Team CSS DOES NOT MAKE YOUR RMT LOOK BETTER AAAAAAAA

Hey, quit changing the title. >:o

[PokeCommunity.com] Team CSS DOES NOT MAKE YOUR RMT LOOK BETTER AAAAAAAA


Short Glance

[alink id=gliscor]
[PokeCommunity.com] Team CSS DOES NOT MAKE YOUR RMT LOOK BETTER AAAAAAAA
[/alink id][alink id=skarmory]
[PokeCommunity.com] Team CSS DOES NOT MAKE YOUR RMT LOOK BETTER AAAAAAAA
[/alink id][alink id=blissey]
[PokeCommunity.com] Team CSS DOES NOT MAKE YOUR RMT LOOK BETTER AAAAAAAA
[/alink id][alink id=rotom-w]
[PokeCommunity.com] Team CSS DOES NOT MAKE YOUR RMT LOOK BETTER AAAAAAAA
[/alink id][alink id=kingdra]
[PokeCommunity.com] Team CSS DOES NOT MAKE YOUR RMT LOOK BETTER AAAAAAAA
[/alink id][alink id=jirachi]
[PokeCommunity.com] Team CSS DOES NOT MAKE YOUR RMT LOOK BETTER AAAAAAAA
[/alink id]

Long Glance


[a id]gliscor[/a id]
[PokeCommunity.com] Team CSS DOES NOT MAKE YOUR RMT LOOK BETTER AAAAAAAA


Gliscor @ Leftovers
Hyper Cutter
196 HP / 96 Atk / 216 Spe
Jolly Nature (+ Spe / - SpA)
- Stealth Rock
- Taunt
- Earthquake
- Roost

Description: 96 Attack EVs guarantee a 2HKO on max HP / 12 Def Metagross. 216 Speed EVs allow Gliscor to outrun Adamant Lucario. The rest is put into HP for survivability.

Wolflare: I chose Gliscor to lead because it sets-up Stealth Rock easily, Taunts slower leads so some battles I won't be limited when switching, and counters stuff like Lucario, etc. I've loved this so far, Taunt shuts down so much things, and not even limited to leads.

Pokedra: We decided to choose Gliscor because he's a solid lead that can stop slower leads getting the rocks up, get our rocks up in the process and then switch out and come back in to wreck more havoc or shut more things down with Taunt.



[a id]skarmory[/a id]
[PokeCommunity.com] Team CSS DOES NOT MAKE YOUR RMT LOOK BETTER AAAAAAAA


Skarmory @ Leftovers
Keen Eye
252 HP / 232 Def / 24 Spe
Impish Nature (+ Def / - SpA)
- Spikes
- Brave Bird
- Roost
- Whirlwind

Description: 24 Speed EVs let Skarmory outpace Tyranitar that try to outrun Skarmory that try to outrun Tyranitar. X3

Wolflare: Forretress was first used in place of Skarmory, but I found majority of the time Rapid Spin was never needed. So, Skarmory outclassed it by having a recovery and PHazing move (we never used Toxic Spikes on Forretress). Skarmory also lures stuff like Heatran so Kingdra can set-up on them. :]

Pokedra: Skarmory is our Spiker and physical wall, we usually bring him in after Gliscor and start stacking up Spikes. After we just use him mainly to take hits and shift the opponent's team around with Whirlwind.



[a id]blissey[/a id]
[PokeCommunity.com] Team CSS DOES NOT MAKE YOUR RMT LOOK BETTER AAAAAAAA


Blissey @ Leftovers
Natural Cure
252 Def / 196 SpA / 60 SpD
Bold Nature (+ Def / - Atk)
- Seismic Toss
- Thunder Wave
- Softboiled
- Flamethrower

Description: Seismic Toss for damaging stuff like CM Raikou, SubPetaya Empoleon, etc. Flamethrower hits Scizor on the switch-in (which happens 50% of the battles).

Wolflare: Blissey still walls almost every special threat to this team, and being able to have a handy switch-in for those is great. Bold Blissey in my opinion is better than Calm. Why? Everything that is needed to not be 2HKO'd is all very rare (Alakazam, Porygon-Z, Specs Lucario, Specs Gengar, etc). Flash Fire boosted Heatran is an exception, who really only switches-into Blissey once they find I'm using Flamethrower consecutively (Rotom-W scares it away for a while). If it does get a Flash Fire boost somehow, I can work around it by maybe getting a DD up with Kingdra, or revenge kill it with Gliscor.

Pokedra: Blissey serves as our primary special wall, we rely on her to sponge up special hits and provide paralysis support. EV's are leaning towards making her more bulky on the physical side, she can actually take some physical hits decently with these EV's and in the current metagame Calm isn't that useful to be honest.



[a id]rotom-w[/a id]
[PokeCommunity.com] Team CSS DOES NOT MAKE YOUR RMT LOOK BETTER AAAAAAAA


Rotom-W @ Leftovers
Levitate
252 HP / 168 Def / 88 Spe
Bold Nature (+ Def / - Atk)
- Will-O-Wisp
- Discharge
- Rest
- Sleep Talk

Description: 88 Speed EVs makes sure that Rotom-W outspeeds max Speed Scizor.

Wolflare: We needed a Rapid Spin blocker, and the Rotom Appliances are usually the best way to go. Chose Rotom-W so Heatran and Infernape doesn't get a Flash Fire boost or set-up in Infernape's case. Will-O-Wisp makes sure I'm not complete Pursuit for Tyranitar and Scizor, and it is really helpful for crippling almost any physical threat. All his resistances and immunities are really helpful all the time.

Pokedra: Rotom-W is our spin-blocker as well as our counter to certain threats, he also doubles back as a status-absorber so he's been very useful. Overall he has been great utilizing his various immunities and resistances and stopping spinners.



[a id]kingdra[/a id]
[PokeCommunity.com] Team CSS DOES NOT MAKE YOUR RMT LOOK BETTER AAAAAAAA


Kingdra @ Lum Berry
Swift Swim
252 Atk / 24 SpA / 232 Spe
Adamant Nature (+ Atk / - SpA)
- Dragon Dance
- Waterfall
- Outrage
- Hydro Pump / Substitute

Description: 232 Speed EVs is enough to outrun base 130's like Jolteon. The rest is placed in Special Attack to maximize Hydro Pump's power (or in HP for Pokedra). Lum Berry protects Kingdra from status and Toxic Spikes.

Wolflare: Kingdra was chosen to be our late game sweeper, and is Pokedra's favorite Pokemon so it adds some coolness to our team (lol). I was trying to persuade him into using Rock Polish Aggron as our late game sweeper (with Head Smash as the special HG/SS move :P), but ahh. :[ This usually ends the game or dents the opposing team some (sometimes eliminating a key member). I prefer to use Hydro Pump to 2HKO Skarmory, but Pokedra likes Substitute.

Pokedra: Kingdra is our late-game sweeper, she sweeps after everyone else has finished stalling. Entry hazards benefit her sweep heaps and Lum Berry helps solve one of her biggest problems, status.



[a id]jirachi[/a id]
[PokeCommunity.com] Team CSS DOES NOT MAKE YOUR RMT LOOK BETTER AAAAAAAA


Jirachi @ Choice Scarf
Serene Grace
4 HP / 252 Atk / 252 Spe
Jolly Nature (+ Spe / - SpA)
- Iron Head
- ThunderPunch
- Ice Punch
- Trick

Description: Max Speed is needed to at least speed tie with +1 Naive / Jolly Salamence.

Wolflare: We needed a revenge killer for Salamence, Gyarados, etc. We went a lot into this slot thinking over, and wanted something that could at least speed tie with +1 Naive / Jolly Salamence. A lot of them were either really fragile and/or Pursuit bait (which I only wanted to use as a last resort). Jirachi seemed the best out of all of them, and it can hax us out of situations (like that one time when I beat a Magnezone by flinching X3).

Pokedra: Jirachi is the team's revenge-killer, she kills off stuff that would otherwise cause major issues to the team. We picked her because she isn't Pursuit-bait, is reasonable bulky and can revenge-kill a whole range of different threats.



Well, I've been using this team for about a week now, and jumped up 200 on my rating. I'm actually close to touching the leaderboard. :D I'll edit with a threat list if necessary.

Tear it apart. x]
 
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Is it just me or is Kingdra like REALLY random and just thrown in here ? As in, it serves no purpose. Id really like to see a spinner here since residual damage will be a pain vs other stall teams. Tentacruel (You dont HAVE to run t-spikes since you have w-o-w on Rotom, but if you do run T-Spikes just put Reflect >> W-O-W on Rotom) or even starmie (With Reflect to LOL at Pursuit) might work, they also covers your Mixape weak. This is up to you though, however even though t-spikes is lol usually it really can help against other stall and bulky teams. Especially those pokes with recovery and it forces them to panic and get their spinner in which will give rotom a free switch in and cause more switches and thus cripple their team. Its also cool for any bulky stat upper that thinks they can sweep you.

Also on Blissey consider the ev spread 252 def / 156 sp.att / 96 sp.def @ Bold, this allows you to break those stupid sub + change beam Rotoms subs with Flamethrower (who are idiots to face ~_~) whilst not losing much walling ability (I did calcs and max hp does nothing, it makes like ~6% difference) lol :|

Just some small things you might wanna consider here.
 
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Is it just me or is Kingdra like REALLY random and just thrown in here ? As in, it serves no purpose.
Yeah lol. :x I will replace it if Pokedra agrees.
Id really like to see a spinner here since residual damage will be a pain vs other stall teams. Tentacruel (You dont HAVE to run t-spikes since you have w-o-w on Rotom, but if you do run T-Spikes just put Reflect >> W-O-W on Rotom) or even starmie (With Reflect to LOL at Pursuit) might work, they also covers your Mixape weak.
I'll test both of them and see which fits better. Yeah, I noticed the MixApe weak after a lot of battles. :x I've been able to have Kingdra live a CC, and Waterfall / DD.
This is up to you though, however even though t-spikes is lol usually it really can help against other stall and bulky teams. Especially those pokes with recovery and it forces them to panic and get their spinner in which will give rotom a free switch in and cause more switches and thus cripple their team. Its also cool for any bulky stat upper that thinks they can sweep you.
I'll see how it goes. ;o
Also on Blissey consider the ev spread 252 def / 156 sp.att / 96 sp.def @ Bold, this allows you to break those stupid sub + change beam Rotoms subs with Flamethrower (who are idiots to face ~_~) whilst not losing much walling ability (I did calcs and max hp does nothing, it makes like ~6% difference) lol :|
Okay. :]


Also, Pokedra contains all the men (just need to find them).
 
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