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Okay, here is my standard team, I don't mind any criticism, but please post good suggestions. This is for WiFi, and I do have Platinum for tutor moves. So, here it is:
Yanmega @ Wide Lens/ Leftovers
Modest Nature ; 6 HP/ 252 SpA/ 252 Spe
Speed Boost Ability
~Hypnosis/ Hidden Power (Ground)
~Air Slash
~Protect
~Bug Buzz
Arcanine @ Leftovers/ Shell Bell
Adamant Nature ; 6 HP/ 252 Atk/ 252 Spe
Intimidate Ability
~Iron Head
~Thunder Fang/ Double Edge (might take this move off)
~Flare Blitz
~Extreme Speed
Torterra @ Yache Berry/ Leftovers
Impish/ Adamant (suggest.) Nature ; 252 HP/ 6 Def/ 252 SpD or 138 HP/ 252 Atk/ 120 Spe (suggest.)
Overgrow Ability
~Swords Dance
~Wood Hammer/ Seed Bomb
~Synthesis/ Earthquake (suggest.)
~Stone Edge
Suicune @ Leftovers
Bold Nature ; 252 HP/ 252 Def/ 6 SpD
Pressure Ability
~Calm Mind
~Surf
~Rest
~Sleep Talk
Aggron @ Focus Sash/ Leftovers (suggest.)
Adamant Nature ; 252 HP/ 252 Atk/ 6 Def
Sturdy Ability
~Focus Punch
~Substitute
~Earthquake/ Avalanche
~Stone Edge
Gengar @ Choice Specs
Timid/ Modest Nature ; 6 HP/ 252 SpA/ 252 Spe
Levitate Ability
~Hidden Power (Ice)
~Shadow Ball
~Thunderbolt
~Focus Blast
![[PokeCommunity.com] Such a Christmas Suprise... (RMT Standard) [PokeCommunity.com] Such a Christmas Suprise... (RMT Standard)](https://www.arkeis.com/images/pokemonfactory/yanmega.png)
Yanmega @ Wide Lens/ Leftovers
Modest Nature ; 6 HP/ 252 SpA/ 252 Spe
Speed Boost Ability
~Hypnosis/ Hidden Power (Ground)
~Air Slash
~Protect
~Bug Buzz
Info: Yanmega works wonders as leads if you use him good. Wide Lens is for the low accuracy of Hypnosis, while Leftovers is for some healing whenever I want to take advantage of his Speed Boost. Hidden Power (Ground) works for Electric-Types, and Air Slash is for STAB. Bug Buzz is also for STAB, and Protect for some extra healing and speed boosting. I do say that Hypnosis hits most of the time for me, maybe because I get lucky! XD
![[PokeCommunity.com] Such a Christmas Suprise... (RMT Standard) [PokeCommunity.com] Such a Christmas Suprise... (RMT Standard)](https://www.arkeis.com/images/pokemonfactory/arcanine.png)
Arcanine @ Leftovers/ Shell Bell
Adamant Nature ; 6 HP/ 252 Atk/ 252 Spe
Intimidate Ability
~Iron Head
~Thunder Fang/ Double Edge (might take this move off)
~Flare Blitz
~Extreme Speed
Info: Arcanine has always been my favorite and lucky poke. I am unsure to use this item, I calculated the recovered HP, and Shell Bell does a slight bit more if I attack with Flare Blitz. Leftovers is better in my opinion since even if I don't attack it still heals me a good amount. Iron Head is for Rock-Types, thanks to the new tutor moves he can now learn it. I calculated the damage if Double Edge hits a water type and it does a slight bit less than Thunder Fang. Why I have it is that I am afraid of Fire-Types, definitely Nintales with Flash Fire. Flare Blitz is here to stay, it will always do great damage even if it reisists it. Extreme Speed is a great exclusive move, I love switching him in on low HP pokes and fainting them!
![[PokeCommunity.com] Such a Christmas Suprise... (RMT Standard) [PokeCommunity.com] Such a Christmas Suprise... (RMT Standard)](https://www.arkeis.com/images/pokemonfactory/torterra.png)
Torterra @ Yache Berry/ Leftovers
Impish/ Adamant (suggest.) Nature ; 252 HP/ 6 Def/ 252 SpD or 138 HP/ 252 Atk/ 120 Spe (suggest.)
Overgrow Ability
~Swords Dance
~Wood Hammer/ Seed Bomb
~Synthesis/ Earthquake (suggest.)
~Stone Edge
Info: Yache Berry is great so he can resist Ice moves for one turn. Leftovers is there to heal just a normal amount of damage. SD up, then recover using Synthesis, after that, sweep, use Wood Hammer if he is holding Leftovers and Seed Bomb if he is holding the Yache Berry. Stone Edge is for those Fire and Flying-Types, but only if he has enough HP to take a shot.
![[PokeCommunity.com] Such a Christmas Suprise... (RMT Standard) [PokeCommunity.com] Such a Christmas Suprise... (RMT Standard)](https://www.arkeis.com/images/pokemonfactory/suicune.png)
Suicune @ Leftovers
Bold Nature ; 252 HP/ 252 Def/ 6 SpD
Pressure Ability
~Calm Mind
~Surf
~Rest
~Sleep Talk
Info: Suicune with Leftovers is original. Pack as many Def EVs, so when he CMs up his Def and SpD will be covered. Rest and then use Sleep Talk for usually two turns. This is a simple moveset. Normal CroCune from Smogon, but I do notice the fact he can be roared out, but if he is, then the one who is out should faint the poke...
![[PokeCommunity.com] Such a Christmas Suprise... (RMT Standard) [PokeCommunity.com] Such a Christmas Suprise... (RMT Standard)](https://www.arkeis.com/images/pokemonfactory/aggron.png)
Aggron @ Focus Sash/ Leftovers (suggest.)
Adamant Nature ; 252 HP/ 252 Atk/ 6 Def
Sturdy Ability
~Focus Punch
~Substitute
~Earthquake/ Avalanche
~Stone Edge
Info: I didn't think Aggron would do well, but he has shown some potential in a few battles. I Sashed him since he has so many weaknesses. Usual SubPunch, Sub then Punch, Earthquake is for Fire and some other Types, while Avalanche can hurt the Ground-Types and also the Grass-Types. Stone Edge is for his STAB, does a lot of damage for anything. I don't mind if you switch him out with something else. Oh, and I was thinking of putting Iron Head in...
![[PokeCommunity.com] Such a Christmas Suprise... (RMT Standard) [PokeCommunity.com] Such a Christmas Suprise... (RMT Standard)](https://www.arkeis.com/images/pokemonfactory/gengar.png)
Gengar @ Choice Specs
Timid/ Modest Nature ; 6 HP/ 252 SpA/ 252 Spe
Levitate Ability
~Hidden Power (Ice)
~Shadow Ball
~Thunderbolt
~Focus Blast
Info: This is great poke for my team since he resists both Aggron's 4x weaknesses. Switch him in and destroy it. First one is a filler, it is for Salamence and some others. Shadow Ball is for his STAB, Thunderbolt those pesky waters. Focus Blast is a OHKO Heatran, but I am a bit worried about Focus Blast's accuracy.
Well, that is it... Do you like it? I have been using it for a while now, and I have never been defeated with this team!
Please take note, that I will edit peoples' suggestions, and they won't be in Info!
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