- 7
- Posts
- 18
- Years
- On Earth (I think...)
- Seen Dec 24, 2007
Rate each others' teams here! But I have a few Guidelines.
1. Base the rating you give not by level, but by effectiveness of the Pokemon battling another at its level.
2. Be nice, make suggestions. A perfect Pokemon is NOT possible, but it can be extremely superb!
My team:
RAICHU - Lv50 (FEMALE) Holding MAGNET
HP 138 - ATK 121 - DEF 78 - SP. ATK 99 - SP. DEF 105 - SPD 128
Moves - THUNDERBOLT, VOLT TACKLE, SLAM, IRON TAIL
Role: Elemental Powerhouse - Raichu is my ever-so-powerful Electric Type that can make the first move most of the time and stun the target to slow them down, along with murdering them with a life-sacrificing move, VOLT TACKLE, also my "Emergency Break."
TROPIUS - Lv44 (MALE) Holding DIRE HIT
HP 153 - ATK 76 - DEF 86 - SP. ATK 86 - SP. DEF 86 - SPD 62
Moves - GIGA DRAIN, MAGICAL LEAF, STRENGTH, FLY
Role: Returner - Tropius is able to revive itself with GIGA DRAIN when it must, and in the mean time, it stands its ground with a well-placed STRENGTH or MAGICAL LEAF, depending on the foe. FLY is also good for dodging a SOLARBEAM of some kind.
MACHAMP - Lv41 (MALE) Holding CLEANSE TAG
HP 139 - ATK 127 - DEF 70 - SP. ATK 80 - SP. DEF 87 - SPD 64
Moves - BRICK BREAK, SECRET POWER, SUBMISSION, *ROCK SMASH
Role: Physical Powerhouse - Machamp provides a special side of my party. His SP. DEF isn't half bad, making him a nice tank when it comes to punching the News Crew around a few times. BRICK BREAK can be used as a strong attack that shatters barriers, SECRET POWER can be used if Fighting Type Moves have little effect, SUBMISSION used to deal heavier blows when needed, and ROCK SMASH used for HM Purposes only.
CROBAT - Lv50 (FEMALE) Holding SOOTHE BELL
HP 155 - ATK 121 - DEF 102 - SP. ATK 89 - SP. DEF 95 - SPD 131
Moves - POISON FANG, BITE, WING ATTACK, CONFUSE RAY
Role: Persistant Powerhouse - Crobat is an incredible member of my team, able to get past the occasional flinch with INNER FOCUS. Her only difference from my RAICHU, Chibi, that seems major, is the DEF. POISON FANG is a standing-out move that may poison the foe, and it deals good damage too. BITE is rarely used, unless I need to take out a pesky Kadabra when the time calls for it. WING ATTACK is a simple one-turn FLYING move for getting across a simple message. CONFUSE RAY comes in handy at some times, as it allows me to slip past near-death situations unscathed, and hurting the foe a bit too!
ABSOL - Lv41 (MALE) Holding AMULET COIN
HP 110 - ATK 118 - DEF 61 - SP. ATK 71 - SP. DEF 67 - SPD 72
Moves - THIEF, SLASH, ICE BEAM, SWORDS DANCE
Role: Slow Mimic - Absol can use his Swords Dance to beef up his moves to the max, then unleash them at the end of the move, making a useful ally in Double Battles. SLASH is a nice, clean NORMAL Attack. ICE BEAM can be used to freeze the dragons for the Elite Four I'm training for, along with Rayquaza. THIEF can be a nice move, and it also takes stuff from your enemy.
WAILORD - Lv41 (FEMALE) Holding Nothing
HP 197 - ATK 86 - DEF 58 - SP. ATK 81 - SP. DEF 52 - SPD 67
Moves - SURF, ROLLOUT, WATERFALL, DIVE
Role: Charity Elemental - Wailord has high HP standards, good for surviving Fire and Water Attacks. ROLLOUT keeps becoming stronger, but there is no way to stop it without dying. So that means no heals, unless it is a DOUBLE BATTLE. SURF is also effective in a Double Battle, and very powerful. WATERFALL can wash away the foes as Wailord's strongest move, and DIVE can dodge an instant-killer if it must.
1. Base the rating you give not by level, but by effectiveness of the Pokemon battling another at its level.
2. Be nice, make suggestions. A perfect Pokemon is NOT possible, but it can be extremely superb!
My team:
RAICHU - Lv50 (FEMALE) Holding MAGNET
HP 138 - ATK 121 - DEF 78 - SP. ATK 99 - SP. DEF 105 - SPD 128
Moves - THUNDERBOLT, VOLT TACKLE, SLAM, IRON TAIL
Role: Elemental Powerhouse - Raichu is my ever-so-powerful Electric Type that can make the first move most of the time and stun the target to slow them down, along with murdering them with a life-sacrificing move, VOLT TACKLE, also my "Emergency Break."
TROPIUS - Lv44 (MALE) Holding DIRE HIT
HP 153 - ATK 76 - DEF 86 - SP. ATK 86 - SP. DEF 86 - SPD 62
Moves - GIGA DRAIN, MAGICAL LEAF, STRENGTH, FLY
Role: Returner - Tropius is able to revive itself with GIGA DRAIN when it must, and in the mean time, it stands its ground with a well-placed STRENGTH or MAGICAL LEAF, depending on the foe. FLY is also good for dodging a SOLARBEAM of some kind.
MACHAMP - Lv41 (MALE) Holding CLEANSE TAG
HP 139 - ATK 127 - DEF 70 - SP. ATK 80 - SP. DEF 87 - SPD 64
Moves - BRICK BREAK, SECRET POWER, SUBMISSION, *ROCK SMASH
Role: Physical Powerhouse - Machamp provides a special side of my party. His SP. DEF isn't half bad, making him a nice tank when it comes to punching the News Crew around a few times. BRICK BREAK can be used as a strong attack that shatters barriers, SECRET POWER can be used if Fighting Type Moves have little effect, SUBMISSION used to deal heavier blows when needed, and ROCK SMASH used for HM Purposes only.
CROBAT - Lv50 (FEMALE) Holding SOOTHE BELL
HP 155 - ATK 121 - DEF 102 - SP. ATK 89 - SP. DEF 95 - SPD 131
Moves - POISON FANG, BITE, WING ATTACK, CONFUSE RAY
Role: Persistant Powerhouse - Crobat is an incredible member of my team, able to get past the occasional flinch with INNER FOCUS. Her only difference from my RAICHU, Chibi, that seems major, is the DEF. POISON FANG is a standing-out move that may poison the foe, and it deals good damage too. BITE is rarely used, unless I need to take out a pesky Kadabra when the time calls for it. WING ATTACK is a simple one-turn FLYING move for getting across a simple message. CONFUSE RAY comes in handy at some times, as it allows me to slip past near-death situations unscathed, and hurting the foe a bit too!
ABSOL - Lv41 (MALE) Holding AMULET COIN
HP 110 - ATK 118 - DEF 61 - SP. ATK 71 - SP. DEF 67 - SPD 72
Moves - THIEF, SLASH, ICE BEAM, SWORDS DANCE
Role: Slow Mimic - Absol can use his Swords Dance to beef up his moves to the max, then unleash them at the end of the move, making a useful ally in Double Battles. SLASH is a nice, clean NORMAL Attack. ICE BEAM can be used to freeze the dragons for the Elite Four I'm training for, along with Rayquaza. THIEF can be a nice move, and it also takes stuff from your enemy.
WAILORD - Lv41 (FEMALE) Holding Nothing
HP 197 - ATK 86 - DEF 58 - SP. ATK 81 - SP. DEF 52 - SPD 67
Moves - SURF, ROLLOUT, WATERFALL, DIVE
Role: Charity Elemental - Wailord has high HP standards, good for surviving Fire and Water Attacks. ROLLOUT keeps becoming stronger, but there is no way to stop it without dying. So that means no heals, unless it is a DOUBLE BATTLE. SURF is also effective in a Double Battle, and very powerful. WATERFALL can wash away the foes as Wailord's strongest move, and DIVE can dodge an instant-killer if it must.