Team Sucky Tier Stall (Final Gen 4 Team) (Peaked at #1 on UU ladder)

Dark Azelf

☽𖤐☾𓃶𐕣
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    Most of you know how i despise what UU has become. Im not really gonna go into specific detail but gimmicks, bandwagoning + horrific illogical reasoning in mega threads (only by a select few people) and pokes who are broken not getting enough support for being tested all mixed with a crapstorm of overated combos and a dash of Milotic and Venusaur.

    Anyway, because Heracross is now uu it renders this team pretty useless so i figure i might aswell post it. I don't really care that said Hera is annoying for the team because i really could just make slight tweaks to cover Hera decently, but honestly i couldn't care less about it now because of "lol 5th gen" which i am currently in the process of trying to learn, but thats another story.

    The team itself is based around crippling the opponent with status moves, shuffling entry hazards and revenge killing stuff if it does break through. Its complete with the infamous dual ghost combo to stop "sure-fire spinners" such as Hitmontop and Blastoise which teams that use Moltres, Swellow, Scyther etc all on the same team (which fails for a start but w/e) so much rely on and i love seeing my opponents face when this happens;

    Sucky Tier switched in Rotom
    Hitmontop used Foresight
    Sucky Tier switched in Spiritomb
    Hitmontop used Rapid Spin
    It doesn't effect Spiritomb...

    Which often results in a rage quit lol.

    Dual ghost stall in my opinion is the only viable way to stall in UU (or was before Hera), if you say any different you are kidding yourself. That "have something to pressure spinners i.e something with super effective attacks" is also horrid. If they make ONE good prediction you lose your hazards often resulting in a loss. Good stall removes game breaking predictions from the game, im not taking a stab in the dark to keep my hazards, seriously that is dumb as heck. Tl;dr mono ghost stall in UU = "So if they use Foresight Top/Toise do you just leave the room or what?"

    This particular team peaked me at #1 last metagame (pre Hera), though it really wasnt there long at all due to ridiculous retarded hax lol. It also took along time to fine a good synergy as i had a few previous members who weren't working well. This team also took pleasure is dismembering all stupid Blizzard spam teams which are so bad i cant even describe. ~_~ It was usually around hovering ~2 anyway with my alt "Sucky Tier" which is rather fitting wouldn't you say ? =P

    No more rambling now, i present to you;

    Team "Sucky Tier" Stall; The Team Building Process.

    Firstly i decided what do i want on my stall team and how can it function well synergistic wise and keep to roles ? This is particularly hard in UU due to there being so much to cover. In the end i just decided to use what i always used, my own trusty stall check list.

    Have SR + Spikes (100% needed) / T-Spikes (optional)?
    Have a Rapid Spin blocker?
    Have a Rapid Spinner?
    Have a (P)Hazer?
    Have a status absorber or some way to deal with status?
    Have something to stop last Pokémon sweeps (e.g. Encore / Taunt + Toxic / Perish Song / Trick / Curse)?
    Have Wish support? (optional)
    Have something to absorb T-Spikes? (optional)
    Have something to change the weather? (optional)
    The bolded were the main ones i wanted and anything else would be a bonus.

    Firstly i decided i wanted Spikes. After a long hard (thats what she said ;D) think i decided to go with Cloyster as its a very good lead no matter what set its running. It also gets Spikes and can Spin which saves me slots to put more cool stuff in and thus cover more threats with my remaining slots.
    [PokeCommunity.com] Team Sucky Tier Stall (Final Gen 4 Team) (Peaked at #1 on UU ladder)
    ? ? ? ? ?

    Next i wanted something to take special hits, the obligatory special wall of stall teams. I has a few candidates in mind, Lickilicky because it actually owns Mismagius and gets Wish and Chansey because it gets Stealth Rock and can Wish too. I would have to come back to this, i love using both so the decision was very hard.

    [PokeCommunity.com] Team Sucky Tier Stall (Final Gen 4 Team) (Peaked at #1 on UU ladder)
    [PokeCommunity.com] Team Sucky Tier Stall (Final Gen 4 Team) (Peaked at #1 on UU ladder)
    /
    [PokeCommunity.com] Team Sucky Tier Stall (Final Gen 4 Team) (Peaked at #1 on UU ladder)
    ? ? ? ?

    For the next step i wanted a Rapid Spin blocker. I didnt want Mismag or anything totally negated by Houndoom and its Pursuit because that would open my team up alot which is bad. So i chose Spiritomb because it A. Has no weakness, has Curse to stop last poke Stat up + Resters see : Cradily and is just really good at its job.

    [PokeCommunity.com] Team Sucky Tier Stall (Final Gen 4 Team) (Peaked at #1 on UU ladder)
    [PokeCommunity.com] Team Sucky Tier Stall (Final Gen 4 Team) (Peaked at #1 on UU ladder)
    /
    [PokeCommunity.com] Team Sucky Tier Stall (Final Gen 4 Team) (Peaked at #1 on UU ladder)
    [PokeCommunity.com] Team Sucky Tier Stall (Final Gen 4 Team) (Peaked at #1 on UU ladder)
    ? ? ?


    The last few slots were mainly to be utility counters and PHazers. The first weakness i spotted was Aggron, i wanted to make this a priority to cover because its destroyed "Team Double Trouble", i was also Blaziken and sort of MixDoom weak. I thought and though "what beats both?" i was about to give up at this point because i was thinking "nothing can, ugh back to the drawing board" Then it suddenly came to me in a eureka moment; HARIYAMA, THICK FAT BEATS BOTH with its amazing bulk AND can Phaze. After this there was no going back he was ensured a slot.

    [PokeCommunity.com] Team Sucky Tier Stall (Final Gen 4 Team) (Peaked at #1 on UU ladder)
    [PokeCommunity.com] Team Sucky Tier Stall (Final Gen 4 Team) (Peaked at #1 on UU ladder)
    /
    [PokeCommunity.com] Team Sucky Tier Stall (Final Gen 4 Team) (Peaked at #1 on UU ladder)
    [PokeCommunity.com] Team Sucky Tier Stall (Final Gen 4 Team) (Peaked at #1 on UU ladder)
    [PokeCommunity.com] Team Sucky Tier Stall (Final Gen 4 Team) (Peaked at #1 on UU ladder)
    ? ?


    I was happy at how the team was looking so far, however my well known hatred of physical grass types was coming back to haunt me lol. :[ I was weak to them. What can i use to beat them ? Hmmm, Weezing with HP Grass, Sludge Bomb, Pain Split, W-O-W maybe? He kinda checks Rhyperior if i give him 92 Speed evs. I went with Weezing in the end much to my dismay because he doesnt really do much on stall, he is better suited to balance imo.

    [PokeCommunity.com] Team Sucky Tier Stall (Final Gen 4 Team) (Peaked at #1 on UU ladder)
    [PokeCommunity.com] Team Sucky Tier Stall (Final Gen 4 Team) (Peaked at #1 on UU ladder)
    /
    [PokeCommunity.com] Team Sucky Tier Stall (Final Gen 4 Team) (Peaked at #1 on UU ladder)
    [PokeCommunity.com] Team Sucky Tier Stall (Final Gen 4 Team) (Peaked at #1 on UU ladder)
    [PokeCommunity.com] Team Sucky Tier Stall (Final Gen 4 Team) (Peaked at #1 on UU ladder)
    [PokeCommunity.com] Team Sucky Tier Stall (Final Gen 4 Team) (Peaked at #1 on UU ladder)
    ?


    The last issue i was noticing was that Foresight Rapid Spinners are complete annoyances for Spikes stacking teams. I needed another ghost. I was also weak to last Pokemon sweeps and fast powerful stuff if it got through my counters aka the overwhelm strategy. A scarfed ghost would help with this. Rotom was to fit in that last slot to remedy alot of my issues.

    [PokeCommunity.com] Team Sucky Tier Stall (Final Gen 4 Team) (Peaked at #1 on UU ladder)
    [PokeCommunity.com] Team Sucky Tier Stall (Final Gen 4 Team) (Peaked at #1 on UU ladder)
    /
    [PokeCommunity.com] Team Sucky Tier Stall (Final Gen 4 Team) (Peaked at #1 on UU ladder)
    [PokeCommunity.com] Team Sucky Tier Stall (Final Gen 4 Team) (Peaked at #1 on UU ladder)
    [PokeCommunity.com] Team Sucky Tier Stall (Final Gen 4 Team) (Peaked at #1 on UU ladder)
    [PokeCommunity.com] Team Sucky Tier Stall (Final Gen 4 Team) (Peaked at #1 on UU ladder)
    [PokeCommunity.com] Team Sucky Tier Stall (Final Gen 4 Team) (Peaked at #1 on UU ladder)


    I looked at my final line up and looked for holes, Moltres has a good chance to break through and i had no Stealth Rock yet. Chansey was used over Lickilicky for those reasons. Although Lickilicky does beat Mismag i wasnt weak to that anyway as Sucker Punch Tomb + Scarf Rotom are more than enough to deter it.

    [PokeCommunity.com] Team Sucky Tier Stall (Final Gen 4 Team) (Peaked at #1 on UU ladder)
    [PokeCommunity.com] Team Sucky Tier Stall (Final Gen 4 Team) (Peaked at #1 on UU ladder)
    [PokeCommunity.com] Team Sucky Tier Stall (Final Gen 4 Team) (Peaked at #1 on UU ladder)
    [PokeCommunity.com] Team Sucky Tier Stall (Final Gen 4 Team) (Peaked at #1 on UU ladder)
    [PokeCommunity.com] Team Sucky Tier Stall (Final Gen 4 Team) (Peaked at #1 on UU ladder)
    [PokeCommunity.com] Team Sucky Tier Stall (Final Gen 4 Team) (Peaked at #1 on UU ladder)


    This was my final line up. I did notice how underwhelming Weezing really was and couldnt even break top 10 with this team. I was getting frustrated. Everything was here and it just wasnt working...i decided i needed something more useful and brought more utility options to the table and had reliable healing. Now ive always wanted to use defensive Leafeon, it destroys other physical grass types and gets Roar, Wish, Synthesis and Heal Bell. Thats alot of support options. I decided to use it over Weezing.

    [PokeCommunity.com] Team Sucky Tier Stall (Final Gen 4 Team) (Peaked at #1 on UU ladder)
    [PokeCommunity.com] Team Sucky Tier Stall (Final Gen 4 Team) (Peaked at #1 on UU ladder)
    [PokeCommunity.com] Team Sucky Tier Stall (Final Gen 4 Team) (Peaked at #1 on UU ladder)
    [PokeCommunity.com] Team Sucky Tier Stall (Final Gen 4 Team) (Peaked at #1 on UU ladder)
    [PokeCommunity.com] Team Sucky Tier Stall (Final Gen 4 Team) (Peaked at #1 on UU ladder)
    [PokeCommunity.com] Team Sucky Tier Stall (Final Gen 4 Team) (Peaked at #1 on UU ladder)


    This was my final FINAL line up and everything just fit into place and i shot up to #1.

    In Depth.

    [PokeCommunity.com] Team Sucky Tier Stall (Final Gen 4 Team) (Peaked at #1 on UU ladder)

    Cloyster (M) @ Leftovers
    Ability: Shell Armor
    EVs: 248 HP/8 Def/252 SDef
    Careful nature (+SDef, -SAtk)
    - Spikes
    - Rapid Spin
    - Payback
    - Ice Shard

    Ah Cloyster you're such a good lead so you make a return as my utility Pokemon from team "double trouble". Not only do you stop Qwilfish setting up (keep Spinning every turn until it dies lol!), but you are really very underrated as heck. Cloyster has Spikes and Rapid Spin making it again a staple here. Cloyster is great to switch into things that cant really do much to it at all, walls and usual physical things like Milotic, Altaria etc are things i love to send him after and also after general garbage sets like Trick Scarf Uxie all pose awesome set up opportunities. I chose Payback and Ice Shard as the attacking combination for a number of reasons, allow me to explain. A combination of Payback + Ice Shard ko's ALOT of things, offensive Rotom and Mismagius both fall fall victim to this combination of moves which is especially nice should it try and switch in to block spin then stay in the proceeding turn expecting to outspeed and ko. Ice Shard is also chosen because Venusaur is a moron basically, this also beats Altaria. 248 Hp to round down SR.

    Changes im considering ? Using a special attack somewhere like Ice Beam or Surf. Ice Beam most likely, but i love Payback + Ice Shard combo to beat spin blockers.
    ---
    [PokeCommunity.com] Team Sucky Tier Stall (Final Gen 4 Team) (Peaked at #1 on UU ladder)

    Chansey (F) @ Leftovers
    Ability: Natural Cure
    EVs: 252 Def/6 Spd/252 SDef
    Calm nature (+SDef, -Atk)
    - Stealth Rocks
    - Softboiled
    - Seismic Toss
    - Thunder Wave

    Chansey is a very awesome Pokemon. Aside from the fact that it is able to shrug off special hits like nothing it also sets up Stealth Rock which is my last layer of residual damage. I found Thunderwave more useful than Toxic on this particular team since for some reason Toxic just was not cutting it and people started switching in junk which is immune to poison so it was bugging me greatly. T-Wave hax has also won me many games and lets me check Mix Venusaur quite well actually and i dont care if Toxic helps with Duggy because i 2hko with S-Toss anyway rofl. Softboiled and S-Toss are a standard fare. Softboiled is chosen over Wish; A. Because i dont need it and B. I want to squeeze SR + Status move in here and i wouldn't have room with Wish. The only things which dont have recovery are Rotom and Cloyster who don't really need it that much anyway. If Cloyster sets up one layer of Spikes with Chanseys SR i usually win.

    Changes im considering ? Nothing really on Chansey. Using Toxic over T-Wave again to beat slow stat uppers, but then i lose the ability to check MixSaur which sucks.
    ---
    [PokeCommunity.com] Team Sucky Tier Stall (Final Gen 4 Team) (Peaked at #1 on UU ladder)

    Spiritomb (M) @ Leftovers
    Ability: Pressure
    EVs: 248 HP/8 Def/252 SDef
    Sassy nature (+SDef, -Spd)
    - Rest
    - Shadow Ball
    - Sucker Punch
    - Will-o-wisp

    Spiritomb is amazing. Especially with this set. I wanted Will-o-Wisp and Shadow Ball to beat all Toxicroak versions which were total asses to me before. Sucker Punch was thrown in here for insurance against fast powerful sweepers incase they break through and is phenomenal against low health rain dancers and to throw people off guard who think im fully special so attack me if im at low health with things like NP Mismag after seeing Shadow Ball, only to get a swift Sucker Punch to the face. Speaking of 'stall breaker' Mismag, it cant get past this either. Spiritomb is instrumental in dealing with things like Alakazam in addition. Spiritomb is also my primary spinblocker and is a total stop vs things like Blastoise and the like. Rest is here as Pain Split is meh and Rest helps pp stall more against Moltres, Walrein and Articuno and also heals status. This is really the only reason id like to squeeze Heal Bell on my team, but really i haven't needed it yet and i can usually not want it if i play smart. 248 hp to round down SR damage, kinda like Scizor.

    Changes im considering ? Nothing on Tomb, i really like this set.
    ---
    [PokeCommunity.com] Team Sucky Tier Stall (Final Gen 4 Team) (Peaked at #1 on UU ladder)

    Rotom @ Choice Scarf
    Ability: Levitate
    EVs: 6 HP/252 Spd/252 SAtk
    Timid nature (+Spd, -Atk)
    - Thunderbolt
    - Shadow Ball
    - Trick
    - Will-o-wisp

    Rotom is my fail safe of the team and secondary anti-spin. It acts as insurance incase Spiritomb goes down or <insert sweeper> actually breaks through my defenses or a piece of my puzzle is missing. Thunderbolt and Shadow Ball are here for that fantastic dual stab combo that hits so much for neutral and hard too. Will-o-Wisp is here as a filler and to give Pursuiters not named Houndoom a little something something and makes Sp.Def Donphan think twice about staying in. Trick is here to cripple last Poke stat uppers with Rest which i cannot phaze. I sometimes Trick it earlier after scouting as Rotom sometimes sweeps with hazards up and to cripple random threats. Rotom is pretty vital even though he is imo the weakest member of the team, he casts a safety net over my entire team and just gives it that little extra insurance against some very strong threats and gives my team a little more "ooomph" i you will.

    Changes im considering ? More bulk perhaps ? I doubt ill use that though. Less power for a revenge killer is meh.
    ---
    [PokeCommunity.com] Team Sucky Tier Stall (Final Gen 4 Team) (Peaked at #1 on UU ladder)

    Hariyama (M) @ Leftovers
    Ability: Thick Fat
    EVs: 144 HP/252 Def/114 SDef
    Impish nature (+Def, -SAtk)
    - Whirlwind
    - Sleep Talk
    - Rest
    - Low Kick / Revenge

    Hariyama (along with Leafeon) are definitely this teams mvp's and are rather unexpected on stall. This thing literally just doesn't die and is a fantastic Pokemon this metagame with its ability to check several ridiculous threats, namely Aggron (who still causes some issues, god this needs to die in a fire, screw Head Smash i swear), Blaziken, Arcanine and Houndoom. Hariyama is overlooked in the status absorbing department and it does a fine job due to its immense bulk, Thick Fat, lack of weaknesses, good attack stat and most importantly its built in PHazing ability. It also takes a nice juicy dump all over Clefable, Chansey, Walrein and Sub Roost Moltres/Articuno. :] I honestly haven't used a more solid or reliable Pokemon than this guy in uu, he seriously great. I decided Rest Talk Hariyama really doesnt need attack evs so spread them between defenses and HP and haven't looked back. Besides they help more anyway honestly.

    Changes im considering ? Absolutely nothing.
    ---
    [PokeCommunity.com] Team Sucky Tier Stall (Final Gen 4 Team) (Peaked at #1 on UU ladder)

    Leafeon (M) @ Leftovers
    Ability: Leaf Guard
    EVs: 252 HP/196 Def/62 SDef
    Impish nature (+Def, -SAtk)
    - X-Scissor
    - Roar
    - Synthesis
    - Leaf Blade

    My own Leafeon oddball set who definitely hasn't disappointed, infact its done the opposite being vital to this team by destroying annoying overpowerful physical grass types and things like Azumarril and Feraligatr. When i created this set i wanted Leaf Blade for STAB and to accompany it for coverage is X-Scissor which hits grass types like Sceptile, other Leafeon and various other Pokemon. Leafeon is also my secondary phazer which helps rack up yet more entry hazard damge and helps with physical rain threats. Synthesis is here because again i cant have Wish as im packed with vital support and coverage moves basically. Leafeon takes physical hits phenomenally well. I really wish (pun!) i had 5 slots though so i could squeeze in Wish and retain what i already have. Hariyama and Leafeon have awesome synergy Phazing wise as Hari covers Leafeons main weaknesses well (Fire and Ice) so they can usually PHaze what the other cant.

    Changes im considering ? Squeezing in Wish or something, doubt i can though.
    ---

     
    Last edited:
    Threat List

    Key:

    Black : "lol this is a threat?"
    Green: Yeah its a pain., but i can beat it near all of the time. Just more caution is needed.
    Red: Wow i cant handle this and it 6-0's me when played well.

    UU Threats


    [PokeCommunity.com] Team Sucky Tier Stall (Final Gen 4 Team) (Peaked at #1 on UU ladder)
    Absol
    - Hariyama is the best possible counter to it; a +1 SuperPower fails to OHKO, and Hari KOes with LK/Revenge.
    Tomb walls all Psycho Cut versions full stop.

    [PokeCommunity.com] Team Sucky Tier Stall (Final Gen 4 Team) (Peaked at #1 on UU ladder)
    Arcanine
    - Hariyama and Rotom also revenge kills.

    [PokeCommunity.com] Team Sucky Tier Stall (Final Gen 4 Team) (Peaked at #1 on UU ladder)
    Aggron
    - Hariyama can take a Head Smash and OHKO with LK/Revenge.


    [PokeCommunity.com] Team Sucky Tier Stall (Final Gen 4 Team) (Peaked at #1 on UU ladder)
    Alakazam
    - Destroyed by Spiritomb. Chansey too and Rotom.


    [PokeCommunity.com] Team Sucky Tier Stall (Final Gen 4 Team) (Peaked at #1 on UU ladder)
    Altaria
    - Dragon Dancers are mauled down by Cloyster, and Rotom can Trick it if it somehoe breaks through. Leafeon can Roar to rack up Hazards.


    [PokeCommunity.com] Team Sucky Tier Stall (Final Gen 4 Team) (Peaked at #1 on UU ladder)
    Azumarill
    - Leafeon is an amazing counter to most of them. Rotom revenge kills. Cloyster sets up Spikes on it.

    [PokeCommunity.com] Team Sucky Tier Stall (Final Gen 4 Team) (Peaked at #1 on UU ladder)
    Blaziken
    - Hariyama handles all variants except Swords Dance. Rotom revenge kills.

    [PokeCommunity.com] Team Sucky Tier Stall (Final Gen 4 Team) (Peaked at #1 on UU ladder)
    Chansey
    - Hariyama handles it, and Cloyster can set up on it.


    [PokeCommunity.com] Team Sucky Tier Stall (Final Gen 4 Team) (Peaked at #1 on UU ladder)
    Claydol
    - Spiritomb/Rotom blocks its spin and status it and kill it with S-Ball.


    [PokeCommunity.com] Team Sucky Tier Stall (Final Gen 4 Team) (Peaked at #1 on UU ladder)
    Clefable
    - Hariyama beats all variants. Rotom can Trick.

    [PokeCommunity.com] Team Sucky Tier Stall (Final Gen 4 Team) (Peaked at #1 on UU ladder)
    Cloyster
    - Cloyster spins his stuff away. Rotom/Spiritomb blocks spin
    and hit it with special moves.

    [PokeCommunity.com] Team Sucky Tier Stall (Final Gen 4 Team) (Peaked at #1 on UU ladder)
    Donphan
    - My ghosts once again. Leafeon also hits hit hard.


    [PokeCommunity.com] Team Sucky Tier Stall (Final Gen 4 Team) (Peaked at #1 on UU ladder)
    Drapion
    - Hariyama counters it via resistance to Crunch. Rotom can T-Bolt, Tomb can burn it, and Leafeon can PHaze.


    [PokeCommunity.com] Team Sucky Tier Stall (Final Gen 4 Team) (Peaked at #1 on UU ladder)
    Dugtrio
    - Does practically nothing to my team.


    [PokeCommunity.com] Team Sucky Tier Stall (Final Gen 4 Team) (Peaked at #1 on UU ladder)
    Feraligatr
    - Leafeon destroys it. Rotom revenge kills it. Also doesn't do much to Cloyster whom can Payback.


    [PokeCommunity.com] Team Sucky Tier Stall (Final Gen 4 Team) (Peaked at #1 on UU ladder)
    Hariyama
    - Spiritomb can switch in on Close Combat and force it out; so can Rotom. Leafeon in a pinch.


    [PokeCommunity.com] Team Sucky Tier Stall (Final Gen 4 Team) (Peaked at #1 on UU ladder)
    Hitmonlee
    - Spiritomb, Leafeon and Rotom wall it.


    [PokeCommunity.com] Team Sucky Tier Stall (Final Gen 4 Team) (Peaked at #1 on UU ladder)
    Hitmontop
    - "Oh this guy is using dual ghosts, wow im useless"


    [PokeCommunity.com] Team Sucky Tier Stall (Final Gen 4 Team) (Peaked at #1 on UU ladder)
    Houndoom
    - Hariyama counters it, and so does Chansey and Rotom can revenge kill it depending on if it has Sucker Punch.


    [PokeCommunity.com] Team Sucky Tier Stall (Final Gen 4 Team) (Peaked at #1 on UU ladder)
    Kabutops
    - Leafeon walls this extremely well. Sucker Punch hits it at low health from Spiritomb too.


    [PokeCommunity.com] Team Sucky Tier Stall (Final Gen 4 Team) (Peaked at #1 on UU ladder)
    Lanturn
    - Sub Charge is an ass lol. Hariama and Leafeon can both take a hit though and Rotom can Trick if i break its sub.


    [PokeCommunity.com] Team Sucky Tier Stall (Final Gen 4 Team) (Peaked at #1 on UU ladder)
    Leafeon
    - My own Leafeon has X-Scissor and Roar to PHaze passers. Rotom can also hit its lower Sp.Def.


    [PokeCommunity.com] Team Sucky Tier Stall (Final Gen 4 Team) (Peaked at #1 on UU ladder)
    Ludicolo
    -
    Leafeon and Chansey depending on the set.

    [PokeCommunity.com] Team Sucky Tier Stall (Final Gen 4 Team) (Peaked at #1 on UU ladder)
    Mesprit
    - Spiritomb dismantles it.
    Chansey also owns it.

    [PokeCommunity.com] Team Sucky Tier Stall (Final Gen 4 Team) (Peaked at #1 on UU ladder)
    Milotic
    - Rotom, Leafeon and Cloyster can set up on it. Chansey too.


    [PokeCommunity.com] Team Sucky Tier Stall (Final Gen 4 Team) (Peaked at #1 on UU ladder)
    Miltank
    - Cursers are Phazer weak. Trick stops it as last poke.
    Cloyster sets up on wall sets.

    [PokeCommunity.com] Team Sucky Tier Stall (Final Gen 4 Team) (Peaked at #1 on UU ladder)
    Mismagius
    - Spiritomb handles any Mismagius.
    Rotom revenges.

    [PokeCommunity.com] Team Sucky Tier Stall (Final Gen 4 Team) (Peaked at #1 on UU ladder)
    Moltres
    - Chansey walls it handily, Sub Roost is pressure stalled by Tomb and PHazed by Hariyama thanks to Thick Fat. Rotom revenges if does break through.

    [PokeCommunity.com] Team Sucky Tier Stall (Final Gen 4 Team) (Peaked at #1 on UU ladder)
    Nidoking
    - Depends on the set. Leafeon is a full stop to Physical. Special is
    lured into using Superpower and pivots. Rotom revenge kills.

    [PokeCommunity.com] Team Sucky Tier Stall (Final Gen 4 Team) (Peaked at #1 on UU ladder)
    Omastar
    - Cloyster (Spin), Rotom and Leafeon. Sweeper is stopped by Chansey.


    [PokeCommunity.com] Team Sucky Tier Stall (Final Gen 4 Team) (Peaked at #1 on UU ladder)
    Poliwrath
    - Leafeon. Rotom revenge kills.


    [PokeCommunity.com] Team Sucky Tier Stall (Final Gen 4 Team) (Peaked at #1 on UU ladder)
    Regirock
    - Hariyama mauls it. Leafeon too.

    [PokeCommunity.com] Team Sucky Tier Stall (Final Gen 4 Team) (Peaked at #1 on UU ladder)
    Registeel
    - Cloyster sets up on it, Hariyama/Leafeon PHazes away Curses.
    Trick also from Rotom.

    [PokeCommunity.com] Team Sucky Tier Stall (Final Gen 4 Team) (Peaked at #1 on UU ladder)
    Rhyperior
    - Leafeon can switch in on it, but Megahorn hurts like hell. Hariyama sort of checks it and Rotom can hit its lol sp.def. I can handle it but it just hurts in doing so.

    [PokeCommunity.com] Team Sucky Tier Stall (Final Gen 4 Team) (Peaked at #1 on UU ladder)
    Rotom
    - Spiritomb and Chansey handle most variants.
    My own Rotom can revenge.

    [PokeCommunity.com] Team Sucky Tier Stall (Final Gen 4 Team) (Peaked at #1 on UU ladder)
    Sceptile
    - Leafeon/Hariyama walls all its sets. Rotom can revenge.


    [PokeCommunity.com] Team Sucky Tier Stall (Final Gen 4 Team) (Peaked at #1 on UU ladder)
    Scyther
    - Cloyster, Hariyama and Rotom.


    [PokeCommunity.com] Team Sucky Tier Stall (Final Gen 4 Team) (Peaked at #1 on UU ladder)
    Slowbro
    - Cloyster sets up on non CM. Spititomb too. Leafeon can PHaze it. Rotom can Trick. Chansey can sort of deal with it. This is probably the only time i miss Toxic on Chansey.


    [PokeCommunity.com] Team Sucky Tier Stall (Final Gen 4 Team) (Peaked at #1 on UU ladder)
    Slowking
    - Chansey and Rotom do rather well. Spiritomb too.
    "This is probably the only time i miss Toxic on Chansey."

    [PokeCommunity.com] Team Sucky Tier Stall (Final Gen 4 Team) (Peaked at #1 on UU ladder)
    Spiritomb
    - CroTomb is laughed at by Hariyama. All other variants are set up fodder lol.


    [PokeCommunity.com] Team Sucky Tier Stall (Final Gen 4 Team) (Peaked at #1 on UU ladder)
    Steelix
    - Cloyster spins away Stealth Rock and sets up on it. Tomb can burn and so can Rotom. Hariyama also mauls it with Low Kick or Revenge.


    [PokeCommunity.com] Team Sucky Tier Stall (Final Gen 4 Team) (Peaked at #1 on UU ladder)
    Swellow
    - Walled by Cloyster and Rotom.


    [PokeCommunity.com] Team Sucky Tier Stall (Final Gen 4 Team) (Peaked at #1 on UU ladder)
    Tangrowth
    - Leafeon walls it.
    Chansey does special versions.

    [PokeCommunity.com] Team Sucky Tier Stall (Final Gen 4 Team) (Peaked at #1 on UU ladder)
    Torterra
    - Leafeon walls it.
    Rotom can burn. Cloyster can Shard.

    [PokeCommunity.com] Team Sucky Tier Stall (Final Gen 4 Team) (Peaked at #1 on UU ladder)
    Toxicroak
    - Spiritomb walls most variants and KOes with Shadow Ball.
    Rotom can beat it too. Trick can stop Sucker Punch and lock it in too.

    [PokeCommunity.com] Team Sucky Tier Stall (Final Gen 4 Team) (Peaked at #1 on UU ladder)
    Uxie
    - Cloyster and Chansey set up on it. Tomb beats it.


    [PokeCommunity.com] Team Sucky Tier Stall (Final Gen 4 Team) (Peaked at #1 on UU ladder)
    Venusaur
    - Haiyama is my initial switch-in for taking the sleep. Then Chansey. If it SD's i go to Leafeon and know its walled for the rest of the game. Special and Mix are checked by Chansey. Cloyster can revenge at below half and so can Rotom.


    [PokeCommunity.com] Team Sucky Tier Stall (Final Gen 4 Team) (Peaked at #1 on UU ladder)
    Weezing
    - Rotom beats it. Hariyama can PHaze it. Chansey beats it with Parahax.


    NU Threats


    [PokeCommunity.com] Team Sucky Tier Stall (Final Gen 4 Team) (Peaked at #1 on UU ladder)
    Articuno
    - Hariyama bait. Tomb outstalls it too.

    [PokeCommunity.com] Team Sucky Tier Stall (Final Gen 4 Team) (Peaked at #1 on UU ladder)
    Cradily
    - Hariyama. Rotom can also Trick.

    [PokeCommunity.com] Team Sucky Tier Stall (Final Gen 4 Team) (Peaked at #1 on UU ladder)
    Exeggutor
    - Hariyama takes Sleep and then Chansey is fine. Tomb can check.

    [PokeCommunity.com] Team Sucky Tier Stall (Final Gen 4 Team) (Peaked at #1 on UU ladder)
    Jynx
    - Hariyama. Chansey. Cloyster. Tomb. Rotom revenges.

    [PokeCommunity.com] Team Sucky Tier Stall (Final Gen 4 Team) (Peaked at #1 on UU ladder)
    Kangaskhan
    -
    Leafeon can switch in on it. Cloyster too. Hariyama sort of checks it and Rotom can revenge. Hurts a little though dont get me wrong.

    [PokeCommunity.com] Team Sucky Tier Stall (Final Gen 4 Team) (Peaked at #1 on UU ladder)
    Lapras
    - Hariyama. Rotom revenge kills. Chansey poops on Special variants.

    [PokeCommunity.com] Team Sucky Tier Stall (Final Gen 4 Team) (Peaked at #1 on UU ladder)
    Manectric
    - Chansey. Hariyama and Tomb can both take a hit too. Rotom revenges.

    [PokeCommunity.com] Team Sucky Tier Stall (Final Gen 4 Team) (Peaked at #1 on UU ladder)
    Magmortar
    - Hariyama. Rotom revenges. Chansey checks.

    [PokeCommunity.com] Team Sucky Tier Stall (Final Gen 4 Team) (Peaked at #1 on UU ladder)
    Ninetales
    - Hariyama and Chansey.

    [PokeCommunity.com] Team Sucky Tier Stall (Final Gen 4 Team) (Peaked at #1 on UU ladder)
    Pinsir
    - Hariyama walls it rather well Rotom can revenge.

    [PokeCommunity.com] Team Sucky Tier Stall (Final Gen 4 Team) (Peaked at #1 on UU ladder)
    Qwilfish
    - Cloyster beats it as a lead, Payback on the Taunt then keep repeatedly Spinning so it gets 0 Spikes up.
    Tomb can Sucker Punch.

    [PokeCommunity.com] Team Sucky Tier Stall (Final Gen 4 Team) (Peaked at #1 on UU ladder)
    Ursaring
    - Tomb i guess? Leafeon can check it and Rotom can revenge.



    Issues

    Well nothing much really. SubPerior..infact all non RP Perior are an issue but nothing thats too hard to handle.Id love it though if that could be handled a lil more easier though. :]

    Thanks for reading and please rate away. ^^

    Thanks also to Pokemon Amethyst sprite resource for the amazing sprites.
     
    Last edited:
    You wanted me to post sooo: change Spiritomb's HP EVs to 248 so it takes less damage from SR (like 248 Scizor).

    Ponies<3: say how pretty and how cute i am

    I actually usually do do that with Tomb haha. :x

    And i am pretty and cute. ^__^ lol

    Thankyou sir. <3
     
    Man this team is good. That's pretty much all I can say lol. You may want to consider HP Ice or some other attacking move>> Wisp for Rotom though because if Mix NP Doom does get a Flash Fire Boost from Wisp it can 2HKO Chansey with +2 Flash Fire Fire Blast with SR up guaranteed (46-54% damage range). Also gets Hariyama easily with a 2HKO.
     
    [PokeCommunity.com] Team Sucky Tier Stall (Final Gen 4 Team) (Peaked at #1 on UU ladder)
    Regirock
    - Hariyama mauls it. Leafeon too.

    [PokeCommunity.com] Team Sucky Tier Stall (Final Gen 4 Team) (Peaked at #1 on UU ladder)
    Registeel
    - Cloyster sets up on it, Hariyama/Leafeon PHazes away Curses.
    Trick also from Rotom.

    I'd think these two guys might cause some problems for you.Provided they are the last ones in the team(as they usually are),you can't phaze them.Regirock's massive 200 defenses,along with a few curses,can shrugg off leaf blade/low kick(although I don't have a clue how it kills Haryama).Same goes for Registeel,whose lack of weaknesses might cause a few probs.Yes,Rotom can trick,rendering them paralyzed with curse,but it can get pursuited early.I'd think Perish song Mismagius might be a better idea,but the choice is yours.

    Anyway,in spite of my hatred for stall teams,I'll admit its a fabulous team ^_^


    Edit: I wonder how you kill Marowak-SD EQ @thick club should kill Haryama and Tomb imo,Fire punch 2hkos Leafeon.
     
    Last edited:
    Well since D_A NEVER invests attack EVs in anything,that leafeon set does ~74-86% to a Adamant NO def EVed marowak.If it has any Defense EVs,Leaf blade does ~60%.So Marowak can actually 2hko Leafeon switching in,or else,if it switches into a SD,its a sure-shot OHKO.
     
    Last edited:
    Hmm that's what entry hazards are for ?

    Wait are you kidding me D_A only runs Defensive EVs + moveset, so Leafeon has a very high chance of surviving a +2 Fire Punch from 252/jolly? Takes like 90% from it, but survives still.
     
    Wait are you kidding me D_A only runs Defensive EVs + moveset, so Leafeon has a very high chance of surviving a +2 Fire Punch from 252/jolly? Takes like 90% from it, but survives still.

    Who keeps a Marowak JOLLY????
    According to calcs,Adamant +2 Thick club Fire punch does ~96.4%-113.8% on the set that Elf posted.Impish 252hp/252 Def takes ~92.8%-109.6%, so even a Max Def set has a chance of being OHKOed.
     
    I'd think these two guys might cause some problems for you.Provided they are the last ones in the team(as they usually are),you can't phaze them.Regirock's massive 200 defenses,along with a few curses,can shrugg off leaf blade/low kick(although I don't have a clue how it kills Haryama).Same goes for Registeel,whose lack of weaknesses might cause a few probs.Yes,Rotom can trick,rendering them paralyzed with curse,but it can get pursuited early.I'd think Perish song Mismagius might be a better idea,but the choice is yours.

    Anyway,in spite of my hatred for stall teams,I'll admit its a fabulous team ^_^


    Edit: I wonder how you kill Marowak-SD EQ @thick club should kill Haryama and Tomb imo,Fire punch 2hkos Leafeon.

    Hariyama + Leafeon Phaze them each time racking up entry hazard damage untill they are the last poke and then i Trick them. I usually dont really reveal Rotom or double switch to protect it from Pursuit. Wisp is also there for non Houndoom Pursuiters which i scout with sometimes too. So hilarious to see people get burned literally lol.

    As for Mismag eh the loss of speed really hurts when revenge killing, especially if my actual counter gets haxed. (>_>;.) Rotom basically casts a safety net over my whole team.

    Who keeps a Marowak JOLLY????
    According to calcs,Adamant +2 Thick club Fire punch does ~96.4%-113.8% on the set that Elf posted.Impish 252hp/252 Def takes ~92.8%-109.6%, so even a Max Def set has a chance of being OHKOed.

    It wont sweep me with Leafeon + Rotom. I can also Shard it with Cloyster if it lives a Leaf Blade. Not an issue lol.

    @ Skippy; Houndoom is actually one of the reasons i have T-Wave. If it tries to take on Chansey it gets T-Waved and i switch to Hariyama or just Softboiled untill i get hax or untill it gets put in S-Toss range with LO recoil. Id prefer Wisp honestly for Sp.D Donphan and Pursuiters (noobs keep switching in Drapion) who are rather annoying otherwise.

    Thanks for the feedback anyway guys. ^^
     
    Last edited:
    Only thing I can think of is using mismagius over rotom as your scarfer, with the same set just hp ground/grass instead of will-o-wisp.
    I remember using scarf rotom and found it pretty underwhelming when it came to pure power so some more spA would be nice (plus more speed).
    Team synergy here is ridiculously good, tried to find a weakness it in it but can't lol good job.
     
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