Team Alpha

I did say i'm a minor scripter ;P.
What sought of script should I do?
I don't really have any ideas..

Edit
I'll make some more maps now.

I myself am a Minor Scriptor.
You just need to know how to be creative, and use all the commands to your advantage.
 
Alright, thanks for the tips :).
Anyways, I got some maps here I did:

Spoiler:


I'll see if I can think of a more creative script.
I just don't know many special commands and how to use them ;P.

Also, I'd just like to mention that Poke-Roy made a small mistake in his script that caused him to change the hero overworld somehow, this might help you with your costume idea?

Edit:
Noticed thethethethe explained that already..

Edit2:
I finished a script, if it's good enough, and if it works...
It's a flight planner, you choose a region to fly to,

Here it is:

Code:
#org $begin
lock
faceplayer
message $flightchooser
$flightchooser 1 = Hello, welcome to PokeWorld Airport.\nYou can choose where you\nare to fly to.\pHere we go.
boxset 6
message $kanto
$kanto 1 = Would you like to fly to Kanto?
boxset 5
compare LASTRESULT 1
if 1 goto $flytokanto
message $johto
$johto 1 = Would you like to fly to Johto?
boxset 5
compare LASTRESULT 1
if 1 goto $flytojohto
message $sinnoh
$sinnoh 1 = Would you like to fly to Sinnoh?
boxset 5
compare LASTRESULT 1
if 1 goto $flytosinnoh
message $orangeislands
$orangeislands 1 = Would you like to fly to the\nOrange Islands?
boxset 5
compare LASTRESULT 1
if 1 goto $flytoorange
message $orre
$orre 1 = Would you like to fly to Orre?
boxset 5
compare LAsTRESULT 1
if 1 goto $flytoorre
release
end

#org $flytokanto
message $enjoyflightkanto
$enjoyflightkanto 1 = Enjoy your flight to Kanto!
boxset 6
warp 0x0 0x0
release
end

#org $flytojohto
message $enjoyflightjohto
$enjoyflightjohto 1 = Enjoy your flight to Johto!
boxset 6
warp 0x0 0x0
release
end

#org $flytosinnoh
message $enjoyflightsinnoh
$enjoyflightsinnoh 1 = Enjoy your flight to Sinnoh!
boxset 6
warp 0x0 0x0
release
end

#org $flytoorange
message $enjoyflightorange
$enjoyflightorange 1 = Enjoy your flight to the\nOrange Islands!
boxset 6
warp 0x0 0x0
release
end

#org $flytoorre
message $enjoyflightorre
$enjoyflightorre 1 = Enjoy your flight to Orre!
boxset 6
warp 0x0 0x0
release
end
 
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Edit2:
I finished a script, if it's good enough, and if it works...
It's a flight planner, you choose a region to fly to,

Here it is:
Spoiler:
Spoiler:
Sorry I'm a bit late to reply...
Hmmm....
I can see you're thinking now but there's still a few little mistakes. I'd like to see one more script. I just need to see a little more.

I always hated it when they said there was a problem with my script but wouldn't say what it was in the post, so if you're wondering "Where are the mistakes?" I'll list them below in the spoiler.
Spoiler:
 
Well I don't really beleive I got accepted, so heres another script.
I'm starting to get what you guys mean by using more commands to my advantage. So I made an Item Transfer System.

Code:
#org $begin
lock
faceplayer
checkflag 0x200
if b_true goto $finished
message $welcome
$welcome 1 =Welcome to the Pokemon\nItem transer system!\lThere are three items transfers\nAvailable, They are:\pUltra Ball for a Rare Candy.\pOran Berry for a Potion.\pAnd a Kings Rock for a Master Ball.\pLets start!
boxset 6
message $ultraball
$ultraball 1 =Do you want to trade a\nUltra Ball for a Rare Candy?
boxset 5
compare LASTRESULT 1
if 1 goto $rarecandy
message $oranberry
$oranberry 1 =Do you want to trade a\nOran Berry for a Potion?
boxset 5
compare LASTRESULT 1
if 1 goto $potion
message $kingsrock
$kingsrock 1 =Would you like to trade a\nKings Rock for a Master Ball?
boxset 5
compare LASTRESULT 1
if 1 goto $masterball
release
end

#org $rarecandy
checkitem 0x2
compare LASTRESULT 1
if b_true goto $takeultra
message $donthave
$donthave 1 =You don't have a Ultra Ball!
boxset 6
release
end

#org $potion
checkitem 0x8B
compare LASTRESULT 1
if b_true goto $takeoran
message $donthave
$donthave 1 =You don't have a Oran Berry!
boxset 6
release
end

#org $masterball
checkitem 0x1
compare LASTRESULT 1
if b_true goto $takekingsrock
message $donthave
$donthave 1 =You dont have a Kings Rock!
boxset 6
release
end

#org $takeultra
removeitem 0x2 1
message $takenultra
$takenultra 1 =Ultra Ball was Taken from PLAYER.
boxset 6
giveitem 0x44 1
message $receiverare
$receiverare 1 =PLAYER Received Rare Candy!
boxset 6
setflag 0x200
release
end

#org $takeoran
removeitem 0x8B
message $takenoran
$takenoran 1 =Oran Berry was taken from PLAYER.
boxset 6
giveitem 0xD 1
message $receivepotion
$receivepotion 1 =PLAYER received Potion.
boxset 6
setflag 0x200
release
end

#org $takekingsrock
removeitem 0xBB
message $takenkingsrock
$takenkingsrock 1 =Kings Rock was taken from PLAYER.
boxset 6
giveitem 0x1 1
message $receivemasterball
$receivemasterball 1 =PLAYER received Master Ball.
boxset 6
setflag 0x200
release
end

#org $finished
lock
faceplayer
message $alreadytransfered
$alreadytransfered 1 =You've already transferred an Item!
boxset 6
release
end

There might be a few mistakes because I was getting a bit confused.
(Since it's so late)
 
Well I don't really beleive I got accepted, so heres another script.
I'm starting to get what you guys mean by using more commands to my advantage. So I made an Item Transfer System.

Code:
#org $begin
lock
faceplayer
checkflag 0x200
if b_true goto $finished
message $welcome
$welcome 1 =Welcome to the Pokemon\nItem transer system!\lThere are three items transfers\nAvailable, They are:\pUltra Ball for a Rare Candy.\pOran Berry for a Potion.\pAnd a Kings Rock for a Master Ball.\pLets start!
boxset 6
message $ultraball
$ultraball 1 =Do you want to trade a\nUltra Ball for a Rare Candy?
boxset 5
compare LASTRESULT 1
if 1 goto $rarecandy
message $oranberry
$oranberry 1 =Do you want to trade a\nOran Berry for a Potion?
boxset 5
compare LASTRESULT 1
if 1 goto $potion
message $kingsrock
$kingsrock 1 =Would you like to trade a\nKings Rock for a Master Ball?
boxset 5
compare LASTRESULT 1
if 1 goto $masterball
release
end

#org $rarecandy
checkitem 0x2
compare LASTRESULT 1
if b_true goto $takeultra
message $donthave
$donthave 1 =You don't have a Ultra Ball!
boxset 6
release
end

#org $potion
checkitem 0x8B
compare LASTRESULT 1
if b_true goto $takeoran
message $donthave
$donthave 1 =You don't have a Oran Berry!
boxset 6
release
end

#org $masterball
checkitem 0x1
compare LASTRESULT 1
if b_true goto $takekingsrock
message $donthave
$donthave 1 =You dont have a Kings Rock!
boxset 6
release
end

#org $takeultra
removeitem 0x2 1
message $takenultra
$takenultra 1 =Ultra Ball was Taken from PLAYER.
boxset 6
giveitem 0x44 1
message $receiverare
$receiverare 1 =PLAYER Received Rare Candy!
boxset 6
setflag 0x200
release
end

#org $takeoran
removeitem 0x8B
message $takenoran
$takenoran 1 =Oran Berry was taken from PLAYER.
boxset 6
giveitem 0xD 1
message $receivepotion
$receivepotion 1 =PLAYER received Potion.
boxset 6
setflag 0x200
release
end

#org $takekingsrock
removeitem 0xBB
message $takenkingsrock
$takenkingsrock 1 =Kings Rock was taken from PLAYER.
boxset 6
giveitem 0x1 1
message $receivemasterball
$receivemasterball 1 =PLAYER received Master Ball.
boxset 6
setflag 0x200
release
end

#org $finished
lock
faceplayer
message $alreadytransfered
$alreadytransfered 1 =You've already transferred an Item!
boxset 6
release
end

There might be a few mistakes because I was getting a bit confused.
(Since it's so late)

Sorry it's such a late reply, but I've been pretty busy lately.
I'm just going to say one thing about your scripts. Test them before you post them. Do that and then you'll know why I mentioned it.
Sorry, I'm putting you through so much.
This is the last thing I'm going to ask of you (so you're still not accepted), if you can find the mistakes (and there aren't too many, so you'll have to search) in this most recent script that you posted, I promise you'll be accepted.
Again, sorry to put you through so much. But it's better than being rejected.... :laugh:
 
I cant beleive I didn't notice it before >_>. I even said it xD.
The $donthave pointer has been used too many times, and I also need locks in some of the scripts because then you can walk away, I noticed that in my airport script and found it out here aswell. I think that would be all, because I checked everything else and it was right, but I ignored the small things..
 
Here is my form for the PM message I gave you!

.::Application Form::.

Skills: Mapper on Advance Map
Proof of work: I don't edit tiles, but, I am a normal mapper.
Past Experience: Well, I worked on a hack and it failed three times. I suck, I only do Maps. I am a Normal Rank Mapper!
Contact possibilities: [email protected] or PM me too.
Misc.: I really like the Rocket's Revenge. It's such a dream come true.

Have fun finding people! If your ok this then I'll understand if I or I can't be a supporter. Thanks!
 
I can't believe no one said anything...

Team Alpha and all current projects are on hiatus, EV has some personal things going on in his life right now.
 
I can't believe no one said anything...

Team Alpha and all current projects are on hiatus, EV has some personal things going on in his life right now.

I didn't think there was any need to say that. The Rocket's Revenge thread is closed. I thought it was pretty obvious.
I didn't even know if EV wanted to mention that or not at this forum.
 
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Nico work with the team O.O

www.pokemon.com a good site. Sorry, i am and will forever be an off-topicer XD XD
 
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