For some odd reason I can't seem to start up the game. It freezes right after I start
Hi, this is getting fixed next patch, sorry for the inconvenience. Come back ~May 1st and patch up and you should be able to complete it c:I completed the Tattledex (and even got the diploma and battled against Cannons) but I can't complete the Dragons' Quest when I talk to E. Gadd, or anywhere in the lab... he'll just ask me for a rematch. I've beaten him twice but nothing changed.
I captured #151 before #149, don't know if there's anything to do with that... I also got the 152 mariomon bug
PS: congrats to the devs for the awesome game!
No worries! Thank you for the visibility and for the incredible game!Hi, this is getting fixed next patch, sorry for the inconvenience. Come back ~May 1st and patch up and you should be able to complete it c:
There are mints in the game, you can get them around mid-game iircquestion is there way to change mon natures via NPC in certian town?,so far enjoying the hack.
Now I have two Eviolites an really not sure what is causing it. In World 4 now.Made an account to say that hack is really cool!
Wanted to report a bug.
A lot of my Oran Berries transformed into Quick Claws. I dunno how it happened. I was in World Three an a trainer used Knock Off. Maybe that had something to do with it? Or the maybe it was after doing the Rental Battle? Not sure exactly when it happened. But now I am sitting on four Quick Claws an no idea where they came from.
It might have to do with having a Pokemon Faint during a Nuzlocke. An it being forced from the party? I had a Goombastalk with Goombashoes against the fourth world gym. It fainted an my Spindrift has the item now. With all other items my Pokemon were holding being scooted up by one.Now I have two Eviolites an really not sure what is causing it. In World 4 now.
is anyone else not able to get to any floors past 7 on the pit? it says it'll pick up where i left off next time but it doesn't.
Super Mariomon
By Too Many Productions
Directed & Produced by Alpharad
This is and our Discord are the ONLY official sources for Super Mariomon. Other sites are scams/not supported by usView attachment 173707
Download: https://drive.google.com/file/d/1Vta5579Q-amE-rCvhzqU2_NhvuZa4ky_/view?usp=sharing
Apply patch to a clean Pokemon Emerald (US/EU) rom
mGBA emulator is the only officially tested one, we cannot provide support for any others
Overview
Experience an entirely fleshed out region - the Mushroom Kingdom! A fusion of Pokemon and Mario, Super Mariomon is Too Many Production's most ambitious project yet!
- 151 "Captures"
- Entirely new region
- Full post game
- Many QoL features, such as but not limited to: (majority are optional)
- Level Caps
- Level Scaling
- Disabling EVs
- Infinite Rare Candies
- Level Cap Rare Candy
- Built in Nuzlocke mode (credits to TheXaman)
- Ability to skip dialog for subsequent playthroughs
- Entirely new sprites for most UI, items, tilesets etc (Interiors are a mix of Emerald/FRLG where applicable)
- Custom soundtrack (midi sources in credits - too many to put here!)
Synopsis
Princess Peach is hosting a game for everyone in the Mushroom Kingdom to play! The first person to get all 8 Power Stars from the various worlds of the Mushroom Kingdom will be granted a wish! Just make sure you get there before Bowser! A simple and silly adventure, Mariomon's story mostly focuses on the conflict from Bowser trying to get the 8 Power Stars before you. Otherwise, it's a pretty free form adventure where you're just trying to have fun in the game the Princess and Professor E. Gadd are hosting!
Screenshots
View attachment 173708View attachment 173709View attachment 173710View attachment 173711View attachment 173712View attachment 173713View attachment 173714View attachment 173715View attachment 173716View attachment 173717View attachment 173718
Spoiler: FAQ
Q: Documentation?
A: Encounters are here, more coming soon: https://docs.google.com/spreadsheets/d/1Oyzcv-1kdXNbqMdHcZSUZwtnF2Y0lxyRt5Jr1w4Tmag/edit?gid=0#gid=0
Q: Shiny odds?
A: 1/4096
Q: When do I get the EXP share?
A: After you get the first Power Star
Q: How do I get the infinite/cap candy
A: Either play in level cap mode, or talk to the the NPC in capture centers next to the nurse
Q: When shiny hunting starters, at what point can I tell they're shiny?
A: In the first battle!
Q: Is the RNG for soft resetting for starters still broken like in Emerald?
A: Nope! Soft reset away!
Q: Can I catch every capture in the game without trading, etc?
A: Yes
Q: If I miss an evolution with level caps on, how do I evolve a capture?
A: Use a rare/infinite candy on the capture and it will evolve them
Q: I have two quests I can't find/complete
A: They're not in yet, you all really beat the game too fast on TPP :)
Q: Are any captures shiny locked?
A: Nope!
Q: Captain Toad is stuck out of bounds/can't move!
A: Swap to Captain Toad, press start, then select "RESET"
Spoiler: Credits
Project Leads:
Programmers:
- Kobe "Kobazco" Robsahm
- Liam Sean 'CannonsCreative' Thornton
Pixel Artists:
- Kobe "Kobazco" Robsahm
- Pez
- Supporting Programmers
- Haxxi
- NyxTheShield
Playtesters:
- Jordan "Jordanos" Baker
- Anima Nel
- Muno
- Pez
Midi Sources:
- Haxxi
- Helix
- Drxx
- AbsolBlogsPokemon
- Figgies
Puzzle- Strider
- illumise
- Lilypad
- Em7ber
- Mongoose
- brant
- ItsHayden
- Mikey
- MiniKitty
- Ruby
- thunderscott
- ToastieV
- samythril
- BobbyWasabi
- Captain Kidd
General:
- Mimi
- Ingolme
- tahutoa
- King Meteor
- Claire Ellis
- Mrsonic99
- Shadrow
- Dave Harris
- Keith Kosh
- NerdBoy628
- psy_commando
- Toast
- Dentelle
- Shadow Yoshi
- MiDi-D
- Alex Rentz
- Crispy Yoshi
- Jay Reichard
- Yoshimaster
- lezg_g(Luis712-Zerovolt0v)
- Sam Wolff
- MysteryMan
- ShadedUmbreon
- DarkSB24
- ChocolateJake
- demon2warrior
- Rainbow Hedgehog
- GoateeMan
- Paper_Luigi
- Alex Lee
Feature Branches/Community sourced features:
- RHH for pokeemerald expansion base
- pokeemerald decomp project
- DS Style Party Screen - TheXaman
- Nickname from party screen - Lunos
- Move relearn in party screen - Diego Mertens
- Follow Me - ghoulslash
- Challenge Options - TheXaman
- No whiteout after loss - PSF
- Colored Natures Stats - Dizzy Egg
- IVs/EVs in Summary Screen - PokemonCrazy
- Frustration/Return Power - Lunos
- Phys/Special split icons in battle - Anon822
- No low hp beeps - Mklol103
- Swap party members using select - Lunos
- Wrapping Summary Screen - Zeturic
- Register items list menu - TheXaman
- TM Case - The Xaman
- Modern bag sorting - ghoulslash
- More options + faster text speed - TheXaman
- Map script based encounters - AmbientDinosaur
- Party open during medicine use - ghoulslash
- Nature Mints - ghoulslash
- Item balls without scripts - Deokishisu
- HM Items - NobodySociety
- Unbound Quest Menu - PSF, ghoulslash
- Pokedex plus/HSS pokedes - The Xaman
- Nameboxes - tustin2121
- Various scripting commands - ghoulslash, Lunos
- Trainer scripts - ghoulslash
- Dynamic Palettes - ExpoSeed
- FRLG Stairs - ghoulslash
Video:
"Too Many Projects" Discord: official place to discuss Super Mariomon + known bugs list, but NOT ask for technical assistance: https://discord.gg/Wf42mHRwWq
I'm pretty sure I found it...Anyone know where to find leftovers in this game?
thats how the pit works. its a fresh set of floors but it is continuing your streakis anyone else not able to get to any floors past 7 on the pit? it says it'll pick up where i left off next time but it doesn't.
Yup, also already fixed in the next upcoming patch. A lot of these have been, appreciate the reports all the same though!I'm on Super Mariomon v1.3 and I encountered what I think is a softlock glitch involving Mega Ring Evolution in World 5 during the battle where you play as Captain Toad against the monkey guard with the Fuzzy and Dino Rhino. After Captain Toad's Hammer Bro fainted, the Fuzzy and Dino Rhino got caught in a loop of Mega Evolving repeatedly without giving me a turn, referring to a ???????????? reacting to the captain's Mega Ring. Oddly, the Fuzzy attacked the Dino Rhino and made it faint, but then it was stuck attempting to use Tail Whip and missing. I might have been able to wait out until they were Struggling, but they seemed stuck.
I think this bug has been observed in other battles, but it's hard to confirm if it's the same one as it seems to happen in different ways. I wanted to tell about my own experience in case it helps isolate the issue, I dunno.