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Article: Sword and Shield graphics review: Sometimes nice, yet clearly rushed

bobandbill

7.8/10 too much water
  • 17,239
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    17
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    The next SwSh review article for Daily! More graphics and animations looked at, with both positives and negatives.
     
    Agree for the most part. Pop-in encounters have been a little annoying more than once when I'm biking through the wild area and they spawn right in front of me. The infamous clapping scene is also one I can't forget haha. :droplet: Always happy to see cute camp interactions though! As silly/broken as they can be sometimes lol.
     
    I also agreed on pop-in problem, because when I traverse through some parts of Wild Area, I even see my player character disappear at times, which looks odd to the point I almost thought the game was broken. Still, some parts of Galar region looks stunning. I for one enjoyed the look of Ballonlea, among others.
     
    I also agreed on pop-in problem, because when I traverse through some parts of Wild Area, I even see my player character disappear at times, which looks odd to the point I almost thought the game was broken. Still, some parts of Galar region looks stunning. I for one enjoyed the look of Ballonlea, among others.
    I heven't encountered my character disappearing, sans once with moving the camera into a tree, and another time walking into someone's camp tent (so they were obscured rather than disappearing).

    Certainly some parts do look very nice. I wise those areas had more to explore though...
     
    I heven't encountered my character disappearing, sans once with moving the camera into a tree, and another time walking into someone's camp tent (so they were obscured rather than disappearing).
    That's the point. The camera seems to getting in the way at times, causing my character seem to disappear in some parts of Wild Area. Otherwise I see almost no problems though.
     
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