What is the best move for:
(I'll list top 3, in no particular order)
This is an outrage (no puns plz)... NOBODY mentioned moves that don't do damage...
Grass
-spore: who thinks that 100% sleep sucks? if you do, try facing Breloom
-sleep powder: weaker version of the above, but 75% is still one of the most accurate sleep status move
-leech seed: everyone who can learn leech seed, has leech seed in battle
Fire
-will o wisp: 75% burn, and that means dividing your attack power by half along with indirect damage per turn
-overheat: 210 base power... so what if it lowers sp.att when you get killed in one shot by it?
-flamethrower: it's found on almost every team... one of the standard elemental beams
Ice
-haze: the move that every team lusts for... its effect is so great, that we even call other moves "pseudo-haze"
-ice beam: if you don't understand why this is here...
-sheer cold: best of all OHKO moves, and the only thing 'cuny has to defend itself
Water
-surf: it's standard
-hydro pump: try to get hit by it from an Omastar in the rain... now cry
-rain dance: a very deadly move that can dominate over your entire team if you have no way to block Rdance+hydro+STAB+x2+MWater together. Hey there is a reason why there are so many water absorbers compare to the other absorbs
Electric
-thunderwave: lack of appreciation for the best paralyze move in the world... you won't feel so cool after your speed got divided by 2.5
-thunderbolt: duh?
-Can we say that there is a lack of electric moves? I'll reserve this slot to add in more moves of another type!
Dragon
-Dragon dance: there is no contest... first to pull off that T-tar with 2 dragon dance wins
-dragon claw: well... not that I really like dragon claw as its elemental advantages are only so-so
-dragon breath: back in the days of GSC, it wasn't that bad...
Dark
-crunch: well... as if there are that many choices
-pursuit: underappreciated move... it's very useful if the right Pokemon is using it, such as Houndoom. I'll much rather use pursuit than crunch for houndoom anyday!
-<slot reserved for other type moves>
Psychic
-calm mind: excellent baton passing material, and it helps slow tanks to tank even better, along with improving their offensive power!
-light screen: unimaginable frustration should someone like Gardevoir use this after burning you with will o wisp
-reflect: well so much for having a metagross now... reflect and light screen just make your Pokemon so much more endurable that it's crazy.
Psychic isn't on this, and that is right... Psychic has some pretty poor elemental advantages... in comparison to ice beam and flamethrower, it has an unacceptably low PP yet it's 5 power weaker, with a side effect that's a lot worse than burnt or freeze... if you think about it that way, it's not that impressive.
Flying
-drill peck: what else?
-aerial ace: finally a SPAMable flying move which everyone can learn and abuse with
-I'll reserve this slot for another move
Rock
-rock slide: there is no contest...
-ancientpower: well higher accuracy at the sacrifice of no flinch, 10 PP lower and weaker power... if you are lucky, you do get one of the best side effect possible
-rock blast: a limited move that's used only by Armaldo pretty much, but with a swords dance to boost, this move can easily knock down a lot of Pokemon
Ground
-earthquake: duh? 100 power and like 1/2 of 386 can learn it or something?
-spike: the sole reason why teams include rapid spin... 25% down before you even battle... how can this be left out of "best move?"
-bonemerang: sub breaker along with a power that totals 100! Well afterall it is a signature move...
Fighting
-seismic toss: refer to Blissey for what's so terrifying about 100 dmg
-focus punch: a highly strategical move with a nice 150 power attack as a reward... certainly very deadly.
-brick break: it's your standard fighting move with one of the best side effect ever!
-mach punch: quick attack fighting version!
Poison
-toxic: steady poison damage that speeds up your death
-sludge bomb: 100 power... pretty nice eh?
-err... I'll reserve this too
Bug
-silver wind: as if there is another bug move...
-tail glow: one of the best move in the world handicapped by its owner
-megahorn: an excellent move hogged by only a selected couple
Ghost
-confuse ray: I think we know why...
-shadow ball: one of the best physical move out there...
-save slot once again
Steel
-meteor mash: what else?
-save 2 more slots please!
Normal
-hidden power: as if there are teams out there that do not use HP. Having HP is like having 14 moves at your disposal.
-swords dance: double your attack power! who doesn't like that?
-return/frustration: 102 attack power with STAB = insanity
-heal bell: more reason to loathe that egg
-wish: the only way to heal a teammate besides leech seed
-extremespeed: face a drumed up Linoone and you'll understand. Quick attack is also the same thing, just a lot weaker but everyone learns it.
-substitute: the move that we all hate and love at the same time! Gotta hate it when the Ninjask is using it, and gotta love it when your Sceptile is using it!
-roar/whirlwind: it's one of those must haves on anyteam