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Team Advice

  • 1
    Posts
    11
    Years
    • Seen Sep 22, 2014
    I don't think my team is that great but how do you think it would do in competitive battling.

    Azumarill @ Leftovers
    Ability: Huge Power
    EVs: 168 HP / 252 Atk / 4 Def / 84 Spd
    Adamant Nature
    - Aqua Jet
    - Belly Drum
    - Play Rough
    - Superpower

    Machamp @ Leftovers
    Ability: No Guard
    EVs: 212 HP / 252 Atk / 44 Spd
    Adamant Nature
    - DynamicPunch
    - Bulk Up
    - Stone Edge
    - Thunder Punch

    Goodra @ Assault Vest
    Ability: Gooey
    EVs: 252 HP / 4 Atk / 252 SAtk
    Modest Nature
    - Dragon Pulse
    - Flamethrower
    - Thunderbolt
    - Sludge Wave

    Cloyster @ King's Rock
    Ability: Skill Link
    EVs: 4 HP / 252 Atk / 252 Spd
    Jolly Nature
    - Shell Smash
    - Icicle Spear
    - Rock Blast
    - Rapid Spin

    Charizard @ Charizardite Y
    Ability: Solar Power
    EVs: 4 HP / 252 SAtk / 252 Spd
    Timid Nature
    - Flamethrower
    - Air Slash
    - Solar Beam
    - Dragon Pulse

    Also, which pokemon do you think should be my sixth out of: Bellossom, Honchkrow or Gliscor.

    Thanks for help. :)
     
    Your team isn't that bad. Skill Link Cloyster is pretty good, and I got absolutely destroyed by that kind of Azumarill before. But I do have some suggestions.

    Kings' Rock isn't a useful item to Cloyster. Put the Sp.Def EVs into Speed, as with a Jolly nature and Shell Smash, Cloyster will be fairly fast. A better item would be a Focus Sash or a Life Orb.
    Machamp is a Pokémon where you're like "Oh, cool, Dynamic Punch and No Guard!" until you realize Machamp's meh defenses and low Speed screw that up. So you need a replacement (its not bad but you could get better things). Lucario, while rather common, would be a good option.

    Lucario w/Life Orb or Focus Sash (depends on what Cloyster's using)
    EVs: 252 Attack, 252 Speed, 4 Defense
    Moves: Swords Dance, Close Combat, Crunch, Bullet Punch/Extreme Speed
    Nature: Adamant/Jolly
    Ability: any of them will do
    This is the standard physical Lucario set. Bullet Punch is for killing Fairies and giving Lucario priority, and is preferred, but Extreme Speed works as well if Fairies don't concern you.

    For your last slot, Bellossom or Gliscor would be better than Honchkrow. Honchkrow, IIRC, was only good for powerful Sucker Punches, but it now has Fairy issues, and Yveltal's Sucker Punches are far more powerful. Bellossom works well with Mega-Zard Y's Drought. But you should only use it when the sun is up. Gliscor makes a great physical wall/tank, and has its Water and Ice weaknesses covered by Cloyster and Azumarill. Come to think of it, Gliscor would be the best option, since it covers Cloyster, Azumarill, and Charizard's Electric weakness as well, and isn't sun reliant. So you'll wanna consider one of these 2 sets:

    Gliscor w/Toxic Orb
    Nature:Impish
    Ability: Poison Heal
    EVs: 244 HP, 40 Def, 224 Speed
    Moves: Substitute, Toxic, Earthquake, Protect/Roost

    or

    Gliscor w/Toxic Orb
    Ability: Poison Heal
    Nature: Impish
    EVs: 244 HP, 248 Def, 16 Speed.
    Moves: Earthquake, Roost, Toxic/Taunt, U-Turn
     
    Your team isn't that bad. Skill Link Cloyster is pretty good, and I got absolutely destroyed by that kind of Azumarill before. But I do have some suggestions.

    Kings' Rock isn't a useful item to Cloyster. Put the Sp.Def EVs into Speed, as with a Jolly nature and Shell Smash, Cloyster will be fairly fast. A better item would be a Focus Sash or a Life Orb.
    Machamp is a Pokémon where you're like "Oh, cool, Dynamic Punch and No Guard!" until you realize Machamp's meh defenses and low Speed screw that up. So you need a replacement (its not bad but you could get better things). Lucario, while rather common, would be a good option.

    Lucario w/Life Orb or Focus Sash (depends on what Cloyster's using)
    EVs: 252 Attack, 252 Speed, 4 Defense
    Moves: Swords Dance, Close Combat, Crunch, Bullet Punch/Extreme Speed
    Nature: Adamant/Jolly
    Ability: any of them will do
    This is the standard physical Lucario set. Bullet Punch is for killing Fairies and giving Lucario priority, and is preferred, but Extreme Speed works as well if Fairies don't concern you.

    For your last slot, Bellossom or Gliscor would be better than Honchkrow. Honchkrow, IIRC, was only good for powerful Sucker Punches, but it now has Fairy issues, and Yveltal's Sucker Punches are far more powerful. Bellossom works well with Mega-Zard Y's Drought. But you should only use it when the sun is up. Gliscor makes a great physical wall/tank, and has its Water and Ice weaknesses covered by Cloyster and Azumarill. Come to think of it, Gliscor would be the best option, since it covers Cloyster, Azumarill, and Charizard's Electric weakness as well, and isn't sun reliant. So you'll wanna consider one of these 2 sets:

    Gliscor w/Toxic Orb
    Nature:Impish
    Ability: Poison Heal
    EVs: 244 HP, 40 Def, 224 Speed
    Moves: Substitute, Toxic, Earthquake, Protect/Roost

    or

    Gliscor w/Toxic Orb
    Ability: Poison Heal
    Nature: Impish
    EVs: 244 HP, 248 Def, 16 Speed.
    Moves: Earthquake, Roost, Toxic/Taunt, U-Turn
    "Spd" also signifies Speed, as seen by Serebii's Pokemon of the Week entries. However, "Spe" is the less confusing term.

    Anyway:

    What do the 84 Speed EVs do for Azumarill? If they don't do anything in particular, use 252 HP/252 Atk/4 Def.

    I don't think that Rapid Spin would do Cloyster much good because while it does give it a way to support the team, the last slot is better used for Hydro Pump or Razor Shell as a secondary STAB or Ice Shard as priority.

    Also, I don't think Charizard Y benefits from being on the team because of how the Sun weakens Azumarill's Aqua Jet (though Sun lasts for 5 turns). Just use Charizard X:
    -Dragon Dance
    -Flare Blitz
    -Dragon Claw/Outrage
    -Earthquake/Dragon Claw/Roost
    Nature: Adamant/Jolly
    EVs: 252 Atk/4 Def/252 Spe
    Item: Charizardite X
     
    Ya know, I know that Spd=Speed, but for some reason I read it as Special Defense that time.

    But I do think that Mega Charizard Y can be used on his team. Once Azumarill gets off a Belly Drum, it'll still do massive damage with Aqua Jet, even in the sun.
     
    Last edited:
    I've had some good success with an anti-lead machamp if that interests you:

    Machamp@Lum Berry
    Adamant Nature
    No Guard
    252 Atk/ 252 HP/ 4 SpD
    -DynamicPunch
    -Bullet Punch
    -Payback
    -Ice Punch

    Or if you're looking for a Bulk Up sweeper, I think Conkeldurr is better fit for the role.

    Conkeldurr@Leftovers
    Adamant Nature
    Guts
    252 Atk/ 252 HP/ 4 SpD
    -Drain Punch
    -Mach Punch
    -Payback
    -Bulk Up

    Drain Punch and Leftovers means he has great longevity, Mach Punch overcomes the lack of speed, and Payback will hit troublesome Ghosts super-effectively. Given his low speed, Payback will almost always have 100 BP. I pulled off a lot of sweeps with this guy back in gen 5
     
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