Team Beginner's Luck [UU RMT]

Hatenko

Hiya!
  • 279
    Posts
    15
    Years
    • Seen Oct 16, 2010
    After careful analysis, reading through countless teams, and making sites like Smogon a bible to me, I think I'm finally capable of making a somewhat non-retarded educated attempt at a team. it's worth mentioning this is a shoddy team.

    Team Overview
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    [PokeCommunity.com] Team Beginner's Luck [UU RMT]
    *bulbagarden.net image removed**bulbagarden.net image removed**bulbagarden.net image removed**bulbagarden.net image removed*

    In Depth


    [PokeCommunity.com] Team Beginner's Luck [UU RMT]

    Ambipom @ Life Orb
    Jolly Nature
    Technician
    252 Attack/252 Speed/4 HP
    Fake Out
    Pursuit
    Taunt
    U-turn

    I picked Ambipom to lead for a good reason. High Speed, STAB+Life Orb+Technician Fake Out, and U-turn. Ambipom serves as a scout to my team, and Fake Out and Taunt are just there to screw with the opponent. Pursuit is definitely there to chase away foe Mismagius and Froslass.


    [PokeCommunity.com] Team Beginner's Luck [UU RMT]

    Mismagius @ Leftovers
    Calm Nature
    252 HP/196 Sp.Defence/60 Speed
    Shadow Ball
    Will-O-Wisp
    HP Fighting
    Pain Split

    Pretty self explanatory. Shadow Ball for coverage, HP for coverage against slower dark types, Will-O-Wisp and Pain Split to further toy with my opponent. Makes a pretty nice spin blocker.


    [PokeCommunity.com] Team Beginner's Luck [UU RMT]

    Hariyama @ Leftovers
    Impish Nature
    Thick Fat
    252 Defence/172 Attack/80 HP/4 Sp. Defence
    Revenge
    Thunder Punch
    Knock Off
    Whirlwind

    Revenge makes use of his dismal Speed, Whirlwind's for the entry hazards and pseudo-hazing, Knock Off is to screw up my opponet, and Thunder Punch is for the obvious Water walling issue this team has.

    [PokeCommunity.com] Team Beginner's Luck [UU RMT]

    Cloyster @ Leftovers
    Impish Nature
    Shell Armor
    252 HP/252 Sp. Defence/4 Defence
    Spikes
    Rapid Spin
    Payback
    Explosion

    I opted not to use Toxic Spikes since Nidoqueen can handle that. Rapid Spin is there to spin away other Cloysters' crap and Explosion is obvious. Payback is there for the occasional fast spin blocker such as Froslass or Mismagius or frail Psychics.

    [PokeCommunity.com] Team Beginner's Luck [UU RMT]

    Nidoqueen @ Leftovers
    Impish Nature
    Poison Point
    252 HP/160 Defence/96 Attack
    Earthquake
    Stone Edge
    Crunch
    Toxic Spikes

    Scrapping Clefable, I decided to go with the ever versatile Nidoqueen. Earthquake and Stone Edge are for solid offense, Cruch is for frail or slow Psychics, and Toxic Spikes for the last layer of entry hazards.

    [PokeCommunity.com] Team Beginner's Luck [UU RMT]

    Claydol @ Leftovers
    Bold Nature
    252 HP/144 Defence/114 Sp. Defence
    Stealth Rock
    Earth Power
    Shadow Ball
    Psychic

    Claydol's fairly bulky and sets up Stealth Rock quite nicely. Its moveset has nice coverage, but I feel something could be changed. I'm also unsure whether or not to invest in any Sp. Attack EVs.

    Threat List
    Absol - Hariyama
    Altaria - Nidoqueen Stone Edges it to oblivion
    Ambipom - It's a matter of either outspeeding it with mine or switching in to Mismagius and HPing.
    Ampharos - Claydol
    Arcanine - Nidoqueen, Claydol
    Armaldo - Hariyama, Nidoqueen
    Azumarill - Hariyama Whirlwinds away Belly Drums, Cloyster can take hits if Hariyama fails and Explode on it
    Blaziken - Claydol, Nidoqueen
    Cacturne - Ambipom's U-Turn should be fine
    Camerupt - Nidoqueen, Claydol
    Charizard - Nidoqueen
    Chatot - Nidoqueen, Hariyama if I'm lucky
    Clefable - Hariyama, Ambipom Taunts away all support moves
    Dodrio - Nidoqueen
    Entei - Claydol, Nidoqueen
    Espeon - Ambipom, Claydol, Nidoqueen if I'm lucky
    Exeggutor - Ambipom's U-Turn
    Feraligatr - Hariyama
    Flareon - Nidoqueen eats this
    Floatzel - Hariyama
    Froslass - Ambipom, Mismagius, Cloyster
    Gallade - Mismagius
    Glaceon - Mismagius,
    Golduck - Hariyama
    Golem - Hariyama
    Gorebyss - Hariyama
    Granbull - Mismagius laughs at this
    Hitmonchan - Mismagius, Claydol
    Hitmonlee - Mismagius, Claydol
    Hitmontop - Mismagius, Claydol
    Honchkrow - Nidoqueen
    Houndoom - Nidoqueen, Claydol and Mismagius if I'm lucky
    Jynx - Nidoqueen Stone Edges her to hell
    Kabutops - Hariyama, Nidoqueen if I'm lucky
    Kangaskhan - Hariyama, Mismagius if there's no Scrappy
    Kingler - Hariyama
    Lapras - Hariyama
    Luxray - Nidoqueen, Claydol
    Magmortar - Nidoqueen, Claydol
    Manectric - Nidoqueen, Claydol
    Marowak -
    Medicham - Mismagius
    Mismagius - Ambipom, Mismagius, Nidoqueen, Claydol if I'm lucky
    Moltres - Nidoqueen, Hariyama
    Nidoking - Claydol
    Ninetales - Claydol, Nidoqueen
    Pikachu - Nidoqueen and Claydol eat this
    Pinsir - Nidoqueen
    Poliwrath - Hariyama
    Primeape - Mismagius walls this,
    Raichu - Nidoqueen and Claydol
    Raikou - Nidoqueen
    Rampardos - Nidoqueen, Claydol if fast enough
    Roserade - Claydol
    Sceptile - Ambipom's U-turn
    Sharpedo - Hariyama
    Shaymin - Ambipom's U-turn
    Shiftry - Ambipom's U-turn
    Slaking - Mismagius cripples with WoW and HPs it. Pain Split hurts.
    Staraptor - Mismagius on Close Combat variants, Hariyama if I'm lucky
    Swellow - Hariyama if I'm lucky
    Tauros - Hariyama eats this
    Toxicroak - Nidoqueen, Claydol eats this
    Typhlosion - Nidoqueen, Claydol
    Ursaring - Mismagius, Hariyama
    Venemoth - Nidoqueen if it doesn't have Psychic
    Victreebel - Claydol
    Zangoose - Mismagius, Hariyama


    There you have it. I'm open to mostly anything. There's also a difference between constructive criticism and being a jerk. I'm not able to at the moment, but when I can I'll definitely compile a threat list. let the nitpicking begin!
     
    Last edited:
    Looks good, but on Ambipom, you might want to drop U-Turn for Payback, so you don't have to switch out of Froslass leads.

    I would also highly suggest putting Flame Orb or Toxic Orb on Clefable. That really makes it able to switch in on conditions.

    Everything else looks good to me.
     
    Ambipom looks completely out of place on this team, literally everything besides it is defensive =/ I would drop Ambipom for a more defensive lead or possibly something to block Trick/ absorb Toxic Spikes.

    I'll come back later.
     
    A bit of an update if you will. I've noticed Clefable is the weakest link and I feel she needs to go. Despite the Wish coverage, Taunt destroys her and honestly the screens don't seem to help all that much. Bottom line - she's just not bulky enough for the job i hoped for her to do. Any advice for the now-empty last slot?
     
    Personally, I think you need something to take advantage of the support you've got: Hariyama as a whole, Spikes, SR. Your team is very defensive, and honestly, I see this team having more success with a mixed wall, or a physical sweeper of sorts. I'd recommend, Blaziken, Nidoking, or something else similar to them. Both of those fit in nicely to your team, and really benefit from the use of SR/Spikes. A personal favorite right now is Venusaur, who can spread around Sleep, and then setup for a deadly physical sweep. You can try her out, as she seems to fufill that bulky style you appear to have going on.
     
    I replaced Clefable with Nidoqueen and added an offensive threat list.
     
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