red Card)
Nature: Relaxed
Ability: Sturdy
ATK DEF SPEED Perfect IV
252(255)EV DEF/SPEED
Spikes-Toxic Spikes-Stealth Rock-Earth Quake
Ferrothorn (Leftovers)
Nature: Relaxed
Ability: Iron Barb
Sp. ATK Sp. DEF SPEED Perfect IV
252(255)EV DEF/Sp. DEF
Stealth Rock-Spikes-Power Whip-Iron Head
Now i havent made these teams YET.
I have the IV breed Pkmn so the perfects are correct and the nature/abilities are as well. Move sets and items are not.
What would you change?
Nature: Naughty
Ability: Steadfast
All Perfect IV
252(255)EV ATK/SPEED
Dragon Pulse-Close Combat-Aura Sphere-Extreme Speed/Shadow Claw (haven't decided yet)
Scizor (Scizorite)
Nature: Naughty
Ability: Light Metal/Technician(I have 2 same stats)
All Perfect IV
252(255)EV ATK/SPEED
X-Scissor-Night Slash-Brick Break-Iron Head
Steelix (Rocky Helmet)
Nature: Impish
Ability: Sturdy
All Perfect IV
252(255)EV ATK/DEF
Earth Quake-Heavy Slam-Stone Edge-Dark Pulse/Crunch (Haven't decided yet)
Aggron (Aggronite)
Nature: Impish
Ability: Sturdy/Heavy Metal (I have 2, same stats)
All Perfect IV
252(255)EV ATK/DEF
This is where it gets hard. Aggron is a well rounded move set pokemon. So the first line up I may use...
Heavy Slam-Roar-Surf-Fire Blast/Thunder (sturdy)
*now i know what you're thinking. Roar? But its nice to mess around with the tank having a field set with spikes/toxic spikes/stealth rock sending back say their sweeper or something threatening. Or spamming and just stalling the spike/rock damage and then the poison damage.
Heavy Slam-Earth Quake-Iron Head-Stone Edge(heavy metal)
Forretress (Red Card)
Nature: Relaxed
Ability: Sturdy
ATK DEF SPEED Perfect IV
252(255)EV DEF/SPEED
Spikes-Toxic Spikes-Stealth Rock-Earth Quake
Ferrothorn (Leftovers)
Nature: Relaxed
Ability: Iron Barb
Sp. ATK Sp. DEF SPEED Perfect IV
252(255)EV DEF/Sp. DEF
Stealth Rock-Spikes-Power Whip-Iron Head
Now i havent made these teams YET.
I have the IV breed Pkmn so the perfects are correct and the nature/abilities are as well. Move sets and items are not.
What would you change?